The Smashor
Smash Cadet
- Joined
- Feb 11, 2015
- Messages
- 58
I think there are different types of characters. I will explain them by types like Mario Power Tennis. There are six types: All-Around, Speed, Power, Technique, Defense, and Tricky.
First, All-around. We'll useas an example.
Now, according to the official game guide, "middle" weight is 24 to 25 item weight capacity (for reference only).
Mario has a weight of 25 and average speed. He has a projectile, a reflector, good recovery, and something to KEEP opponents off stage (F.L.U.D.D.). All and all, no GIANT good, but no GIANT bad. Good .
The rest of the all-around types are:,,,,,,,, , and .
Next, Power types. These characters trade movement speed and multi-hitting and fast attacks for more weight and power.
For example, .
He has massive attack, but little movement speed (but much better in SSB4 then Brawl and Melee) or attack speed.
Generally, these characters are big, so they have good range too.
The rest are:,,,,, and.
Now, there are speed types. They are generally the nothing like power types. They overwhelm with fast movement and fast attacks with multi-hitters, generally with dashing specials and good recovery. They have little weight and power.
They are: ,,,,,,,,,,,,, and.
Now is Technique. They have special things that help them.
They are: ,,,,,,, and.
Now there is Defence. They have a non-offence flow, with awesome recovery most of the time. Like Mario Power Tennis, there are vary few.
They are: ,,, and.
Now is Tricky. It's hard to know what they're up to and you never know what's next. Or they make sure the match is played their way, even as CPUs. Ether they K.O. out of nowhere, you can't reach them no matter how hard you try, or they keep you close so you can't use projectiles easily.These should be called the s.
These characters are ,,,and
Can't decide'till spring.
First, All-around. We'll useas an example.
Now, according to the official game guide, "middle" weight is 24 to 25 item weight capacity (for reference only).
Mario has a weight of 25 and average speed. He has a projectile, a reflector, good recovery, and something to KEEP opponents off stage (F.L.U.D.D.). All and all, no GIANT good, but no GIANT bad. Good .
The rest of the all-around types are:,,,,,,,, , and .
Next, Power types. These characters trade movement speed and multi-hitting and fast attacks for more weight and power.
For example, .
He has massive attack, but little movement speed (but much better in SSB4 then Brawl and Melee) or attack speed.
Generally, these characters are big, so they have good range too.
The rest are:,,,,, and.
Now, there are speed types. They are generally the nothing like power types. They overwhelm with fast movement and fast attacks with multi-hitters, generally with dashing specials and good recovery. They have little weight and power.
They are: ,,,,,,,,,,,,, and.
Now is Technique. They have special things that help them.
They are: ,,,,,,, and.
Now there is Defence. They have a non-offence flow, with awesome recovery most of the time. Like Mario Power Tennis, there are vary few.
They are: ,,, and.
Now is Tricky. It's hard to know what they're up to and you never know what's next. Or they make sure the match is played their way, even as CPUs. Ether they K.O. out of nowhere, you can't reach them no matter how hard you try, or they keep you close so you can't use projectiles easily.These should be called the s.
These characters are ,,,and
Can't decide'till spring.
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