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The Reign of the KKK (K9, KiraFlax, Kyle)

RaveRemix

Smash Journeyman
Joined
Jul 22, 2010
Messages
288
Location
Phoenix, AZ

The Reign of the KKK
(Tourney 4/5 of season)



The University of Advancing Technology


2625 W Baseline Rd, Tempe, AZ 85283
Room: 206/207​

Schedule (please note the slight time changes):
11:30pm- Friendlies/Warmups
1:00pm- Brawl Doubles
3:30pm- Singles Pools (Melee + Brawl)
5:00pm- Lunch
5:45pm- Singles Brackets (Melee + Brawl)
8:30pm- Project M Singles

Payouts
Brawl Singles:
1st 50%
2nd 25%
3rd 15%
4th 10%

Project M Singles/Melee Singles/Brawl Doubles:
1st 60%
2nd 30%
3rd 10%

Entry Fees
Singles (Melee + Brawl): $5/Per Person
Brawl Doubles: $5/Per Person
Project M Singles: $3/Per Person

---------------------------------------------------------------------------------------------------

Brawl Ruleset

Rule Set: Japanese

1. 3 stocks
2. 10-minute timer
3. Best-of-3 sets (WF, LF, and GF will be Best-of-5)
4. Double elimination
5. All items off
6. Team attack on
7. Changing controls allowed
8. Pause is turned off
9. No standing infinites for stalling purposes
10. No bugs/glitches of any kind
11.No Infinite Dimensional Cape (incidental use of IDC is tolerable)
12. 50 Ledge-Grab Limit:: in the event of a timeout, if a player exceeds 50 ledge grabs, that player loses (regardless of stock or percentage difference). If both players exceed 50 ledge grabs, the winner will be determined as normal (stock, then percentage).
13. No scrooging (player may travel under the stage once from the ledge)
* "Traveling under the stage once from the ledge" is defined as dropping off the ledge on one side of the stage and reaching the height of the original ledge on the other side of the stage.
Exceptions to Rule 13:
When one of the players is attacked by the other and takes damage.
[There is one other exception, but I don't understand it. I'll update this once I get a clarification from RAIN, or if someone else can figure out what it means from the Japanese version.]
14. Double MK is banned

Set Format:
Game 1:
1. Stage-striking order and controller ports are determined by Rock-Paper-Scissors
2. Rock-Paper-Scissors loser strikes one of the three Starter stages
3. Rock-Paper-Scissors winner strikes one of the remaining two Starter stages
4. Players select their characters (players may elect to have a double-blind character selection)

Game 2 (and so on):
1. Loser may select controller port
2. Winner may ban a stage from the Counter Pick list
3. Loser selects one of the remaining stages
4. Winner chooses character
5. Loser chooses character
6. Repeat steps 1-5 until the set is decided

In the event that a match goes to time, the victor will be decided by the following steps, in order:
1. Number of ledgegrabs (if one player exceeds 50 ledgegrabs, that player will be declared the loser)
2. Number of remaining stocks
3. Amount of damage percent
4. If stocks and damage percent identical, the match will be replayed on the same stage, with each player at one stock.

Stages:
Starter:
Final Destination
Battlefield
Smashville

Counterpicks
Yoshi's Island (Brawl)
Lylat Cruise
Pokemon Stadium 1


------------------------------------------------------------------------------------------------


Melee Ruleset

Stage List

Singles

Starter Stage List:
• Dream Land: Fountain of Dreams
• Past Stages: Dream Land
• Special Stages: Final Destination
• Special Stages: Battlefield
• Yoshi's Island: Yoshi's Story

Counter Stage List:
• Kanto: Pokemon Stadium
• Planet Zebes: Brinstar
• Mushroom Kingdom: Rainbow Cruise
• Past Stages: Kongo Jungle

Teams

Starter Stage List:
• Kanto: Pokemon Stadium
• Past Stages: Dream Land
• Special Stages: Final Destination
• Special Stages: Battlefield
• Yoshi's Island: Yoshi's Story

Counter Stage List:
• Planet Zebes: Brinstar
• Mushroom Kingdom: Rainbow Cruise
• Past Stages: Kongo Jungle


General Rules
• Items are set to off.
• Stock and Time are set to 4 stock and 8 minutes respectively.
• Regular sets are best of 3 matches.
• The Tournament Host is the arbiter of all disputes.
• Blind Picks: the first character selection of a set must be without prior knowledge of the opponent's character selection for both players.
• Modified Dave's Stupid Rule: No player can counter pick a stage he or she has previously won on unless agreed upon by both players.
• Gentleman's clause: any stage may be played on so long as both players and the Tournament Host agree to it, including banned stages. This can be used in tandem with the Modified Dave's Stupid Rule (MDSR).
• Timed out matches will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, replay that match. Any Sudden Death match is strictly not to be played.
• Wobbling and the freeze glitch are officially 100% banned at these tournaments.
• Tai's Stupid Rule: Mewtwo's Soul Breaker glitch is, in fact, legal. How to get a Red Shell while not interfering with General Rule #1 is up to you!

Additional Rules for Teams Play
• Life Stealing is allowed
• Set team attack to ON

Redwood Counter Pick System
1. Blind Picks character selection.
2. Stage Striking: Players eliminate stages from the Starter Stage List until only 1 remains, and the players then play the first match on that stage. Players strike stages in 1 2 1 order.
3. The first match is played.
4. Winning player of the preceding match bans a stage.
5. The losing player of preceding match picks stage for the next match.
6. The winning player of preceding match picks character.
7. The losing player picks character.
8. The next match is played.
9. Repeat 4-8 for all consecutive matches as necessary until the set is complete.

Recommendations to Tournament Hosts (a.k.a. Other Notes)
• Players are responsible for their own general welfare in regards to the tournament. In other words, players are responsible for:
1. Being familiar with the rule set and stage list
2. Entrance and venue fees
3. Arriving on time
4. Maintaining personal hygiene
5. Controllers and Character Knowledge
6. Minimizing Johns

• Sets are usually based on brackets which may be seeded at the Tournament Host's discretion. If your tournament is any other format, make a note to advertise it accordingly.
• Some kind of stalling prevention is highly recommended. Since a definition of stalling is too potentially ambiguous here, all instances of stalling are determined by the Tournament Host.
• Unnecessary delays in a set should be discouraged. This can occur before (not playing a match) or during (taking an unnecessary amount of time to counter pick) and after (not reporting) a set that has been called. The Tournament Host is recommended to keep tabs on set completion.
• No more than the previous match should be replayed in the event of a rule violation and it is recommended that any disputes be brought promptly and quickly to the Tournament Host's attention.
• When running a pool, the game count of each set in pool play should be recorded (i.e. whether the set was 2-0 or 2-1). Ranking in a pool is determined by the number of sets won. In case of a tie, the first tiebreaker is the win/loss ratio of the individual games, where the higher ratio wins. In the event of a tie in both set victories and match-up ratios, the player who won the set between the disputed players should advance.
• The semi-final and championship sets should be in at least best of 5 format.
• Wireless controllers should be discouraged or banned because of interference, unreliability (battery life), and time hindrance.*
• The Tournament Host reserves the right at any time to make anyone leave the premises of the tournament.
• For all Melee tournaments, use of the character Metaknight is banned.
*Okami’s note: However, they may be used at players’ own risk.

Okami’s Additions to the Rules/Info:
• Trash talking by the audience during sets that are not semifinals or grand finals are discouraged, but allowed. Individuals (aside from the Tournament Host) in the audience may be silenced by any of the players participating in a tournament match at any time.
• Trash talking during semifinals and grand finals are allowed. Same rule as stated above applies. This is the ONLY time pausing is allowed and players who choose to pause for this reason may be disqualified at the Tournament Host’s discretion.
• Clean up after the tournament.
• Individuals may not undermine commentators while the microphone is recording.

Taj's Better Rule
You may choose to ban a neutral or all counterpicks.

These rules are copied and pasted from the MBR Official Rule Set topic. A few small modifications have been made to fit the tournament better. Those who do not abide by these rules are subject to consequences determined by the Tournament Host. Any other questions or comments about the tournament may be posted here!

------------------------------------------------------------------------------------------------

Project Melee Ruleset

Stagelist:

Neutrals:

Battlefield
Final Destination
Yoshi's Story
Fountain of Dreams
Dreamland 64
Smashville
Pokemon Stadium 2
Dracula's Castle
Green Hill Zone

Counterpicks:

Temple:M
Metal Cavern
Kongo Jungle 64 - may be banned
SSE: Jungle
Rumble Falls
Skyworld
Wario Ware
Lylat Cruise - may be banned
Pokemon Stadium

General Rules
• Items are set to off.
• Stock and Time are set to 4 stock and 8 minutes respectively.
• Regular sets are best of 3 matches.
• The Tournament Host is the arbiter of all disputes.
• Blind Picks: the first character selection of a set must be without prior knowledge of the opponent's character selection for both players.
• Modified Dave's Stupid Rule: No player can counter pick a stage he or she has previously won on unless agreed upon by both players.
• Gentleman's clause: any stage may be played on so long as both players and the Tournament Host agree to it, including banned stages. This can be used in tandem with the Modified Dave's Stupid Rule (MDSR).
• Timed out matches will be determined by the remaining number of lives, then percentage of the current stock. In the event of a percentage tie, replay that match. Any Sudden Death match is strictly not to be played.
 

Saffy

Smash Ace
Joined
Mar 13, 2009
Messages
794
Location
Gilbert, AZ
I'll be at this and smiley I'll probably just bring your items with me and refund you back like 8 for shipping as well. I don't think I can make it to the post office soon because of my mom.

:phone:
 

Nazo

Smash Journeyman
Joined
Jul 8, 2012
Messages
331
Location
La Plata, Maryland
NNID
Nazoplex
Yus! I'll make it back in time for this. Hopefully I don't spend all my money at the airport.
 

DerpDaBerp

Smash Champion
Joined
Oct 26, 2008
Messages
2,589
Location
AZ
aw snap
formal challenge: Derp v. Shane
old v. young
white v. black

but we're all n!ggas here
 

dookdigity

Smash Journeyman
Joined
May 4, 2008
Messages
478
Location
Mesa, Arizona
I will be there with Project M and recording setup.

Do you want me to run a side Teams Project M tournament? Since it will probably 5 teams and run on my setup? Free entry?
 

Soft Serve

softie
Premium
Joined
Dec 7, 2011
Messages
4,164
Location
AZ
I'll try to make it there are bring a few people with me.

I'm sure a lot of people would love a P:M teams tourney.
 

RaveRemix

Smash Journeyman
Joined
Jul 22, 2010
Messages
288
Location
Phoenix, AZ
Do you want me to run a side Teams Project M tournament? Since it will probably 5 teams and run on my setup? Free entry?
It would definitely have to wait until Melee and Brawl events are over, since we need to concentrate on getting those done ASAP. Ultimately, I say if we start Project M Singles at a good time (maybe 830pm or so), I don't see why we couldn't start Project M Doubles mid-way through. You can dictate the entry fee and whatever else you please.
 

dookdigity

Smash Journeyman
Joined
May 4, 2008
Messages
478
Location
Mesa, Arizona
It would definitely have to wait until Melee and Brawl events are over, since we need to concentrate on getting those done ASAP. Ultimately, I say if we start Project M Singles at a good time (maybe 830pm or so), I don't see why we couldn't start Project M Doubles mid-way through. You can dictate the entry fee and whatever else you please.
Sweetness. I will bring two tvs, one for the brawl folks and one dedicated to projectM.

:phone:
 

SFA Smiley

The SFA King
Joined
Jan 19, 2010
Messages
2,640
Location
Virginia/Arizona
I'm gonna start practicing P:M so I can switch between both games at tournies. because I love P:M I just am always afraid of jumping between the games mid-tourney.
 

Aaven

Vagabond With Flowers ~
Joined
Dec 24, 2010
Messages
483
Location
Phoenix, AZ
Yummy we're teaming for this, correct? Just thought I'd make sure, haven't seen you in a while.

Snake's tourney debut, yay.
 

Saffy

Smash Ace
Joined
Mar 13, 2009
Messages
794
Location
Gilbert, AZ
T~T No one wants to team with me...
Rob if you dont have a partner we should do double :squirtle: for fun ;D
 

Govikings07

Smash Journeyman
Joined
Apr 3, 2011
Messages
372
Location
Phoenix, AZ
i havent heard from zynetic i think he left to cali already. if he doesnt show then we can double penetrate everyone!!!!!!!!!
 

TommyDerMeister

Smash Lord
Joined
Jun 24, 2008
Messages
1,837
Location
AZ
How fortunate that this tourney is on the 15th...

I'll only be entering PM, as long as it starts around it's posted time. There is another tourney at UAT the same day I'll be at until 6/7pm.
 

oksas

oak-sauce
Joined
Apr 12, 2011
Messages
458
if i come to this i will have 2 PM setups with 1 recording setup. dunno if i'll be able to come though
 

Aaven

Vagabond With Flowers ~
Joined
Dec 24, 2010
Messages
483
Location
Phoenix, AZ
Too many popular fighting games coming out as of late. I like having one or two fighting games to really sink my teeth into for a while, UMvC3 being my choice at the moment.
 

DerpDaBerp

Smash Champion
Joined
Oct 26, 2008
Messages
2,589
Location
AZ
I dunno what Mp5 or 4 stand for, but I am definitely down for button mashing.

National champ, 2009-10
 

Yoshiken96

Smash Journeyman
Joined
Nov 2, 2010
Messages
288
Location
Mesa, AZ
seriously, Rob is so right. Kevin frikkin' rules at button mashing. I remember last time I had some of the smashers over to play Mario Party. Most of us would just put our controllers down at the button mashing games. Kevin puts the controller next to his jaw or something and does some crazy stuff with his finger placement.

I asked him why he put the controller by his chin, and he says that he uses his tongue or something to help with the button mashing. I thought, "it's Kevin" and didn't ask any more questions :).
 
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