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The Official Solid Snake Discussion Thread

Jais

Smash Rookie
Joined
Jan 27, 2008
Messages
6
Played Snake extensively today. It seems his air normals are hella slow and lose to other air normals real bad. ( Except during windmills on Pokeman stadium, then spam neutral). I am going to try and implement not jumping as much .

Day 1 imperssions

Forward smash- better than Bowsers in Melee (killed Pit midscreen at %50)
Up Smash - Amazing
ou can't combo off down throw.
You can't shiled grab over mines ( they blow you up)
His ledge gaurding game is great.
Jumping Up A and back A are only good for combo
You can combo off of up throw.
running A launches- can combo at low damage.
You can let go of his Up B at any time w/ L trigger.
You can drop a Down B in the air, Up B, let go, Down B to detonate.
Ground is where you will win. AAA and forward tilt combos out.
Zone all day ( Bridget >< )
He is gonna suck on stages tahat require constant jumping.
Crawl is useful to go under projectiles
His throw range is small
Up tilt is comboable after up throw.
jumping neutral outs after the 4th hit
Final Destination will bone you if you activate Up B under the Platform
He is slow.
Day 2 Findings.

Down B will explode only when you detonate it, UNTIL 20 or so secs. Then it has the same proximity detonation as Down Smash.

You can bomb jump. via. airiel down B, aeiral down B except it really knocks you high, so used very low, coul dbe helpful.

UpSmash will never explode/hit you, even jumping straight up into the missle! So you can do stuff like, Up Smash ( whiff), Anti Air w/ uptilt that combo's them into the vertical missle.

Running A, up tilt combo's a lot of the time.

Forward and Back throw literally bounce them off the ground BUT EVEN IF YOU THROW THEM INTO A DownA IT WILL NOT EXPLODE.

Landing Recovery off of jumping neutral A is TERRIBLE, even on hit they can punish your land.

Jump back A and jump Up A are the only useful air normals. And even then they are VERY situational.

Grenads suck. On average, all someone has to do is catch it and throw it back and it's not in your advantage to catch it again ( explodes )

Forward smash is the most pwerful smash I have ever seen.

You can do an upsmash even if there is already one out.
 

PsychoMidget

Smash Lord
Joined
Apr 20, 2007
Messages
1,320
Location
Irvine, CA
Day 2 Findings.Grenads suck. On average, all someone has to do is catch it and throw it back and it's not in your advantage to catch it again ( explodes ).
You do realize that you can "cook" grenades to have them explode when they reach your opponent.

I've also thought of a way you can use grenades to "trap" your enemy... If you shield while holding a grenade it forces you to drop it, I'd say it's something like a timebomb, plus it's hard to tell you're dropping it if you're quick so it's not likely it'll be used against you, if you use grenades with Mines and C4 you can have several ground hazards which can force your opponent to move right where you want them to :)
 

IkeUser

Smash Cadet
Joined
Oct 28, 2007
Messages
32
Location
New York City
hey Psycho midge i love your play style and thank you for truly showing off snake's potential, I hope i can vs you one day
 

PsychoMidget

Smash Lord
Joined
Apr 20, 2007
Messages
1,320
Location
Irvine, CA
So your the Midge on the videos?

Props to you, best Snake player I've laid eyes on, very nice work in your setting up mines and spacing game.
yeaaah thats me :), thanks for the compliments

i guess its the same concept... lol

hey Psycho midge i love your play style and thank you for truly showing off snake's potential, I hope i can vs you one day
haha thanks, thatd be cool
 

Dr. Stormlocke

Smash Rookie
Joined
Feb 5, 2008
Messages
3
Location
SoCal: Laguna Beach
PsychoMidget: Nice snake. I enjoyed watching the videos.

To kind of expand upon the previous post/question, do you find it is effective to cancel a Nikita Missile to make it fall and detonate on top of them? For example if your opponent is below the stage, but before they grab on. I saw you doing this a couple times, but wondered if you thought it was worth it. The recovery seems average at best, so I was curious if there was time to do that, and then follow up with a mortar or what have you.
 

Kabyk-Greenmyst

Smash Lord
Joined
Apr 21, 2006
Messages
1,618
Location
Leading my Drowned Knights into battle
This is not on topic with anything anybody is talking about, but I'd just like to throw my opinion about Snake out there.

Snake looks like he's a good character, if you know what you're doing. He looks like a mindgame character. You can't just flail in there, press buttons, and expect to get some good results like with Marth or someone like that. You'd have to set up some manipulative traps in order to do anything.

Although, from what I've seen, the Down-B doesn't look as powerful as it should be, but I haven't seen a whole lot of it either. Up-smash seems amazing, as previously stated. I can't believe how high it goes! If you time it right, you can edgeguard with it, and not even be over there by the ledge. You could be in the middle of the stage, setting up a side-b (nikita?).
I personally think we have a new mindgame nominee, as Olimar will certainly contest for the #1 spot.
 

PsychoMidget

Smash Lord
Joined
Apr 20, 2007
Messages
1,320
Location
Irvine, CA
PsychoMidget: Nice snake. I enjoyed watching the videos.

To kind of expand upon the previous post/question, do you find it is effective to cancel a Nikita Missile to make it fall and detonate on top of them? For example if your opponent is below the stage, but before they grab on. I saw you doing this a couple times, but wondered if you thought it was worth it. The recovery seems average at best, so I was curious if there was time to do that, and then follow up with a mortar or what have you.
Edgeguarding in brawl is very different than melee mainly because everyone seems to sweetspot the ledge, at the time I couldn't think of a better way to ledge guard people coming from under the stage

In my matches against DEHF I tried running off and using BAir which worked once, but its risky because if you miss you can get edgeguarded easily

so overall I still don't know how to edgeguard people coming from under the stage well lol
 

NESSBOUNDER

Smash Master
Joined
Dec 19, 2002
Messages
3,167
Location
somewhere sunny
Maybe the rocket launcher would be good for people coming up from under the stage? The hitbox looks like it'd reach below the level a bit.
 

D1

Banned via Administration
Joined
Feb 6, 2005
Messages
3,811
Location
Twitter @xD1x
Maybe the rocket launcher would be good for people coming up from under the stage? The hitbox looks like it'd reach below the level a bit.
I keep testin this against chars that auto-sweetspot so far no luck -_-.

Btw I'm startin to love Snake alot he has alotta potential.

Also, if there are any Forward fans out there...his Snake is shaping up to be a beast.

If no one knows who he is...he's one of the pro Falco's from AZ and is well known amongst Melee players.
 

D1

Banned via Administration
Joined
Feb 6, 2005
Messages
3,811
Location
Twitter @xD1x
What is your impression of the nikita(romote missile). In the videos I've seen it has really good knockback and is pretty manueverable.
OMFG I hate Double Posting...-_-...but I can't wait for someone else's reply sry.

I've seen Forward do a nice trick w/ the Missile while moving it you can press R/L above an opponent's head and it'll drop like a bomb. Its pretty awesome.

And his Fsmash feels like its broken as hell.

His AAA, Ftilt are great getting ppl outta your skin since he mainly excels @ long range combat.

One thing I love about Snake is vs. stupid projectile spammers you can crawl on the ground to avoid the spam and approach your opponent easily, since his dtilt is actually pretty good as well.

Oh yeah, vs. a Lucas player on Wifi I cooked a grenade and through it at him as he was recovering...the moment he blew up he flew vertically I already jumped off the stage in time to fair spike his sh** into the death zone.

It was too sexy...I wish it was on video V_v.
 

Wing-Zero

Smash Apprentice
Joined
Nov 13, 2007
Messages
90
Location
Toronto, Ontario
after playing as snake i was disappointed because he is not who i thought he was,
but he is still fun to play as.btw, does anyone know an easy way to spike with his f-air?
 

Kruton

Smash Ace
Joined
Oct 13, 2007
Messages
600
after playing as snake i was disappointed because he is not who i thought he was,
but he is still fun to play as.btw, does anyone know an easy way to spike with his f-air?

Psycho ****** used a good analogy that I am going to take with me next time I play. Think of Snake's fair like DK's fair. Under the foot will spike.

And an edge guarder though, I wouldn't try to spike with Snake's fair. In fact, to ledgeguard I would actually avoid the ledge entirely haha

Plant C4 to limit them to grabbing the ledge, and have a 'nade ready to toss when they rise up, or 'nade spam if they are taking to long.
 

PsychoIncarnate

The Eternal Will of the Swarm
Joined
Jul 4, 2007
Messages
50,641
Location
Char
NNID
PsychoIncarnate
3DS FC
4554-0155-5885
This is Snake's trophy description:

A former member of FOXHOUND with
an IQ of 180 and mastery of six
languages. He's an infiltration
specialist whose ability to carry
out missions under any conditions
has made him a legend. He's saved
the world three times from the
threat of bipedal, nuclear-armed
mechs called Metal Gear. Currently
he's working with the anti-Metal
Gear group known as Philanthropy.

From this, can you figure out if it is Solid Snake that is in Smash?
 

Jais

Smash Rookie
Joined
Jan 27, 2008
Messages
6
Played Snake extensively today. It seems his air normals are hella slow and lose to other air normals real bad. ( Except during windmills on Pokeman stadium, then spam neutral). I am going to try and implement not jumping as much .

Day 1 imperssions

Forward smash- better than Bowsers in Melee (killed Pit midscreen at %50)
Up Smash - Amazing
ou can't combo off down throw.
You can't shiled grab over mines ( they blow you up)
His ledge gaurding game is great.
Jumping Up A and back A are only good for combo
You can combo off of up throw.
running A launches- can combo at low damage.
You can let go of his Up B at any time w/ L trigger.
You can drop a Down B in the air, Up B, let go, Down B to detonate.
Ground is where you will win. AAA and forward tilt combos out.
Zone all day ( Bridget >< )
He is gonna suck on stages tahat require constant jumping.
Crawl is useful to go under projectiles
His throw range is small
Up tilt is comboable after up throw.
jumping neutral outs after the 4th hit
Final Destination will bone you if you activate Up B under the Platform
He is slow.

Day 2 Findings.

Down B will explode only when you detonate it, UNTIL 20 or so secs. Then it has the same proximity detonation as Down Smash.

You can bomb jump. via. airiel down B, aeiral down B except it really knocks you high, so used very low, coul dbe helpful.

UpSmash will never explode/hit you, even jumping straight up into the missle! So you can do stuff like, Up Smash ( whiff), Anti Air w/ uptilt that combo's them into the vertical missle.

Running A, up tilt combo's a lot of the time.

Forward and Back throw literally bounce them off the ground BUT EVEN IF YOU THROW THEM INTO A DownA IT WILL NOT EXPLODE.

Landing Recovery off of jumping neutral A is TERRIBLE, even on hit they can punish your land.

Jump back A and jump Up A are the only useful air normals. And even then they are VERY situational.

Grenads suck. On average, all someone has to do is catch it and throw it back and it's not in your advantage to catch it again ( explodes )

Forward smash is the most pwerful smash I have ever seen.

You can do an upsmash even if there is already one out.

Day 3 Findings

You can not swing when you are cooking a nade. You can not roll. guard, dodge etc. Same with opponents. AKA if your opponent jump dodge and A's to catch your grenade, they will catch it (confirmed by the catching sound) Then instantly drop it.

There is an odd button buffering/ pressure sensitive way to automatically hold A and only get the first hit of his AAA to swing. I could repeat it easily by holding A and instant after the initial press of A, tap R trigger. After that it seemed I could pressure sensitive just hold A

The garbbing of your UpB glitch thing only works is they gab the cypher. It also might only work if it is during the super armor frames.

Moves do less damage and less outage th mre you successfully hit them. I am real interested to see if 4 stock will still be a standard. 3 sounds a lot better. After 3 I am outing w/ up tilt and down tilt more than AAA or Forward tilt =\

Psycho Mantis' Jump Forward B is real nice way to start the nikia higher. ^_^

Nikita eats through other projectils, Ice climbers icicles etc, and still hits the opponent.

Because I zone so much, I find it harder to land throws =[

I am nabbing kills now by AA w/ a Down set and then shielding their jump in. NOT SHIELD GRABBNG but just guarding their hit and then the explosion.

Peach - Roll throw turnip wave dash thing - on ht you can combo the throw
 

whiterob

Smash Journeyman
Joined
May 31, 2007
Messages
432
Location
Location: Location:
The only time I've ever spiked someone to their death using Fair was in this video at 2:36

http://www.youtube.com/watch?v=2Ye82bABEoU

And I did it while recovering lol

as an edgeguar I suggest you don't use Fair...
I can't decide which part of this vid is the best. The spike, the fact that tripping allowed you to avoid an attack, or the suicide at the end. Pretty entertaining stuff.
 

SandStorm

Smash Cadet
Joined
Feb 4, 2008
Messages
31
About Snake's recovery, it would seem that the camera can be knocked from his hands to prevent him for coming back up:

http://youtube.com/watch?v=lf-E5bTpxOY
Yes this is apparantly done by using grab.

Lesson:

Keep your distance from opponents on the ground level when using up-B.

Overall if you find yourself in the same situation as the snake shown in the video, go around and b-air, or evade the edge of the ledge (where the wolf is standing), then ff onto sweet spot.

Also, if a snake makes the mistake of coming close enough for your to preform this grab, make sure to punish them.


Useful information regarding both Grenades and Nikita Missles

http://smashboards.com/showthread.php?p=3876321#post3876321
Very informative post. I would alo like to call attention to Forward's post adding similarly useful tactics:

http://smashboards.com/showthread.php?t=142785

Finally I'd like to add that I've really appreciate your contribution to these boards midge. iIve found all your videos to be greatly entertaining and useful and I hope you continue.
 

Parthenon

Smash Apprentice
Joined
Sep 6, 2007
Messages
146
Snake is amazing in 1v1. I got challenged via WiFi by some guys on the Ike forums and went undefeated.

For the record, tech-chasing with Snake's down-throw works and racks up damage quickly, but only if you can read, and only on characters with short rolls. If you down-throw and they roll away, usually you can run up and grab again, but they can always roll towards, or use the recovery attack, so it's a 3-way mindgame that can be hard to read sometimes. Still, very very effective. I took a diddy kong from 40 to 100 in WiFi lag with it.
 

PsychoMidget

Smash Lord
Joined
Apr 20, 2007
Messages
1,320
Location
Irvine, CA
Yea it does Breadman. Psycho ****** coined a Up+B > UAir combo for snake.
I don't remember coining that but ya.. I guess I was like the first to do it?

Snake is amazing in 1v1. I got challenged via WiFi by some guys on the Ike forums and went undefeated.

For the record, tech-chasing with Snake's down-throw works and racks up damage quickly, but only if you can read, and only on characters with short rolls. If you down-throw and they roll away, usually you can run up and grab again, but they can always roll towards, or use the recovery attack, so it's a 3-way mindgame that can be hard to read sometimes. Still, very very effective. I took a diddy kong from 40 to 100 in WiFi lag with it.
Yup it's real good if you can predict enemy movements

It's more like a 4-way mindgame per se because they can also do the get up attack
 

The Enemy

Smash Apprentice
Joined
Jun 17, 2007
Messages
79
I don't remember coining that but ya.. I guess I was like the first to do it?

-lol- It's good to see that the Snake players aren't like some of the other guys that are trying to get famous just because they're the first to do something in a game that isn't released in America yet.
]
 

D.Q

Smash Apprentice
Joined
Jun 20, 2007
Messages
113
Location
New York
questions
1: The cypher blows up later when you let go. does it do any damage?
2: the fsmash is a rocket launcher. so if you use it at the edge, does a rocket fly out or is there only an explosion?
 

CivicSmash

Smash Apprentice
Joined
Oct 13, 2001
Messages
159
Location
Tucson
These a snakes will be by fars most dominant character in this a brawls. He will reign with a consummate authoroties by inflicting pains with many bomb and weaponry. Any steps in way and for sure have life come to end. I not understands why they put these a pokemons in game, they very closely resembles little girls, and are weak like girl on plow. These a snakes will wield fists of authority like warlord when attacked by other gypsys.
 

Hardcorenesser

Smash Journeyman
Joined
Feb 18, 2008
Messages
440
Location
Visalia, California
That first link is in japanese so it's useless. Btw, i was wondering if snake was a good character for noobs. I'm trying to get my dad hooked on smash bros and I think he might like snake but he's never played before. I was wondering if he should start out as snake or start as someone easier to get the hang of.
 

k4polo

Smash Journeyman
Joined
Jan 15, 2008
Messages
205
Location
Conyers, Georgia
read my instruction to play. It is the last post on that page or close to the last post. It is not that hard, it is like registering at a forum.

Just because it is Japanese doesn't make it useless at all. Hover over the buttons with the mouse, and read the Status bar, I scan Japanese websites all the time and I don't understand Japanese.

But I guess most people see that it is Japanese and turn it down though.
 
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