not in the Sakurai criteria
sort of paraphrasing it but ok. just so you know these are the critera
- The character's inclusion must make people want to buy the game.
- The character must be unique
- The character must fit into the style of Super Smash Bros.
- They must contribute to the game balance.
notice there is no mention of an actual moveset. just that they have to contribute to the games balance. nor that the character must be inherently popular. just that they make people want to play the game. this is regarding any character but this can mean different things to different people. the character could be designed really well with interesting game mechanics but have little popularity and that can make people want to play, like Pit or even Ice Climbers, or can be extremely popular and thereby makes people want to play, like Sonic or Meta Knight.
in addition to being the first 3rd party arcade port to the NES
(Pac-Attack - 1993, Super Nintendo Entertainment System-1994 Game Boy,2008 Wii).
Pac-Man 2: The New Adventures 1994 – Super Nintendo Entertainment System).
Pac-In-Time – 1994 Super Nintendo Entertainment System.)
Pac-Man Fever 2002 – Nintendo GameCube.)
Pac-Man World 2 2002 – Nintendo GameCube.)
Pac-Man Vs. 2003 – Nintendo GameCube,2007 - Nintendo DS.)
Pac-Man World 2004 – Game Boy Advance.)
Pac-Pix 2005 – Nintendo DS.)
Pac-Man Pinball Advance 2005 – Game Boy Advance.)
Pac 'n Roll 2005 – Nintendo DS.)
Pac-Man World 3 2005 – Nintendo GameCube,Nintendo DS.)
Pac-Man World Rally 2005 - Nintendo GameCube.)
Pac-Man Party 2010 – Wii, Nintendo DS.)
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Pac-Man Collection 2001 – Game Boy Advance.)
Pac-Man & Galaga Dimensions-2011 – Nintendo 3DS included are the original Pac-Man, Pac-Man Championship Edition, and Pac-Man Tilt (a game that's new to this compilation). The collection also includes three games in the Galaga series.
Namco Museum 64 1999 – Nintendo 64.)
Namco Museum: 50th Anniversary 2005 – GameCube, Game Boy Advance.)
Namco Museum Remix 2007 – Wii.)
Namco Museum DS 2007 – Nintendo DS.)
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Racing game's developed jointly by Namco and Nintendo,Includes Pac-Man, Ms. Pac-Man, and Blinky as playable characters.
Mario Kart Arcade GP 2005 – Arcade.)
Mario Kart Arcade GP 2 2007 – Arcade.)
Mario Kart Arcade GP DX 2013 – Arcade.)
agreed
also agreed, but Pac-Man isnt a nobody nor does he contradict the series tone or style. if anything he compliments it
no. but neither did Sonic or Snake. and a handful of the Nintendo characters in smash like ROB and G&W
see above. but regardless neither has Snake, Sonic or even Megaman.
Bad Box art plays nothing like any iteration of Megaman should have. and did it occur to you that Pac-Man was put in the mech to match the ridiculousness of Bad Box Art Megaman. that they were both made to be "Joke" characters. not that he necesarily couildnt be made to work. hell he has arms and legs and thereby could effectively work in a fighting game.
personal opinion. but i personally consider Waddle Dee a waste of time as well but thats a totally different argument.
understandable. glad u can own up to this as well. theres many users on these boards who take their opinions as fact and those people piss me off to no ends.
Sorry, I wasn't quite aware of Pac-Man very much. I honestly never really got in to Pac-Man. my entire childhood is made of Mario, Zelda, Kirby, Pokemon, Star Fox, Mega Man (to an extent), Dragon Ball Z (sort of), and Metroid (sort of). I never really knew anything about Pac-Man except that he was an arcade hit. thing is, outside of Nintendo, not much interests me. Mega Man is labeled, "To an extent" because I honestly didn't used to like Mega Man much. I did play some Mega Man games though.
More recently I've been into more stuff, but the above is basically my main interests that are big and still going on today. I once loved Digimon, but then it died after the second season (I know there was more, but it just wasn't good anymore). from what I can tell, Mega Man as had games on just about every gaming console in existance.
I did not know there were arcade versions of Nintendo games.
I did not know Pac-Man was anything more than a circle with a mouth that dies by making contact with something already non-living.
I did not know certain things about Mega Man.
I did not know many things. thank you for clearing some of it up for me.
how would Waddle Dee be a waste of time? he fits all of Sakurai's criteria. (note that I speak of the Bandana wearing one with the epic spear. he appears in Kirby Super Star and Ultra, as well as Return to Dreamland as a playable and main character, and finally, his most recent appearances are the Kirby's aniversary game (I forget it's name, but he's there), and finally Kirby Triple Deluxe as StreetPass and Item Giver. and he has a....(forgive the horrible pun) Smashing moveset.
Personally I agree. people who take their opinions as facts are idiots. while that may sometimes apply to me, (not that those are times when I'm thinking straight) I am willing to state aloud that I have my own opinion and won't hide behind falsified and made-up facts. if I have a wrong fact, it's more than likely that I got it from an unreliable source or am going off of memory which isn't very good. I'll admit when I'm wrong and accept facts if they are truly facts.
I guess right now my only problem with Pac-Man is that his possibility might mean another character I feel should get in might lose their chance for this next Smash game.
now for dealing with the earlier negative remarks about Pichu.
first off, Pichu was only a clone character (not a joke character. I HATE it when people say that.) because Sakurai probably couldn't think of a different moveset for him at the time. Pichu is the pre-evolution of Pikachu, so it makes sense that he'd come off as "clonish" to most people. but I honestly see that there can be a difference for Pichu's moveset if it just isn't based off of Pikachu's movepool. I think the only reason Pichu wasn't that good in Melee was because he damaged himself with almost all of his moves. if he came back with a new moveset, that could be remedied easily. all they'd have to do is remove the electricity effect from non-electric moves. (Skull Bash and Agility were going WAY too far with the "Hurts himself" mechanic)
I will also state again I don't play most normal fighting games because of the D@#N CONTROL SCHEME!
seriously, what the HECK does HP-FP-LP-OK-LE-randomlettercombo mean anyway?!?!
Normal fighting game combo: HP-->LP+SP+LK=KH
Super Smash Bros. combo: AAA, Roll Dodge, Up-B
pretty clear difference as to which one is complex and which one is simple. Smash is a hard game for me anyway, but at least I know what I'm trying to do half the time. that's also why I know nothing of Street Fighter X Tekken or other fighting games like Mortal Kombat or Soul Calibur.
I play Smash casually, I'm no hardcore gamer. in fact I don't play online because people use stupid advanced moves I know nothing of and then I can't find out how to do them as well because they're overly complex. seriously, when I want to combo, I don't want to need to press 1000 buttons to freaking perform one sliver or damage to the foe.