clubbadubba
Smash Master
- Joined
- Apr 27, 2011
- Messages
- 4,086
I'm not sure if people who didn't attend COA 6 are aware, but there was a pretty big issue with regards to timeliness involving alternate controllers at the tournament this past weekend. Essentially the keyboard adapters were NOT set up and ready to go at the time the tournament started (roughly 6 PM). Instead they were not ready until 4 or 5 hours later. Star King played his first match on controller, Killer did not, and eventually it got to the point where the entire bracket was held up because 2 players did not have their controllers ready. Aside from the time delay, a few other things sucked about this. In the time it took for Star King and Killer to get their adapters ready, SmellyCat could probably have gone home, grabbed an Xbox controller, come back, and used the same adapter, which seems a bit unfair from Smelly's perspective imo. Also, the 2 opponents that had to wait 4-5 hours to play those matches ended up being 2 people that were actually part of our 64 group, Firo's friend Cal (aka GrizzlyBear online back in the day) and Boom's friend Liz (SpaceCasey). It was both of their first tournaments, and while the overall experience may have been fun, I can't imagine that the tournament itself was much of a positive factor.
In a relatively small (yet incredibly stacked) tournament like COA 6, we managed to deal with this. We were waiting for melee to finish on stream anyway, so its not like getting to that point of the tournament any faster was going to get anyone to go home any earlier. However, what if something like this happens at Apex? Sometimes things break, sometimes the people who set these things up are eating, sleeping, or god forbid playing their own tournament matches. How are we going to deal with this if it happens on a larger scale? If you decide you can wait 1+ hour for 1 person to be ready to play, doesn't that mean you have to give everyone the same amount of time to show up before they are DQ'd?
2 questions I'd like to ask to all and I will also give my suggestions to those questions:
1) What do we do at a major tournament when an alternate controller setup breaks?
2) How can we minimize this sort of fiasco from happening at a major tournament?
1) Well I guess we've already seen on some level the answer to this with Near at Apex 2014... the player uses an N64 controller. However, in Near's case, there was a problem with the setup that could not be fixed on the spot, so no matter how long we waited he wasn't going to get to play on his xbox controller. But at COA 6, there were a couple of issues, all of which were fixable, but just took some time. One adapter was in the wrong location (like on the main stream, which we couldn't readily remove because they were streaming). One adapter wasn't set up on time and both of the people capable of setting something up (pidge and bloodpeach) were playing their own tournament matches. As I understand it, one or both of the adapters was broken and bloodpeach had to run out to get some emergency parts. All of these were fixed in time, but we just don't have the time to wait for all those things to be fixed at Apex.
tl;dr
Alternative adapters need to be set up on time at future tournaments. Players need to be accountable for this getting done, not the creators of the adapters. Time limits to resolve issues with this equipment need to be put in place
Hope this isn't too harsh, I am 100% in support of using alternative adapters and I think we all appreciate the work that those creating these adapters put in not only at the tournaments but prior to them as well. We just need to try to avoid situations like this in the future.
In a relatively small (yet incredibly stacked) tournament like COA 6, we managed to deal with this. We were waiting for melee to finish on stream anyway, so its not like getting to that point of the tournament any faster was going to get anyone to go home any earlier. However, what if something like this happens at Apex? Sometimes things break, sometimes the people who set these things up are eating, sleeping, or god forbid playing their own tournament matches. How are we going to deal with this if it happens on a larger scale? If you decide you can wait 1+ hour for 1 person to be ready to play, doesn't that mean you have to give everyone the same amount of time to show up before they are DQ'd?
2 questions I'd like to ask to all and I will also give my suggestions to those questions:
1) What do we do at a major tournament when an alternate controller setup breaks?
2) How can we minimize this sort of fiasco from happening at a major tournament?
1) Well I guess we've already seen on some level the answer to this with Near at Apex 2014... the player uses an N64 controller. However, in Near's case, there was a problem with the setup that could not be fixed on the spot, so no matter how long we waited he wasn't going to get to play on his xbox controller. But at COA 6, there were a couple of issues, all of which were fixable, but just took some time. One adapter was in the wrong location (like on the main stream, which we couldn't readily remove because they were streaming). One adapter wasn't set up on time and both of the people capable of setting something up (pidge and bloodpeach) were playing their own tournament matches. As I understand it, one or both of the adapters was broken and bloodpeach had to run out to get some emergency parts. All of these were fixed in time, but we just don't have the time to wait for all those things to be fixed at Apex.
- We need a set time limit once a match is called for it to be played. This should be a constant time limit regardless of whether its an issue of showing up on time, or having equipment malfunctions.
- If for some reason TO's deem it reasonable to hold off on a match until the equipment arrives or is fixed, then they need to set a DEFINITE postponement time, because its not fair to ask these players opponents who arrived on time with working equipment to have to wait 3 hours wondering when they will play their match. Tell them to be ready again in an hour or two
tl;dr
Alternative adapters need to be set up on time at future tournaments. Players need to be accountable for this getting done, not the creators of the adapters. Time limits to resolve issues with this equipment need to be put in place
Hope this isn't too harsh, I am 100% in support of using alternative adapters and I think we all appreciate the work that those creating these adapters put in not only at the tournaments but prior to them as well. We just need to try to avoid situations like this in the future.