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The Koopa Bros Are Ready For War! SSB4U/3DS Character Submission

GodzillaShadow75

Smash Rookie
Joined
Apr 3, 2015
Messages
3
AS A NOTE: This is only my second character audition thread. I apologize for it not being very good.



An obvious spoof of the Teenage Mutant Ninja Turtles, the Koopa Bros are meant to be taken as a joke. First appearing in Paper Mario these Koopa Troopas are some of the most elite fighters in the entire army. Lead by Red Ninjakoopa, with the Blue/Black Ninjakoopa, Yellow Ninjakoopa, and Green Ninjakoopas these 4 are an actual threat to Mario. It is up to us to see if these little guys are up for the challenge in the world of SM4SH.

COSTUMES:
Red Ninjakoopa (Default), Green, Blue/Black(the colors varies based on art I see, but it is really Black), and Yellow.

BASIC ATTACKS:
A- 2 Punched 4 spinning kicks
Up A- Does an Uppercut
Side A- Roundhouse kick
Down A- Does a chopping motion to both sides
Sprinting A- A kick that gets it's force from momentum

AIR ATTACKS:
A- Split kick
Up- Headbutt
Forward- Punches enemy in the face
Back- Hits enemy with backside
Down- Similar attack to the down throw mentioned later, can be used as a spike.

SMASH ATTACKS:
Side- A strong karate chop
Down- Goes into Shell and spins extremely rapidly
Up- Upward kick

SPECIALS:
B- Pulls out a Bob-omb to throw
Up B- Koopa Shell spin similar to Bowser that goes higher than Bowser's
Side B- Enters Koopa Shell and spins towards the enemy acting similarly to a Spindash
Down B- Counter attack. Hides in Shell then pops out and does a straight punch to the face

GRAPPLING:
Grab Animation- Holds enemy up
Up Throw- Pulls Out Bob-omb and rams it into the enemy sending them flying up
Forward Throw- Drop kick
Back Throw- Goes into Koopa shell holding them out with one arm, spins very fast and lets go
Down Throw- Lifts leg high into the air and smacks foot into them full force into the ground.

FINAL SMASH:
All 4 Ninjakoopas line up next to each other, stack on one another, and then go into their shells. They all launch forward in their shells Going straight forward. If it hits, then the one on the bottom kicks them upward, the fly into the air above the enemy, each one putting their hands together, and whack the enemy in a downward motion spiking them into the ground also possibly bouncing them back up towards the top of the screen. Depending on the enemy's percentage, it can kill them.

PROS:
Fast
Great Recovery
Can punish heavy-weight characters easier
Great Specials
Great Grapple range

CONS:
Bad against faster characters, eh against mid-weight characters
Grapples don't launch enemies very far
Side B does not have that much control and can kill you if you miss the stage trying to get back on using it. Yes if you hold it in one direction too long you will go flying off the stage with a 50% chance being able to recover based on reaction time.
Final Smash can be dodged if not timed right.
 
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