at this point any new character support thread should be focused on the possibility of them getting as DLC so here's one of my unlikely candidates the hue birds happiness from rhythm paradise
i would to see any character from rhythm paradise but one of theses guys would be my top pick (just one on its own referred to as "hue bird" by the announcer)
it would be a lightweight character whos attacks would be mostly kick and the occasional peck and would most likely carry items in it beak grabs foes with one foot and has multiple jumps
moveset ideas: specials based on various rhythm paradise games
basic combo: kick, kick, kick
strong side: beak jab
strong up: upwards beak jab
strong down: sweep with leg
side smash: kicks with both legs
up smash: jumps up slightly
down smash: kicks out legs in both directions (like fox)
neutral air: flaps both wings
forward air: forward air kick
back air: kicks out legs bwhind it
up air: kicks both legs above it
down air: kicks downwards like its stamping
pummel: pecks with beak
forward throw: kicks them forward
back throw: kicks them behind
up throw: throws them above and jumps into them
down throw: throws to ground and then jumps off them
dash: slides along ground ramming with beak
neutral special: double date, a large kick that can knock away projectiles
side special: packing pests, knocks away a spider, basic projectile move
up special: flock step, uses its jump from its own game to leap up
down special: see saw slam, slams the ground like one of the guys from see-saw when they do a high jump
final smash: mass migration, many other hue birds swarm the stage marching over enemies and at times leaping into them
i would to see any character from rhythm paradise but one of theses guys would be my top pick (just one on its own referred to as "hue bird" by the announcer)
it would be a lightweight character whos attacks would be mostly kick and the occasional peck and would most likely carry items in it beak grabs foes with one foot and has multiple jumps
moveset ideas: specials based on various rhythm paradise games
basic combo: kick, kick, kick
strong side: beak jab
strong up: upwards beak jab
strong down: sweep with leg
side smash: kicks with both legs
up smash: jumps up slightly
down smash: kicks out legs in both directions (like fox)
neutral air: flaps both wings
forward air: forward air kick
back air: kicks out legs bwhind it
up air: kicks both legs above it
down air: kicks downwards like its stamping
pummel: pecks with beak
forward throw: kicks them forward
back throw: kicks them behind
up throw: throws them above and jumps into them
down throw: throws to ground and then jumps off them
dash: slides along ground ramming with beak
neutral special: double date, a large kick that can knock away projectiles
side special: packing pests, knocks away a spider, basic projectile move
up special: flock step, uses its jump from its own game to leap up
down special: see saw slam, slams the ground like one of the guys from see-saw when they do a high jump
final smash: mass migration, many other hue birds swarm the stage marching over enemies and at times leaping into them
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