Tournament Organizer: archibald (336-880-8819)
Please post in this thread if you plan to bring either a full or partial setup.
I......Location [LOC]
II.....Parking [PAR]
III....Times, Fees, and Payouts [TIM]
IV....Rules [RUL]
V.....Setups [SET]
VI....Dining [DIN]
VII...Attendance and Interested List [ATT]
I. Location [LOC]
Cone University Center, Room 112A-B
9201 University City Boulevard
Charlotte, NC 28223
II. Parking [PAR]9201 University City Boulevard
Charlotte, NC 28223
Parking is free on the weekends. Park in the Cone Deck, which is right beside the Cone University Center Here is a picture of the area.
III. Times, Fees, and Payouts [TIM]12:00 PM - Doors open and registration begins
1:00 PM - Doubles Begins
5:00 PM - Singles Begins
11:00 PM - Doors close and WE ARE OUT OF THE BUILDING.
$5 Door Fee
$10 Singles Entry (per event)
$20 (per team) Doubles Entry (per event)
Door fee will be reduced to $3 if you bring a partial setup (a Wii with Brawl/GC with Melee, OR a TV)
Door fee will be waived completely if you bring a full setup (a Wii with Brawl/GC with Melee AND a TV)
Payout for all events will be 60/30/10 split of the pot, with higher attendance this may be changed to a top 5 payout
IV. Rules [RUL]1:00 PM - Doubles Begins
5:00 PM - Singles Begins
11:00 PM - Doors close and WE ARE OUT OF THE BUILDING.
$5 Door Fee
$10 Singles Entry (per event)
$20 (per team) Doubles Entry (per event)
Door fee will be reduced to $3 if you bring a partial setup (a Wii with Brawl/GC with Melee, OR a TV)
Door fee will be waived completely if you bring a full setup (a Wii with Brawl/GC with Melee AND a TV)
Payout for all events will be 60/30/10 split of the pot, with higher attendance this may be changed to a top 5 payout
Brawl Singles and Doubles will be using The Apex 2012 ruleset.
Melee Singles and Doubles will use the following ruleset:
[COLLAPSE="Melee Rules"] - Items are set to off
- Stock - 4
- Timer - 8 minutes
- All sets are best of 3 (except all finals, which are best of 5)
- Stage Striking (1-2-2-1 fashion) will be done for match 1
- After the victor of a match is determined, the winner will announce 1 stage to ban (if they have not already done so) for the rest of the set. The loser will then select the stage for the next match. Then the winner of the previous match will choose their character, and then the loser will select theirs. This process will be continued until the winner of the set is determined.
- If there is a dispute over ports, then play rock-paper-scissors for it
- In the event of a timeout, sudden death is to be ignored. The winner will be decided first by stock, and then percentage. If both players have the same stock and percent, then the match must be replayed.
- Modified Dave's Stupid Rule: No player can counter pick a stage he or she has previously won on unless agreed upon by both players
- Gentleman's Rule: Any stage may be played on so long as both players agree to it, including banned stages
- Stalling (such as Peach bomber under a stage, Ice Climbers' freeze glitch, etc.) is banned
- Wobbling is NOT banned
- For doubles, life stealing is allowed and Team Attack is set to ON
Stage Selection: Singles
Neutral Stages
- Final Destination
- Dreamland 64
- Battlefield
- Yoshi Story
- Fountain of Dreams
Counterpick Stages
- All neutral stages
- Pokemon Stadium
- Brinstar
- Rainbow Cruise
- Kongo Jungle
Stage Selection: Doubles
Neutral Stages
- Final Destination
- Dreamland 64
- Battlefield
- Yoshi Story
- Pokemon Stadium
Counterpick Stages
- All neutral stages
- Brinstar
- Rainbow Cruise
- Kongo Jungle[/COLLAPSE]
Melee Singles and Doubles will use the following ruleset:
[COLLAPSE="Melee Rules"] - Items are set to off
- Stock - 4
- Timer - 8 minutes
- All sets are best of 3 (except all finals, which are best of 5)
- Stage Striking (1-2-2-1 fashion) will be done for match 1
- After the victor of a match is determined, the winner will announce 1 stage to ban (if they have not already done so) for the rest of the set. The loser will then select the stage for the next match. Then the winner of the previous match will choose their character, and then the loser will select theirs. This process will be continued until the winner of the set is determined.
- If there is a dispute over ports, then play rock-paper-scissors for it
- In the event of a timeout, sudden death is to be ignored. The winner will be decided first by stock, and then percentage. If both players have the same stock and percent, then the match must be replayed.
- Modified Dave's Stupid Rule: No player can counter pick a stage he or she has previously won on unless agreed upon by both players
- Gentleman's Rule: Any stage may be played on so long as both players agree to it, including banned stages
- Stalling (such as Peach bomber under a stage, Ice Climbers' freeze glitch, etc.) is banned
- Wobbling is NOT banned
- For doubles, life stealing is allowed and Team Attack is set to ON
Stage Selection: Singles
Neutral Stages
- Final Destination
- Dreamland 64
- Battlefield
- Yoshi Story
- Fountain of Dreams
Counterpick Stages
- All neutral stages
- Pokemon Stadium
- Brinstar
- Rainbow Cruise
- Kongo Jungle
Stage Selection: Doubles
Neutral Stages
- Final Destination
- Dreamland 64
- Battlefield
- Yoshi Story
- Pokemon Stadium
Counterpick Stages
- All neutral stages
- Brinstar
- Rainbow Cruise
- Kongo Jungle[/COLLAPSE]
V. Setups [SET]
This is a list of people who are bringing a TV and/or a Wii.
VI. Dining [DIN]TV's
- Venue
- Venue
- Venue
- Venue
- Venue
Wii/GC
- Venue
- Venue
- Venue
- Venue
- Venue
Wii/GC
Off campus there are a number of fast food places, pizza places, and other restaurants.
VII. Attendance and Interested List [ATT]NC
- archibald
- H1N1
- Uncle
- Kadaj
Out of State
SC
- ESAM
FL
- MVD
- archibald
- H1N1
- Uncle
- Kadaj
Out of State
SC
- ESAM
FL
- MVD