hizzlum
Smash Journeyman
With 37 characters that can fly and use tethers, certain recoveries seem to stand out as good or bad. First off we have the "infinite recoveries", which grant a limitless horizontal/vertical recovering distance
-True infinite recovery
MK/Glide-MK seems to have the easiest glide to control and has the glide by jumping and also his b-up
Pit /glide- I can't tell if his is better than MK's but it is infinite in distance, B-up also helps a lot too
Charizard /glide-By far worst of the three a gliding but it grants him a limitless distance, his b-up is ok
.
-- Snake Samus and Link/TL use bombs for an infinite recovery at the cost of their %
As for the worst recovery in distance: no doubt ivy.olimar/easily dealt with and little distance
-True infinite recovery
MK/Glide-MK seems to have the easiest glide to control and has the glide by jumping and also his b-up
Pit /glide- I can't tell if his is better than MK's but it is infinite in distance, B-up also helps a lot too
Charizard /glide-By far worst of the three a gliding but it grants him a limitless distance, his b-up is ok
.
-- Snake Samus and Link/TL use bombs for an infinite recovery at the cost of their %
As for the worst recovery in distance: no doubt ivy.olimar/easily dealt with and little distance