Ryobeat
Smash Ace
What are some bad habits of a peach to watch out for? For example, me, everything i get smothered by falco/fox pressure, i have a bad habit of shielding and rolling, which is really bad >_<
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What options would it eliminate? Besides smash attacks and grabs, running away is the same. Versus those characters, you rarely get time to pull them, so why not then, so you can hold it when invincibility runs out and then zoneMany Peaches pull turnips between stocks vs characters like Falcon and Fox and hold them during their respawn (super dangerous to do this). Turnips remove too many options and getting rid of them on an invulnerable space animal or Falcon is a hassle. Just use basic evasion. Against slower characters this might be acceptable. But I don't see the point, really, especially if your opponent is trying to chase you down when you have the veggie (which they should, if they're invulnerable, because it's by far the best move).
This is probably my worst one, and I normally don't pull turnips. But I always pull one in this situation. There's no reason to do so.Many Peaches pull turnips between stocks vs characters like Falcon and Fox and hold them during their respawn (super dangerous to do this). Turnips remove too many options and getting rid of them on an invulnerable space animal or Falcon is a hassle. Just use basic evasion. Against slower characters this might be acceptable. But I don't see the point, really, especially if your opponent is trying to chase you down when you have the veggie (which they should, if they're invulnerable, because it's by far the best move).
Grab, non-float aerial, down smash, dash attack, down tilt, jabs, grabs. Basically, a ton of your good moves (and the bulk of your go-to defensive moves - let's face it, Peach is gonna be on defense when the characters I listed respawn most of the time).What options would it eliminate? Besides smash attacks and grabs, running away is the same.
Those characters are faster than you and can rush you down because they're invincible. Turnips are bad in close quarters because of the list of moves you lose, as outlined above. The running away process is similar, I suppose, but the point of the turnip is to extend Peach's range in exchange for options. In close quarters, range is less valuable than combat options.Versus those characters, you rarely get time to pull them, so why not then, so you can hold it when invincibility runs out and then zone
How are you sending an invulnerable character offstage? Moreover, how are you hitting a close character offstage when you don't have any of the moves listed above at your disposal? The vegetable offers virtually no incentive to create space (for the opponent) because the invulnerability removes the trouble of closing distance, and having the vegetable sufficiently limits Peach once they're in her face.It actually helps because it creates space afterwards, putting them where Peach wants them, or if they're sent off stage, it can be used to hit them away from the edge
word. especially when i notice her up there, tell myself "wait for the downsmash," then jump into the downsmash.the worst habit a peach can have is pressing down smash on platforms
I don't like turnips vs Fox most of the time. If they're camping I like them to cut off certain areas and retreat zones but otherwise I tend to not use them much.
Falcon I don't know well enough to say anything useful.
I like them against Falco because throwing things at his head is cool.
I find it doesn't even interrupt the approaches, it's more to lock him down when you begin your pressure. A lot of his moves go through turnips once he's already started his approach. I do agree that pulling turnips is best when camping or you've knocked him away with no real follow-up because in the second case, there's a 90% chance he'll be looking to get away from you and regroup, not counter attack, so lock him down again and tear him up `-`.i think using turnips are surprisingly good against falcon. It interrupts a lot of his approaches. Finding opportunities to pull them is the hard part cus they can react to your turnip pull and what will happen is that 1) you'll get knee'd 2) u'll have time to put up your shield or do something defensive and you'll be rushed down by a falcon with a turnip in your hand which is a horrible situation.
Basically, imo, pull turnips when falcon is camping.