SuSa
Banned via Administration
Be prepared for what will likely become a very long read.
It has come to my recent attention that there is a group of people whom feel that subjective rule, that appeals to the masses, is the best way to create a competitive ruleset. Catering to the majority is the most important aspect of this - and therefore it is more competitive. While I personally disagree with this philosophy, seeing an undeniable objective ruleset backed by logic being the best - I digress. Assuming that the majority is always right, I am going to present a way to create a ruleset influenced and created by the majority.
For the sake of agreement without dispute - all decisions must me made by a 2/3rds majority. Failure to do so will results in a recount of the votes, this time with information present. If it defaults again - a 3rd vote will be held. Upon this 3rd vote, if one side has won 2 out of 3 polls by a majority of 50% or greater they are the 2/3rds majority.
This ruleset would require, for organizational purposes, an entire forum dedicated for itself. Allowing the voting for topics, but not the posts. Remember - this is a subjective ruleset; all that matters is what you think. Therefore arguments to change your mind do not matter - it's only what you think should happen. Therefore no information should be presented to you, and you base your vote off of your own opinion.
The entire community that cares would vote upon this community. Just like in government, if you don't vote - that's your fault if you don't get a say for what happens. Therefore the majority is narrowed to "The majority (of the people that care enough)". Therefore, it is encouraged that everyone votes! Remember you do have 3 votes! By not voting, your vote counts as "I don't care".
So you have:
Yes
No
I don't care {Didn't vote Yes or No}
Every 6 months after the initial creation of the "First Community Ruleset" - people may offer questions up to be voted upon, or revoted upon. This includes certain stage legality - whether a stage should be neutral or counterpick, if a certain character should be banned, if the LGL # needs to be changed, anything and everything that even a single member of the community wants voted on.
This ruleset would cover choices between two things as well - not just yes/no questions. After it's initial creation, it would become more and more specific until every nook and cranny has been cleaned. Meaning voting would be done in waves and would take some time. Let's draw up a fake "first wave" for a moment. Keep in mind we're starting with the bare essentials of our community here. Some of this you may think "Well no **** it's going to be ____". Good, so vote it that way.
Keep in mind I did not add EVERY question, nor are my "waves" perfectly organized. I just wanted to be able to put up a decent example to show everyone.
Wave 1 questions:
What Game mode?
Timer
Stamina
Coins
Stock
Should there be a timer?
Yes
No
How many wins for a standard set?
1
Best 2 out of 3
Best 3 out of 5
Best 4 out of 7.
Other
How many wins for a finals set?
1
best 2 out of 3
Best 3 out of 5
Best 4 out of 7
Other
Now that we have decided wave 1 - we can move onto wave 2. I put the "other" options because I still feel we can use SOME common sense/logic to predict the outcome of these questions, so instead of having 99 options I narrowed it down to the "known to be popular" few.
Wave 2 questions:
How many stocks?
3
4
Other (Less than 3)
Other (More than 4)
How much time?
7 minutes
8 minutes
9 minutes
10 minutes
Other (Less than 7)
Other (More than 10)
Should there be a counterpick system?
Yes
No
How should we decide upon the first stage to play on? (This still ignores starter/counterpick!)
Striking System
Random
How do we decide tiebreakers?
Rematch with voted upon rules
Flip a coin/RPS
Higher Stock
If tied stock higher percent
if tied stock, rematch
Should we allow items (specifics can be voted later)?
Yes
No
Now that we have finished with the Wave 2 questions - we can move onto more specific Wave 3 questions.
Should ----instert character here--- be legal? (Would be made for every character!)
Yes
No
Should ---Insert Stage here---- be legal. (Neutral/Counterpick does not matter at this point, this also would be made for EVERY SINGLE STAGE)
Yes
No
Now some "dependant" questions:
**Dependant on if counterpick system was voted to exist**
How should the counterpick system work?
Winner makes important decisions for character/stage
Loser makes important decisions for character/stage
Both winner and loser influence the counterpick with LOSER having more influence.
Both winner and loser influence counterpick with WINNER having more influence.
**Dependant on which stage selection system was voted to exist*
Should stages be divided into Neutral/Counterpicks?
Yes
No
Okay, well that wave summed things up, we can make more dependant questions.
**If neutral/counterpick was voted YES**
Should ---insert stage here--- be neutral or counterpick?
Yes
No
Well now that the basic core of our game has been layed about, we can put up questions that have shown to be of some major importance (again, use some common sense and look at society around you)
Should we limit planking?
Yes
No
Should we allow infinites?
Yes
No
--Insert more questions here, I'm not going to list them all--
Now that the major issues have been solved with majority rule, let's look deeper into the more minor details!
If planking is limited, how?
LGL
TO/Ref Judge
Other
Are any specific infinites banned if infinites allowed?
DDD's Standing Regrab
Ice Climbers
Wall Infinites
In a suicide ruling (Ganon/Bowser) what should happen?
Rematch with voted upon rules
Ganon/Bowser/Initiator wins
Ganon/Bowser/Initiator loses
What the Game Results screen says
Get the idea yet? [I'm not going to sit here and single-handingly create every question+choice of answer pool.....]
What would be wrong with this form of ruling? After all, don't we want to cater to the majority?
It has come to my recent attention that there is a group of people whom feel that subjective rule, that appeals to the masses, is the best way to create a competitive ruleset. Catering to the majority is the most important aspect of this - and therefore it is more competitive. While I personally disagree with this philosophy, seeing an undeniable objective ruleset backed by logic being the best - I digress. Assuming that the majority is always right, I am going to present a way to create a ruleset influenced and created by the majority.
For the sake of agreement without dispute - all decisions must me made by a 2/3rds majority. Failure to do so will results in a recount of the votes, this time with information present. If it defaults again - a 3rd vote will be held. Upon this 3rd vote, if one side has won 2 out of 3 polls by a majority of 50% or greater they are the 2/3rds majority.
This ruleset would require, for organizational purposes, an entire forum dedicated for itself. Allowing the voting for topics, but not the posts. Remember - this is a subjective ruleset; all that matters is what you think. Therefore arguments to change your mind do not matter - it's only what you think should happen. Therefore no information should be presented to you, and you base your vote off of your own opinion.
The entire community that cares would vote upon this community. Just like in government, if you don't vote - that's your fault if you don't get a say for what happens. Therefore the majority is narrowed to "The majority (of the people that care enough)". Therefore, it is encouraged that everyone votes! Remember you do have 3 votes! By not voting, your vote counts as "I don't care".
So you have:
Yes
No
I don't care {Didn't vote Yes or No}
Every 6 months after the initial creation of the "First Community Ruleset" - people may offer questions up to be voted upon, or revoted upon. This includes certain stage legality - whether a stage should be neutral or counterpick, if a certain character should be banned, if the LGL # needs to be changed, anything and everything that even a single member of the community wants voted on.
This ruleset would cover choices between two things as well - not just yes/no questions. After it's initial creation, it would become more and more specific until every nook and cranny has been cleaned. Meaning voting would be done in waves and would take some time. Let's draw up a fake "first wave" for a moment. Keep in mind we're starting with the bare essentials of our community here. Some of this you may think "Well no **** it's going to be ____". Good, so vote it that way.
Keep in mind I did not add EVERY question, nor are my "waves" perfectly organized. I just wanted to be able to put up a decent example to show everyone.
Wave 1 questions:
What Game mode?
Timer
Stamina
Coins
Stock
Should there be a timer?
Yes
No
How many wins for a standard set?
1
Best 2 out of 3
Best 3 out of 5
Best 4 out of 7.
Other
How many wins for a finals set?
1
best 2 out of 3
Best 3 out of 5
Best 4 out of 7
Other
Now that we have decided wave 1 - we can move onto wave 2. I put the "other" options because I still feel we can use SOME common sense/logic to predict the outcome of these questions, so instead of having 99 options I narrowed it down to the "known to be popular" few.
Wave 2 questions:
How many stocks?
3
4
Other (Less than 3)
Other (More than 4)
How much time?
7 minutes
8 minutes
9 minutes
10 minutes
Other (Less than 7)
Other (More than 10)
Should there be a counterpick system?
Yes
No
How should we decide upon the first stage to play on? (This still ignores starter/counterpick!)
Striking System
Random
How do we decide tiebreakers?
Rematch with voted upon rules
Flip a coin/RPS
Higher Stock
If tied stock higher percent
if tied stock, rematch
Should we allow items (specifics can be voted later)?
Yes
No
Now that we have finished with the Wave 2 questions - we can move onto more specific Wave 3 questions.
Should ----instert character here--- be legal? (Would be made for every character!)
Yes
No
Should ---Insert Stage here---- be legal. (Neutral/Counterpick does not matter at this point, this also would be made for EVERY SINGLE STAGE)
Yes
No
Now some "dependant" questions:
**Dependant on if counterpick system was voted to exist**
How should the counterpick system work?
Winner makes important decisions for character/stage
Loser makes important decisions for character/stage
Both winner and loser influence the counterpick with LOSER having more influence.
Both winner and loser influence counterpick with WINNER having more influence.
**Dependant on which stage selection system was voted to exist*
Should stages be divided into Neutral/Counterpicks?
Yes
No
Okay, well that wave summed things up, we can make more dependant questions.
**If neutral/counterpick was voted YES**
Should ---insert stage here--- be neutral or counterpick?
Yes
No
Well now that the basic core of our game has been layed about, we can put up questions that have shown to be of some major importance (again, use some common sense and look at society around you)
Should we limit planking?
Yes
No
Should we allow infinites?
Yes
No
--Insert more questions here, I'm not going to list them all--
Now that the major issues have been solved with majority rule, let's look deeper into the more minor details!
If planking is limited, how?
LGL
TO/Ref Judge
Other
Are any specific infinites banned if infinites allowed?
DDD's Standing Regrab
Ice Climbers
Wall Infinites
In a suicide ruling (Ganon/Bowser) what should happen?
Rematch with voted upon rules
Ganon/Bowser/Initiator wins
Ganon/Bowser/Initiator loses
What the Game Results screen says
Get the idea yet? [I'm not going to sit here and single-handingly create every question+choice of answer pool.....]
What would be wrong with this form of ruling? After all, don't we want to cater to the majority?