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Texas Crusade Series 8 (Project M) - June 22nd, 2013 - Fort Worth, TX

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AeroLink_the_SoulMaster

Let's rock, baby!
Joined
Apr 11, 2008
Messages
2,105
Location
Fort Worth, TX


PLEASE BRING SETUPS IF YOU CAN! THIS WILL HELP THE TOURNAMENT RUN FAST AND SMOOTH. ALSO, PLEASE ARRIVE RIGHT AT NOON BECAUSE THAT IS WHEN SIGNUPS START; SO THE EARLIER EVERYONE IS HERE, THE SOONER WE CAN START, THE SOONER WE CAN END AND ON TIME. THANKS IN ADVANCE! ^_^

Entry Fee:
Venue: $5
Singles: $5
Doubles: $5 per person

Payout:
1st place: 60%
2nd place: 30%
3rd place: 10%

If there are less than 10 entrants for an event, payout will instead be 70/30.


Project M Ruleset:

1. 4 Stocks
2. 8 Minute Time Limit
3. Items set to “Off” and “None”
4. Buffer set to OFF
5. Modified Dave’s Stupid Rule: No player can counter pick the stage he or she last won on unless agreed upon by both players.
6. In the event of a match going to time/sudden death, the winner will be determined by:

a. Whoever has more remaining stock left.
b. If stocks of both players are the same, the winner will then be determined by whoever has less percent.
c. If the match ends with both players dying at the same time or if time ran out with both players at equal percent, an identical rematch of the previous match will be played out. Same characters and same stage.
d. In the event of going to sudden death because of suicide kill move (such as Ganon's overB or Dedede's inhale), the player initiating the move will be declared the winner.
7. Sets will be best out of 3 games. Loser's Finals, Winner's Finals, and Grand Finals will be best out of 5.

Addendum for Doubles
1. Team Attack set to “On”
2. Life stealing is allowed. (Note that lifestealing in Project: M is done by pressing A+B, rather than Melee's start)
3. In the event of a game going to time, the winner will be determined by:
a. Whichever team has more remaining stock.
b. If both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.

Character/Stage Selection Process
1. Blind Picks character selection.
2. Stage Striking: Players eliminate stages from the Starter Stage List until only 1 remains, and the players then play the first match on that stage. Players strike stages in 1 2 2 1 order.
3. The first match is played.
4. Winning player of the preceding match bans two stages.
5. The losing player of preceding match picks stage for the next match.
6. The winning player of preceding match picks character.
7. The losing player picks character.
8. The next match is played.
9. Repeat 4-8 for all consecutive matches as necessary until the set is complete.
*Dave’s Stupid Rule is in effect


Singles Stagelist:
STARTERS:
Battlefield, Dreamland, Final Destination, Pokemon Stadium 2, Smashville, Yoshi's Story (Melee), Fountain of Dreams (Singles Only), Yoshi’s Island Brawl (Doubles Only)

LEGAL STAGES:
All stages on the front page, minus SSE Jungle, Norfair, and Skyworld.
 
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