Magma Dolphin
Smash Apprentice
Some points of concern/interest.
1. What is it? Tele-stepping is commonly what wolf or other characters do when they cancel their Up-B's on the ledges of levels such as Brinstar.
2. As I understanding it, this is called tele-stepping. If this is incorrect please tell me, or if this has no name, someone can make up a clever one for what I am describing. Otherwise it will be called tele-stepping.
3. As I understand it, this is not a well looked into phenomenon and we have only little to some information concerning the mechanic/ glitch.
4. All Testing was done on Brinstar on the right-inner wall after you break those eggs/fungi/whatever they are. I found it easier to test with the gap between the two halves of the level then with the level connected. Also, the testing was done in Versus, and Mario was always the opponent, infinite time, no stock or items.
5. All characters can tech off of the walls in between the floor when the stage is apart.
6. All characters can be hit by the lava and instantly land if they pass through the ‘Wall’ in the right way after being hit.
7. After the stage splits, it appears either of the inner sides can be tele-stepped, but it is harder to tele-step the left that the right side.
8. Just because it says I could not get it to work below does not mean it cannot be done, so try it with those characters and see what you can find and please let me know.
9. The term ‘Wall’ is used a lot below and is shown is this picture. Wall 2 is not really mentioned, but it appears that the majority of these findings apply to it as well. I have been told that this happens in other stages as well as Brinstar, so testing is a must. Any info post below.
10. By the phrase “through the wall” I mean traveling vertically up onto the stage using an Up-B move through the majority of the ‘Wall’ itself.
Results/Findings:
Kirby- Goes up and then lands on the stage immediately after passing through the ‘Wall’ and releases the blade as the move ends.
D3- Goes up and then lands on the stage immediately after passing through the ‘Wall’, releases stars as normal when he lands.
Meta- I could not get his Up-B to cancel.
Jiggs- I could not get his Up-B to cancel.
Pikachu- I could not get his Up-B to cancel.
Lucario- After he passes through the ‘Wall’ his move does not cancel but stays out for a bit and finishes, however he does not go any higher and instead finishes the move in one place.
Sqirtle- I could not get his Up-B to cancel.
Ivysaur- I could not get his Up-B to cancel.
Charizard- I could not get his Up-B to cancel.
Mario- I could not get his Up-B to cancel.
Luigi- I could not get his Up-B to cancel.
Peach- I could not get his Up-B to cancel.
Bowser- If done correctly, he will go through the ‘Wall’ and finish spinning but on the ground. It looks as if you did Up-B while on the ground without ever having been in the air.
Wario- I could not get his Up-B to cancel. It may be possible that his Down-B can cancel, but I did not look into this at this time.
Yoshi- I could not get his Up-B to cancel.
Diddy- After passing through the ‘Wall’ he lands on the stage in the same way he lands from using his Up-B into the air and then falling back down. As he is landing, his barrels disappear and an explosion takes place right beneath the stage as if he just used his Up-B.
Donkey- After going through the ‘Wall’ he finishes the spinning on the stage, but he is now performing a grounded Up-B and not an aerial one. Same concept as Bowser.
Link- After passing through the ‘Wall’, his move cancels on the stage and he crouches like he does when the move normally ends
Toon Link- After passing through the ‘Wall’, his move cancels on the stage and he crouches like he does when the move normally ends
Zelda- Placement has to be perfect, and I found it to be done best when she was touching the ‘Wall’ and teleporting straight up. She does not go the full teleport length, but instantly lands standing on the stage.
Sheik- The little bounce she has before exploding upwards can be tele-stepped: she will bounce and land on the stage in a landing position and then explode upwards and reappear. The explosion to explosion part of the move I could not get to cancel however.
Ganon- I could not get his Up-B to cancel.
Fox- I could not get his Up-B to cancel. However if done just right he will go straight up and face to the right or left. So he goes up but is oriented so that he and the fire around him are facing like < or >
Falco- I could not get his Up-B to cancel. However if done just right he will go straight up and face to the right or left. So he goes up but is oriented so that he and the fire around him are facing like < or >
Wolf- I could not get his Up-B to cancel. However if done just right he will go straight up and face to the right or left and kick in one of those directions rather than up.
Marth- I could not get his Up-B to cancel.
Ike- I could not get his Up-B to cancel.
Ness- I could not get his Up-B to cancel.
Lucas- I could not get his Up-B to cancel.
Samus- I could not get his Up-B to cancel.
Zero Suit- She passes through the ‘Wall’ and instantly lands on the stage with her whip out and above her. Like Bowser and DK her move goes from aerial animation to grounded animation.
Pit- I could not get his Up-B to cancel.
Ice Climb- I could not get his Up-B to cancel.
Mr. Game- If done correctly, he will pass through the wall and instantly land on his butt as he does when landing an Up-B from the sky onto the level.
Rob- If done correctly, his thrusters will stop firing and he will instantly land on the stage.
Olimar- I could not get his Up-B to cancel.
Cap. Falcon- I could not get his Up-B to cancel.
Snake- I could not get his Up-B to cancel. He appeared to jump or warp up a bit after he passed through the floor.
Sonic- I could not get his Up-B to cancel. He appeared to warp a bit, similar to what Snake did
Thank you for reading. I hope this helps with something. Please discuss. And if this thread needs to be relocated or if I posted incorrectly, I apologize, I know you guys are strict on these things. Feel free to move this wherever if that is the case.
1. What is it? Tele-stepping is commonly what wolf or other characters do when they cancel their Up-B's on the ledges of levels such as Brinstar.
2. As I understanding it, this is called tele-stepping. If this is incorrect please tell me, or if this has no name, someone can make up a clever one for what I am describing. Otherwise it will be called tele-stepping.
3. As I understand it, this is not a well looked into phenomenon and we have only little to some information concerning the mechanic/ glitch.
4. All Testing was done on Brinstar on the right-inner wall after you break those eggs/fungi/whatever they are. I found it easier to test with the gap between the two halves of the level then with the level connected. Also, the testing was done in Versus, and Mario was always the opponent, infinite time, no stock or items.
5. All characters can tech off of the walls in between the floor when the stage is apart.
6. All characters can be hit by the lava and instantly land if they pass through the ‘Wall’ in the right way after being hit.
7. After the stage splits, it appears either of the inner sides can be tele-stepped, but it is harder to tele-step the left that the right side.
8. Just because it says I could not get it to work below does not mean it cannot be done, so try it with those characters and see what you can find and please let me know.
9. The term ‘Wall’ is used a lot below and is shown is this picture. Wall 2 is not really mentioned, but it appears that the majority of these findings apply to it as well. I have been told that this happens in other stages as well as Brinstar, so testing is a must. Any info post below.
10. By the phrase “through the wall” I mean traveling vertically up onto the stage using an Up-B move through the majority of the ‘Wall’ itself.
Results/Findings:
Kirby- Goes up and then lands on the stage immediately after passing through the ‘Wall’ and releases the blade as the move ends.
D3- Goes up and then lands on the stage immediately after passing through the ‘Wall’, releases stars as normal when he lands.
Meta- I could not get his Up-B to cancel.
Jiggs- I could not get his Up-B to cancel.
Pikachu- I could not get his Up-B to cancel.
Lucario- After he passes through the ‘Wall’ his move does not cancel but stays out for a bit and finishes, however he does not go any higher and instead finishes the move in one place.
Sqirtle- I could not get his Up-B to cancel.
Ivysaur- I could not get his Up-B to cancel.
Charizard- I could not get his Up-B to cancel.
Mario- I could not get his Up-B to cancel.
Luigi- I could not get his Up-B to cancel.
Peach- I could not get his Up-B to cancel.
Bowser- If done correctly, he will go through the ‘Wall’ and finish spinning but on the ground. It looks as if you did Up-B while on the ground without ever having been in the air.
Wario- I could not get his Up-B to cancel. It may be possible that his Down-B can cancel, but I did not look into this at this time.
Yoshi- I could not get his Up-B to cancel.
Diddy- After passing through the ‘Wall’ he lands on the stage in the same way he lands from using his Up-B into the air and then falling back down. As he is landing, his barrels disappear and an explosion takes place right beneath the stage as if he just used his Up-B.
Donkey- After going through the ‘Wall’ he finishes the spinning on the stage, but he is now performing a grounded Up-B and not an aerial one. Same concept as Bowser.
Link- After passing through the ‘Wall’, his move cancels on the stage and he crouches like he does when the move normally ends
Toon Link- After passing through the ‘Wall’, his move cancels on the stage and he crouches like he does when the move normally ends
Zelda- Placement has to be perfect, and I found it to be done best when she was touching the ‘Wall’ and teleporting straight up. She does not go the full teleport length, but instantly lands standing on the stage.
Sheik- The little bounce she has before exploding upwards can be tele-stepped: she will bounce and land on the stage in a landing position and then explode upwards and reappear. The explosion to explosion part of the move I could not get to cancel however.
Ganon- I could not get his Up-B to cancel.
Fox- I could not get his Up-B to cancel. However if done just right he will go straight up and face to the right or left. So he goes up but is oriented so that he and the fire around him are facing like < or >
Falco- I could not get his Up-B to cancel. However if done just right he will go straight up and face to the right or left. So he goes up but is oriented so that he and the fire around him are facing like < or >
Wolf- I could not get his Up-B to cancel. However if done just right he will go straight up and face to the right or left and kick in one of those directions rather than up.
Marth- I could not get his Up-B to cancel.
Ike- I could not get his Up-B to cancel.
Ness- I could not get his Up-B to cancel.
Lucas- I could not get his Up-B to cancel.
Samus- I could not get his Up-B to cancel.
Zero Suit- She passes through the ‘Wall’ and instantly lands on the stage with her whip out and above her. Like Bowser and DK her move goes from aerial animation to grounded animation.
Pit- I could not get his Up-B to cancel.
Ice Climb- I could not get his Up-B to cancel.
Mr. Game- If done correctly, he will pass through the wall and instantly land on his butt as he does when landing an Up-B from the sky onto the level.
Rob- If done correctly, his thrusters will stop firing and he will instantly land on the stage.
Olimar- I could not get his Up-B to cancel.
Cap. Falcon- I could not get his Up-B to cancel.
Snake- I could not get his Up-B to cancel. He appeared to jump or warp up a bit after he passed through the floor.
Sonic- I could not get his Up-B to cancel. He appeared to warp a bit, similar to what Snake did
Thank you for reading. I hope this helps with something. Please discuss. And if this thread needs to be relocated or if I posted incorrectly, I apologize, I know you guys are strict on these things. Feel free to move this wherever if that is the case.