You heard it. Last week, Sakurai decided to give us a full rollercoaster ride… for two!
<em>I will announce this right here, right now. In Adventure Mode: The Subspace Emissary, you can also play with two players simultaneously!</em>
<img src="/blog/wp-content/uploads/2007/10/modea07_071005a-l.jpg" alt="Team 1" height="329" width="400" />
<p align="center">
<em>Congratulations! It’s co-op play!</em></p>
<em>So, whether you’re siblings or close friends, two can play together.</em>
<em>Of the two, one will be the protagonist. Essentially, the camera follows the protagonist, so the other player has to keep up.</em>
Yuss! Co-op confirmed!
Shown here is probably a side-scrolling stage, not an actual fighting stage. It looks awesome nevertheless, just look at that fabulous background!
Also shown here are a couple of enemies, supposedly called Primids. They’re just waiting to get owned!
<img src="/blog/wp-content/uploads/2007/10/modea07_071005b-l.jpg" alt="Team 2" height="329" width="400" />
<p align="center"> <em>Player 2 is kind of like another option.</em></p>
<em>Basically, it is the same as a standard Smash brawl, so if you take damage and get knocked off the screen, you lose a life.</em>
<em>However, this mode features a space jump that allows Player 2 to return to where Player 1 is even after getting left off the screen.</em>
<em>If Player 2 gets separated from Player 1 by the screen scroll, he or she will quickly space jump back to Player 1’s side. But, if Player 2 gets knocked off the screen by an enemy, that counts as a lost life.</em>
Better watch out not to get too close to the edge when the enemies are lurking around. Though, if player 1 is the cause of you getting too far away from him, you will <strong>SPACE JUMP </strong>back to him. Awesome.
<img src="/blog/wp-content/uploads/2007/10/modea07_071005c-l.jpg" alt="Team 3" height="329" width="400" />
<em>You just come back naturally. </em>
The Space Jump in action. Mario certainly looks dubious.
<img src="/blog/wp-content/uploads/2007/10/modea07_071005d-l.jpg" />
The map of the Subspace Emmisary.
<img src="/blog/wp-content/uploads/2007/10/modea07_071005e-l.jpg" /><em> </em>
<em>The protagonists form teams based on the developments in the story, and the characters they encounter join their team. </em>
<em>Your stock count, or the number of lives you can lose, is set for each stage.</em>
<em>In single-player mode, each time you lose a life, you switch to a different character on your team and are revived as that new character until you run out of stock lives. (You choose the character order for your team members at the start of each stage.) </em>
<em>In co-op mode, when either player 1 or player 2 loses a life, that player will be revived as another team member until your stock count runs out. </em>
<em>But, if Player 1 loses a life after the stock count has run out, that’s the end! Player 2 is participating simply as an optional player, so be careful. </em>
<em>By the way, you can also choose the difficulty level.</em>
<img src="/blog/wp-content/uploads/2007/10/modea07_071005f-l.jpg" />
<em>If you choose Easy, it will be quite easy indeed, so we definitely want people who aren’t very good at this type of game to give it a try! Even they will be able to make it to the ending.</em>
<em>But, if you choose a harder difficulty, your rewards will be greater. That’s another part of the fun.</em>
Wow, even more challenge ^^ Intense sounds like insane AI.
<em>And…</em>
<em>There’s a method for powering yourself up as needed to do battle with the Subspace Army—a method that has not been seen before.</em>
<em>I’ll explain this in great detail another time.</em>
Interesting, don’t you say? Time to speculate?
<em>I will announce this right here, right now. In Adventure Mode: The Subspace Emissary, you can also play with two players simultaneously!</em>
<img src="/blog/wp-content/uploads/2007/10/modea07_071005a-l.jpg" alt="Team 1" height="329" width="400" />
<p align="center">
<em>Congratulations! It’s co-op play!</em></p>
<em>So, whether you’re siblings or close friends, two can play together.</em>
<em>Of the two, one will be the protagonist. Essentially, the camera follows the protagonist, so the other player has to keep up.</em>
Yuss! Co-op confirmed!
Shown here is probably a side-scrolling stage, not an actual fighting stage. It looks awesome nevertheless, just look at that fabulous background!
Also shown here are a couple of enemies, supposedly called Primids. They’re just waiting to get owned!
<img src="/blog/wp-content/uploads/2007/10/modea07_071005b-l.jpg" alt="Team 2" height="329" width="400" />
<p align="center"> <em>Player 2 is kind of like another option.</em></p>
<em>Basically, it is the same as a standard Smash brawl, so if you take damage and get knocked off the screen, you lose a life.</em>
<em>However, this mode features a space jump that allows Player 2 to return to where Player 1 is even after getting left off the screen.</em>
<em>If Player 2 gets separated from Player 1 by the screen scroll, he or she will quickly space jump back to Player 1’s side. But, if Player 2 gets knocked off the screen by an enemy, that counts as a lost life.</em>
Better watch out not to get too close to the edge when the enemies are lurking around. Though, if player 1 is the cause of you getting too far away from him, you will <strong>SPACE JUMP </strong>back to him. Awesome.
<img src="/blog/wp-content/uploads/2007/10/modea07_071005c-l.jpg" alt="Team 3" height="329" width="400" />
<em>You just come back naturally. </em>
The Space Jump in action. Mario certainly looks dubious.
<img src="/blog/wp-content/uploads/2007/10/modea07_071005d-l.jpg" />
The map of the Subspace Emmisary.
<img src="/blog/wp-content/uploads/2007/10/modea07_071005e-l.jpg" /><em> </em>
<em>The protagonists form teams based on the developments in the story, and the characters they encounter join their team. </em>
<em>Your stock count, or the number of lives you can lose, is set for each stage.</em>
<em>In single-player mode, each time you lose a life, you switch to a different character on your team and are revived as that new character until you run out of stock lives. (You choose the character order for your team members at the start of each stage.) </em>
<em>In co-op mode, when either player 1 or player 2 loses a life, that player will be revived as another team member until your stock count runs out. </em>
<em>But, if Player 1 loses a life after the stock count has run out, that’s the end! Player 2 is participating simply as an optional player, so be careful. </em>
<em>By the way, you can also choose the difficulty level.</em>
<img src="/blog/wp-content/uploads/2007/10/modea07_071005f-l.jpg" />
<em>If you choose Easy, it will be quite easy indeed, so we definitely want people who aren’t very good at this type of game to give it a try! Even they will be able to make it to the ending.</em>
<em>But, if you choose a harder difficulty, your rewards will be greater. That’s another part of the fun.</em>
Wow, even more challenge ^^ Intense sounds like insane AI.
<em>And…</em>
<em>There’s a method for powering yourself up as needed to do battle with the Subspace Army—a method that has not been seen before.</em>
<em>I’ll explain this in great detail another time.</em>
Interesting, don’t you say? Time to speculate?