kisamefishfries
Smash Journeyman
- Joined
- Jun 20, 2010
- Messages
- 285
Anyone familiar with Tales of The Abyss, or just a tales fan in general probably knows who Luke is.* There were a few other tales projects, Lloyd (incomplete will probably never be finished) and Emil (complete)* and I think Luke would be a nice edition.* Im requesting help from my fellow smash board members to make this Project complete.* Now this isn't going to be as in depth as the Lloyd hack because they got so busy with everything it never got done.* Im thinking more of a stage, with music, and a character model for Luke with a move set rework over any character (marth would probably be the easiest), and then possibly a vertex hack for Asch.
Luke/Asch
---Luke
---Asch
SkillSet
** Luke Arte Exhibtion:
** Tales of the Abyss: Luke [Arte Exhibition]
** Luke vs Asch
** Tales of the Abyss-Luke vs Asch~Eldrant~
** Luke Colliseum
** Tales of The Abyss: Advanced Coliseum Luke
The A's are going to be basic slashes, these will most likely follow the basic slashes used in the game as seen in some of the fighting videos above.
Times are from the Arte exhibition.
Specials
0 Demon Fist (working like Emil's Demon Fang if aerial) (0:59)
</> Raging Blast (angled 30 degrees down and providing some motion for Luke if aerial, otherwise normal, luke can hover midair during the move) (0:30)
v Slag Assault (working simmilarly to Yoshi's Ground Pound)(1:10)
^ Fang Blade (loses height before gaining any)( 0:11)
Aerials
0 Swallow Fury (a small low kick which, if it connects, leads into a pass through the enemy for a spin kick and rising slash from their other side)(0:53)
v Devil's Inferno (the two hits merged into a downward fiery slash)(0:49)
^ Havoc Strike (gains height like an up dodge before the downward part, can end without hitting ground)(0:15)
</> Sonic Thrust (possibly with a quick spin or similar)(1:02)
Fonic Aerials
0 Shadow Fury (like Swallow but with a darkness wave accompanying the slash, like in Shadow Demon Fang)(2:47
v Devil's Maw (a downward fiery slash that goes further and produces a dark explosion on contact with the ground)(2:41)
^ Blazing Havoc (like Havoc Strike but fiery and explodes on contact with ground, giving an incentive to land it, rather than chain through the air)(1:58)
</> Lighting Blade (like Sonic Thrust but with the last hit triggering a smaller version of Pikachu's down B move)(1:52)
Smashes
^ Light Spear Cannon (quicker and less signficant initial spin part than in TotA, final hit almost entirely upwards)(0:37)
v Gaurdian Field (quicker and less signficant initial spin part than in TotA)(0:42)
</> Rending Thrust(0:17)
Fonic Smashes
^ Light Blast (like Spear Canon but with a light blast on the last hit)(2:27)
v Gaurdian Frost (like Feild but with icicles emerging from the feild, widening the AoE slightly)(2:34)
</> Rending Quake (like Thrust but with a blast of earth accompanying the second hit, assuming there's ground beneath the target)(2:05)
Final Smash
Radiant Howl.(2:58)
This would be altered so that, while the initial burst remains the same, the formation of the hyperresonance sphere would occur in hands raised above his head and be thrown downwards (think Wargreymon's Terra Force if you're familiar with digimon). This would cause little difference when grounded but make the aerial version look a lot more fitting.
----Provided by ryuu seika----
Stage
It would be nice if the stage could be
this stage: Tales of the Abyss - Final Boss 1st Form (Unknown Mode)
There is a pretty decent shot at 2:45 but watching the whole fight gives the best battlefield views from angles.* The song should without a doubt be: The Meaning of Birth Tales of The Abyss - Meaning of Birth (Extended)
Thanks to all for looking over this, I need help finding an ISO to extract the models from. If anyone can help me get an ISO that would be of great help.
MODLES
ASH 3d model blender file download (needs slight editing)
http://www.mediafire.com/download.php?v79lu40i3vvwvko
LUKE 3d model blender file download (needs slight editing)
http://www.mediafire.com/download.php?lj77l2sphqqy2cy
Luke/Asch
---Luke
---Asch
SkillSet
** Luke Arte Exhibtion:
** Tales of the Abyss: Luke [Arte Exhibition]
** Luke vs Asch
** Tales of the Abyss-Luke vs Asch~Eldrant~
** Luke Colliseum
** Tales of The Abyss: Advanced Coliseum Luke
The A's are going to be basic slashes, these will most likely follow the basic slashes used in the game as seen in some of the fighting videos above.
Times are from the Arte exhibition.
Specials
0 Demon Fist (working like Emil's Demon Fang if aerial) (0:59)
</> Raging Blast (angled 30 degrees down and providing some motion for Luke if aerial, otherwise normal, luke can hover midair during the move) (0:30)
v Slag Assault (working simmilarly to Yoshi's Ground Pound)(1:10)
^ Fang Blade (loses height before gaining any)( 0:11)
Aerials
0 Swallow Fury (a small low kick which, if it connects, leads into a pass through the enemy for a spin kick and rising slash from their other side)(0:53)
v Devil's Inferno (the two hits merged into a downward fiery slash)(0:49)
^ Havoc Strike (gains height like an up dodge before the downward part, can end without hitting ground)(0:15)
</> Sonic Thrust (possibly with a quick spin or similar)(1:02)
Fonic Aerials
0 Shadow Fury (like Swallow but with a darkness wave accompanying the slash, like in Shadow Demon Fang)(2:47
v Devil's Maw (a downward fiery slash that goes further and produces a dark explosion on contact with the ground)(2:41)
^ Blazing Havoc (like Havoc Strike but fiery and explodes on contact with ground, giving an incentive to land it, rather than chain through the air)(1:58)
</> Lighting Blade (like Sonic Thrust but with the last hit triggering a smaller version of Pikachu's down B move)(1:52)
Smashes
^ Light Spear Cannon (quicker and less signficant initial spin part than in TotA, final hit almost entirely upwards)(0:37)
v Gaurdian Field (quicker and less signficant initial spin part than in TotA)(0:42)
</> Rending Thrust(0:17)
Fonic Smashes
^ Light Blast (like Spear Canon but with a light blast on the last hit)(2:27)
v Gaurdian Frost (like Feild but with icicles emerging from the feild, widening the AoE slightly)(2:34)
</> Rending Quake (like Thrust but with a blast of earth accompanying the second hit, assuming there's ground beneath the target)(2:05)
Final Smash
Radiant Howl.(2:58)
This would be altered so that, while the initial burst remains the same, the formation of the hyperresonance sphere would occur in hands raised above his head and be thrown downwards (think Wargreymon's Terra Force if you're familiar with digimon). This would cause little difference when grounded but make the aerial version look a lot more fitting.
----Provided by ryuu seika----
Stage
It would be nice if the stage could be
this stage: Tales of the Abyss - Final Boss 1st Form (Unknown Mode)
There is a pretty decent shot at 2:45 but watching the whole fight gives the best battlefield views from angles.* The song should without a doubt be: The Meaning of Birth Tales of The Abyss - Meaning of Birth (Extended)
Thanks to all for looking over this, I need help finding an ISO to extract the models from. If anyone can help me get an ISO that would be of great help.
MODLES
ASH 3d model blender file download (needs slight editing)
http://www.mediafire.com/download.php?v79lu40i3vvwvko
LUKE 3d model blender file download (needs slight editing)
http://www.mediafire.com/download.php?lj77l2sphqqy2cy