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Super Shield?

foxygrandpa

Smash Journeyman
Joined
Jul 30, 2013
Messages
414
Location
Long Island
If you use water gun and then shield, his shield is inbreakable. Didnt post it in the bug section because I'm not sure if it's intentional.
 

GMaster171

Smash Ace
Joined
Aug 26, 2012
Messages
676
Location
Halifax, NS
This is definitely not intended, report it as a bug, it will more than likely get fixed in 2.6b (or whatever it will be called).

Permanent invincible shield+character with hella long wavedash, nope
 

SpiderMad

Smash Master
Joined
May 6, 2012
Messages
4,968
noooooooooooo, if you guys take this away you def. need to make Bair's IASA/End end one frame sooner so I can SH Bair WL easier (you guys try it, it's hella difficult)
 

K@$h

Smash Cadet
Joined
Feb 5, 2013
Messages
28
Location
WA
ok so this is probably one of the only things squirt has going for him right now. so i say if its not broken don't fix it... until it becomes broken
edit: ps anyone mind posting a vid of this
 

Ripple

ᗣᗣᗣᗣ ᗧ·····•·····
Joined
Sep 4, 2006
Messages
9,632
noooooooooooo, if you guys take this away you def. need to make Bair's IASA/End end one frame sooner so I can SH Bair WL easier (you guys try it, it's hella difficult)
IASA doesn't allow air dodges only A moves.

they'd need to make the animation end a frame earlier
 

Ripple

ᗣᗣᗣᗣ ᗧ·····•·····
Joined
Sep 4, 2006
Messages
9,632
Really? That changes my perception on a lot of stuff now
Just a side not. Grounded IASA can be interrupted by movement also, which means if you want to do anything else, including shield, its a 1 frame delay. Aerial IASA can also be interrupted with a jump.

And Yeah, an extreme an example of IASA not matching ending animation is samus nair in melee.

She can nair then jump at a decent speed for what the IASA allows but try shooting a missle or dodging after it and you'll be in the nair animation for an additional 20+ frames
 
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