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Wario gets nado'dWario gets nado'd.
Wario pops out of nado and ADCIT's the tire downwards
tire clanks with nado, gets destroyed.
Wario falls back into nado.
It all depends on where the tire hits. It -can- knock him out of Mach Tornado if it hits from the top-center, which would allow for a U-Air or Waft. Little to lose and a whole lot to gain.Wario gets nado'd
???
profit
Those are pretty useful. Good looking out.I just skimmed through this, but I don't think F smashing or D tilting with a tire was mentioned. I didn't see skid pick-up either. I have no idea if that's the official name, but it's when you let the control stick return to neutral or press down while dashing to enter a skid then press A or Z to pick up the tire.
Also, if there's a stationary tire and you jump and press Z at the same time, you Z catch the item then immediately drop it and air dodge. It's a lot like a zibble drop.
Sorry if this was in the guide and I missed it.
From what I can tell there are three ways to instant drop.My experience with the instant drop:
There are many ways of picking up an item. I tend to use Z alot. And i see 2 ways to catch it
1) perfectly when your right on the item in mid air
2) airdodge pickup.
When i tend to HOLD Z and airdodge while doing scenario 1 i tend to drop it...
So hard to explain, but i kinda know how to control it. It has something to do with airdodge, I just cant explain it.
Please tell me you haven't played Dokapon Kingdom Reflex.It all depends on where the tire hits. It -can- knock him out of Mach Tornado if it hits from the top-center, which would allow for a U-Air or Waft. Little to lose and a whole lot to gain.
Those are pretty useful. Good looking out.
Also, SO THAT'S WHAT'S BEEN HAPPENING WHEN I TRIED TO PRACTICE THE SINGLE BANANA LOCK ON DIDDY KONG. I kept wondering why I would seem to grab it and instantly drop it for some reason.
They can only SDI Forwards. If they SDI backwards, Wario won't slide and they will still be in range of the tire regardless actually prolonging the lock. Their only option is to SDI forward but depending on your rate of toss/pickups and amount of SDI they could go in front of you while being in range of a backwards soft glide toss or just a regular down toss. They could also stay behind you if you keep a slow pace like method 1.Wow haha that is sooo freakin awesome!!! I have a question though: what happens if ANY SDI is present? It looks to me like it would mess up the "infinite". Maybe you could catch them with a Dthrow glidetoss but would that end the combo? Oh and I really love your way of acquiring the tire! Dthrow, bounce, Nair, bounce airdodge gets a tire right away. Brilliant my good sir, simply brilliant! :D
Yeah, it is possible to do on Marth, just a lot harder. I cannot do it on Diddy. It works on a lot of characters, just some are very hard. Peach, Marth, Diddy, and Ike are the ones I have trouble with.Nice find. Have you tested this on every character? I got this to work on Falco, Mk, Bowser, and Snake but couldn't get it to work on Marth.
I can't do it to any of those characters using the D throw > U air > footstool set up, they just bounce away. But I can do it by simply U throwing them and Z catching the tire then starting it when they hit the ground. Diddy goes in front of you really fast, I have to turn around after 2 throws.Yeah, it is possible to do on Marth, just a lot harder. I cannot do it on Diddy. It works on a lot of characters, just some are very hard. Peach, Marth, Diddy, and Ike are the ones I have trouble with.
Haha hell no xD maybe if it was Dtint into a bouncing tire hit, you would have enough time to jump (7 frames) and foostool.Maybe D tilt > Footstool on fatties at around 50% but they have tons of time to jump or air dodge.
OMG That is so amazing, I am going to practice this first thing tommorow.Hey, you guys know the Single Nana Lock right? Well i was practicing and I thought, I wonder if Wario could do this with his tire. Guess what, he can. It also makes the infinite a lot easier. In order to turn around, all you do is pick up the tire, jump, throw it down, airdodge catch, move towards the opponent, turnaround and dthrow.
I'm going to upload a vid shortly.
Edit: http://www.youtube.com/watch?v=D4DOrgNbZyY