forevameta
Smash Rookie
- Joined
- Oct 13, 2013
- Messages
- 1
In PM if metaknight dimensional capes up from the ground he still has his jumps. what i suggest if he DC's up from the ground ONLY then he should be able to DC again in the air. in previous Kirby games meta knight would trick Kirby out by consistently teleporting in various directions to confuse him then strike. but if he DC's twice then he should loose all of his jumps and he should not be able to DC twice if he starts it from the air. I believe this will encourage the use of his down b and will turn meta into a less predictable character! let me know what you think.