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Stage Stats and Specs

Cubelarooso

Smash Lord
Joined
Mar 19, 2007
Messages
1,614
Location
[Hide my Location]
I'm getting tired of just relying on intuition for stage data, and I don't think this already exists somewhere, so I'm making an easy reference document. I've got the bottom row done thus far.
Note that there's rounding going on, but check out the horizontal separation of Battlefield's platforms to see just how negligible these units are. I've also taken the mean for asymmetrical stuff in the PDF. The darkened areas are off-camera. Stage animations start at the beginning of countdown, and I'm not sure exactly how long that lasts, so I can't say what you should look for from the timer.

PDF of the most important data for easy comparison.

[collapse=Yoshi's Story]
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Randall moves counter-clockwise in a slightly-rounded rectangle. He never actually touches the corner positions, but gets close enough.
Moves leftward frames 1-2
Moves downward frames 8-54
Moves rightward frames 61-601
Moves upward frames 607-654
Moves leftward frames 660-1199
Inaccessible frames 206-466 & 801-1061 (approximately)

Total length 1199 frames
[/collapse]
[collapse=Battlefield]
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[/collapse]
[collapse=Pokémon Stadium 2]
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[/collapse]
[collapse=Final Destination]
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[/collapse]
[collapse=Smashville]
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Platform moves in a roughly sinusoidal pattern.
Roughly stationary at rightside extreme frames 1-31
Right quarterpoint frame 206
Midpoint frame 300
Left quarterpoint frame 394
Roughly stationary at leftside extreme frames 569-631
Left quarterpoint frame 806
Midpoint frame 900
Right quarterpoint frame 994
Roughly stationary at rightside extreme frames 1169-1199

Total length 1199 frames
[/collapse]
[collapse=Dreamland]
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[/collapse]
[collapse=Fountain of Dreams]
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Left platform at top position frames 1-601
Left platform at middle position frames 850-1101
Left platform at bottom (inaccessible) position frames 1250-2401
Left platform at middle position frames 2600-2901
Left platform at top position frames 3200-3601
Left platform at bottom (inaccessible) position frames 3800-4401
Left platform at middle position frames 4640-5301
Left platform at top position frames 6000

Right platform at top position frames 1-801
Right platform at middle position frames 1100-2201
Right platform at top position frames 2500-2801
Right platform at middle position frames 3000-4101
Right platform at bottom (inaccessible) position frames 4300-5201
Right platform at top position frames 5900-6000

Total length 6000 frames
[/collapse]
 

TheGravyTrain

Smash Ace
Joined
Apr 5, 2014
Messages
866
Location
Ferndale, WA
NNID
Theboyingreen
I strongly support this thread. I imagine this to be very useful. I can't remember if you came up with a definitive answer when I brought it up last time, but is there a conversion between the units in your images and 1 knockback unit in game?
 

PsionicSabreur

Smash Journeyman
Joined
Nov 6, 2013
Messages
380
Location
Neither here nor there
Helpful list, but it looks like FoD's stage size is off/typo'd on the spreadsheet (assuming stage size is the total length of the main stage). That's the only issue I noticed at first glance.
 
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