Achilles1515
Smash Master
Suzaku Castle (3 Platform Version)
- A mix of the SmashU and Smash3DS versions for simplicity and reduced polygon count.
Brawl import by DemonSlayerX8
Melee import by Achilles
Suzaku Castle (3 Plat, SmashU+3DS) [GrTCl] v1.0.dat
- Replaces Young Link's Target Stage [GrTCl.dat].
- A mix of the SmashU and Smash3DS versions for simplicity and reduced polygon count.
Brawl import by DemonSlayerX8
Melee import by Achilles
Suzaku Castle (3 Plat, SmashU+3DS) [GrTCl] v1.0.dat
- Replaces Young Link's Target Stage [GrTCl.dat].
Code:
Placements below are approximate. All structs relating to a bone/object are located closeby one another.
try the bone struct child pointer at
000035b0 <-- this is the child bone inject point
0001643c = bone struct for main stage floor
0001f39c = bone struct Ring_R_ncl1_3
00027798 Object: Ring_R_ncl1_4
000313b8 object: Ring_R_ncl1_5
0003dce0 = bone struct dyr_harinkazan_set (left sign)
0003dd1c bone struct for right sign
- this branches off from "next bone" of the original
injected bone struct.
00040fbc bone struct, 4 vertical platform posts (ring_under)
00042cd8 object struct, 2 vertical platform posts
00051358 object struct, 3 tops of platforms
0005a5b8 object struct, 3 bottoms of platforms
000dbb7c bone struct, background
000fb91c bone struct, bg buildings
0011bbc8 bone struct, suzaka castle
0012431c bone struct, grass ground
Last edited: