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Stage .H.A.C.K.ing Central

Link40

Smash Cadet
Joined
May 21, 2010
Messages
71
Here are a few new pictures of Forest Meadow. But I'm having major issues in-game. See by yourself :

How it is in Brawl Box (and should be) :



In-game (messed up) :









I already asked Mewtwo2000 how to fix it, but since he is very busy I'm not sure if he will be able to help me soon. So if anyone could help me it would be awesome !
 

MonkUnit

Project M Back Roomer
Joined
Nov 29, 2009
Messages
6,075
Location
Eau Claire, Wisconsin
Wow! GameWatching, melee FD is looking fantastic! The floor(top) looks exactly like melee. The bottom inside part, the area with the ball, still needs some things to fill it in. Other than that I am hyped for this. :D
 

Mewtwo_2000

Smash Lord
Joined
Nov 23, 2009
Messages
1,177
Location
Spain
NNID
Mewtwo2ooo
3DS FC
0877-0152-2009
Come one GameWatching, stop saying the stage is not perfect and upload it xD

By the way, FoD progress:

 

MonkUnit

Project M Back Roomer
Joined
Nov 29, 2009
Messages
6,075
Location
Eau Claire, Wisconsin
Come one GameWatching, stop saying the stage is not perfect and upload it xD

By the way, FoD progress:

FoD image
http://www.youtube.com/watch?v=-FucbvoFFy0
:awesome:

EDIT: Mewtwo2000, will you be able to get the water floor to reflect the characters like it does in melee?

I am excited for both stages. GW, the only thing that is the most necessary thing to add to melee FD is the fillers for the orange outlines of squares, then you could call it a beta. :bee:
 

Mewtwo_2000

Smash Lord
Joined
Nov 23, 2009
Messages
1,177
Location
Spain
NNID
Mewtwo2ooo
3DS FC
0877-0152-2009
GW, the only thing that is the most necessary thing to add to melee FD is the fillers for the orange outlines of squares, then you could call it a beta. :bee:
And shadows xD

And some in-game pics would be fine too xD

About the reflections, I won't. I had guessed about emulating the effect by using vertical shadows trespassing the ground texture, but... Meh... Doesn't matter I guess xD

It would never be the same and it could be kinda weird... ^^U

Anyway, I'll compensate the lack of reflections with waves in the ground and other thingies... I hope O.o

Man...
that's inZane :O
I've seen that same reaction with this stage many times... But I don't quite understand it O.o I mean, well, I admit that it starts to be beautiful with that water falling and such, but even when the stage was only one model and a bad placed background, most people was reacting like that O.o

The insane thing is how is your Melee Destination looking in your previews. I guess I won't make my own version of that one, cause it seems to be really good.

By the way, if anybody cares, I've collected all the information about my FoD stage in my KCMM thread. Did you know that the stage was already looking similar to how it is now back to February? Then I focused on other stages and I left it almost untouched during many months...

Now I've decided I need to finish it soon.
 

GameWatching

Smash Ace
Joined
Apr 6, 2010
Messages
839
Location
Tunisia
And shadows xD

And some in-game pics would be fine too xD

About the reflections, I won't. I had guessed about emulating the effect by using vertical shadows trespassing the ground texture, but... Meh... Doesn't matter I guess xD

It would never be the same and it could be kinda weird... ^^U

Anyway, I'll compensate the lack of reflections with waves in the ground and other thingies... I hope O.o
yeah, i need shadows !

and i m fixin' the fillerz stuff ( what filler you are talkin' about lol ?)
and as i said, the stage is 4x time bigger :c
cause he is based of my YI64 stage -_-
 

Mewtwo_2000

Smash Lord
Joined
Nov 23, 2009
Messages
1,177
Location
Spain
NNID
Mewtwo2ooo
3DS FC
0877-0152-2009
I'm a resizing specialist xD

If you feel like sending to me the stage... O.o

But those kind of things shouldn't be happening anymore, you can start a stage with the collisions, you know? xD
 

TCRhade

Smash Champion
Joined
Jan 10, 2008
Messages
2,829
Location
Quebec, Canada
NNID
TabuuForte
Damn, GameWatching, and I thought I had bad self-esteem. Will you cut it out, man? Seriously. Or I'll ask BeyondYou to let me join him in smacking you silly. >.> Melee FD looks absolutely faithful to the original, IMO.

Great Forest stage, dude. Looks better each time. And I want to say the same about your FoD, Mewtwo. Great job!
 

MonkUnit

Project M Back Roomer
Joined
Nov 29, 2009
Messages
6,075
Location
Eau Claire, Wisconsin
what fillers is m0nk talkin' about ?
I was talking about this.

Unless that area isn't "filled" in melee. It's been a while since I have seen actual melee FD. :urg:
AND WHY UP-B SHORT HOP WITH FOX IS REALLY DAMN HARD IN MELEE ???? :c
If I remember correctly, Fox's short hop timing is 3 frames and melee has tap jump on. Meaning it makes it very difficult to do short hop up-B.
 

AMKalmar

Smash Ace
Joined
Mar 10, 2009
Messages
887
Location
Hamilton ON CA
I want to convert snapshots of a stage I have to JPGs, but brawlsnapshots.com seems to be down and I can't find any other snapshot converter.
 

GameWatching

Smash Ace
Joined
Apr 6, 2010
Messages
839
Location
Tunisia
I was talking about this.
Unless that area isn't "filled" in melee. It's been a while since I have seen actual melee FD. :urg:


If I remember correctly, Fox's short hop timing is 3 frames and melee has tap jump on. Meaning it makes it very difficult to do short hop up-B.
hmmm...

i understand,
they are filled only in one direction...
but this gonna take more time to make the squares semi-transparent...
 

AMKalmar

Smash Ace
Joined
Mar 10, 2009
Messages
887
Location
Hamilton ON CA
I made this awhile ago but there was an odd collision glitch and I couldn't keep the chimera from spawning because New Pork City doesn't have STDT. Here it is over Battlefield with an rel. New Pork Mini


 

Strong Badam

Super Elite
Administrator
Premium
BRoomer
Joined
Feb 27, 2008
Messages
26,550
additionally if you need help on stage length, I can help you out fo sho.
 

Eternal Yoshi

I've covered ban wars, you know
Joined
Mar 3, 2007
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5,450
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Playing different games
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EternalYoshi
3DS FC
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I do not think we need reflecting water as it was the culprit for the stage lagging in Melee in 4 player matches effectively leading to it getting banned in doubles.

I know Brawl is SUPPOSSED to have better processing power, but with Dracula's castle lagging in 4-player matches.....
 
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