Freikugel
Smash Rookie
This is a problem I've been having recently. After entering high percents, it's impossible to regain control of the stage.
I just shut down. Every attack knocks me into the air, leaving me susceptible to aerials, and worse yet, I can't even touch the opponent. Generally, I get nailed by a smash/aerial at 170%. I'm not making the most of the stock, and I put myself at an automatic disadvantage for leaving my opponent in rage mode. It's led to many painful comebacks.
Basically, it turns into an endurance test that stalls out the clock while human error slowly catches up to me. .-.
This isn't an issue with off-stage recovery, nor surviving. Right now I resort to PK Thunder camping and dash attacks + maybe a follow-up, but it gets pretty predictable pretty fast and I'll just be punished; I don't want to risk the stock.
I also know it's a specific issue I have with Ness. Compare with my Shulk, who has similar survivability... But can easily tack on a good chunk of damage to start me off.
(First thread creation, btw. Am I cool now? .-.)
I just shut down. Every attack knocks me into the air, leaving me susceptible to aerials, and worse yet, I can't even touch the opponent. Generally, I get nailed by a smash/aerial at 170%. I'm not making the most of the stock, and I put myself at an automatic disadvantage for leaving my opponent in rage mode. It's led to many painful comebacks.
Basically, it turns into an endurance test that stalls out the clock while human error slowly catches up to me. .-.
This isn't an issue with off-stage recovery, nor surviving. Right now I resort to PK Thunder camping and dash attacks + maybe a follow-up, but it gets pretty predictable pretty fast and I'll just be punished; I don't want to risk the stock.
I also know it's a specific issue I have with Ness. Compare with my Shulk, who has similar survivability... But can easily tack on a good chunk of damage to start me off.
(First thread creation, btw. Am I cool now? .-.)