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SSSeditor help

Signdog

Smash Rookie
Joined
Feb 16, 2015
Messages
20
Location
USA Ohio
i need to redo the first SSS page for 3.6 and when using the SSSeditor program included in the brawlmanger package i get a glitch when attempting to remove stages from the first page so that there are only 12 the glitch looks like this and i have no idea how to fix it

http://gyazo.com/66f63952bd71e8e3af206140f8e37045

please help, thank you!
 

libertyernie

Smash Ace
Joined
Oct 5, 2009
Messages
929
Location
Eau Claire, WI
That's because the icon layouts in sc_selamp for a number of icons under 21 don't look very good. They're stores in the animation MenSelmapPos_TopN__0, so you'd have to edit that.
If/when I make a stage expansion template for 3.6 I'll keep that in mind.
 

Signdog

Smash Rookie
Joined
Feb 16, 2015
Messages
20
Location
USA Ohio
were can i find MenSelmapPos_TopN__0 @ libertyernie libertyernie

EDIT: i think i found it in
sc_selmap.pac/msicdata[80]/ 3dmodels(NW4R)/menselmappos/bones.menselmappos_topn

but what do i do from here?

EDIT2: or i found it in
sc_selmap.pac/MiscData[80]/AnmChr(NW4R)/MenSelmapPos_TopN__0

im just really lost, is there anything i can do to fix this currently

______________________________________________________________________________________________________________

i gave up on the SSSeditor because i thought it was the cause of the problem because in 3.5 i was able to hex code page 1 to have 11 stages, now i hex coded to have 11 stages and still got the same issue so im assuming theirs nothing i can do to get 12 stages on the front page in a neat format with out the devs fixing something on there end. if im wrong please correct me and help me solve this problem
 
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