<em>By Misto</em>
As expected Sakurai is is following up on the HUGE announcement about the new third party character Sonic the Hedgehog. His new moves really emphasize Sakurai’s opinion about the game play of Sonic’s games.
<strong>Side Special Move: Spin Dash</strong>
<img src="/blog/wp-content/uploads/2007/10/sonic_071011a-l.jpg" alt="Sonic has a ball!" />
This move can be charged, which in turn will increase your spin. Along with this wonderful move, it is also to jump while in the midst of your Spin Dash to perform a combo.
<img src="/blog/wp-content/uploads/2007/10/sonic_071011b-l.jpg" alt="Mario gets hit repetatedly by Sonic's ball." />
Definitely lends some insight into other characters, can they too combo the way Sonic can? This might also helps us understand Sakurai’s use for beginning aerial combat.
<img src="/blog/wp-content/uploads/2007/10/sonic_071011c-l.jpg" alt="Sonic joins in the game of Mario Says" />
His move allows him to easily bounce back on stage. Can we say Sonic the Edgehog anyone?
<img src="/blog/wp-content/uploads/2007/10/sonic_071011d-l.jpg" alt="Sonic gives up" />
<strong>Down Special Move: Spin Charge</strong>
By holding the Control Stick down and tapping the special-move button, you charge up your spin and do a Spin Dash. This definitely brings back nostalgia.
<img src="/blog/wp-content/uploads/2007/10/sonic_071011e-l.jpg" alt="Mash mash mash mash mash mash mash mash mash mash mash mash mash mash and spiiiiiiiiiiiiiiiin" />
<strong>Up Special Move: Spring Jump</strong>
And his up special move is the Spring Jump. That spring launches you way up in the air.
(MicEdit: I called it!)
<img src="/blog/wp-content/uploads/2007/10/sonic_071011f-l.jpg" alt="Sonic decides to get high" />
Of course, if you do this on the ground, the spring will get left behind for others to jump on.
<img src="/blog/wp-content/uploads/2007/10/sonic_071011g-l.jpg" alt="Mario springs into action to stop him." />
As expected Sakurai is is following up on the HUGE announcement about the new third party character Sonic the Hedgehog. His new moves really emphasize Sakurai’s opinion about the game play of Sonic’s games.
<strong>Side Special Move: Spin Dash</strong>
<img src="/blog/wp-content/uploads/2007/10/sonic_071011a-l.jpg" alt="Sonic has a ball!" />
This move can be charged, which in turn will increase your spin. Along with this wonderful move, it is also to jump while in the midst of your Spin Dash to perform a combo.
<img src="/blog/wp-content/uploads/2007/10/sonic_071011b-l.jpg" alt="Mario gets hit repetatedly by Sonic's ball." />
Definitely lends some insight into other characters, can they too combo the way Sonic can? This might also helps us understand Sakurai’s use for beginning aerial combat.
<img src="/blog/wp-content/uploads/2007/10/sonic_071011c-l.jpg" alt="Sonic joins in the game of Mario Says" />
His move allows him to easily bounce back on stage. Can we say Sonic the Edgehog anyone?
<img src="/blog/wp-content/uploads/2007/10/sonic_071011d-l.jpg" alt="Sonic gives up" />
<strong>Down Special Move: Spin Charge</strong>
By holding the Control Stick down and tapping the special-move button, you charge up your spin and do a Spin Dash. This definitely brings back nostalgia.
<img src="/blog/wp-content/uploads/2007/10/sonic_071011e-l.jpg" alt="Mash mash mash mash mash mash mash mash mash mash mash mash mash mash and spiiiiiiiiiiiiiiiin" />
<strong>Up Special Move: Spring Jump</strong>
And his up special move is the Spring Jump. That spring launches you way up in the air.
(MicEdit: I called it!)
<img src="/blog/wp-content/uploads/2007/10/sonic_071011f-l.jpg" alt="Sonic decides to get high" />
Of course, if you do this on the ground, the spring will get left behind for others to jump on.
<img src="/blog/wp-content/uploads/2007/10/sonic_071011g-l.jpg" alt="Mario springs into action to stop him." />