Brawl ruleset
3 stocks
8 minute time limit
Best 2 of 3. finals matches (losers/winners/grand) being best 3 of 5
Double Elimination
50 Ledge grab rule
Mk is banned
* Resolving Ties: If percents are the same or both players die simultaneously, there will be a 1 stock, 3 minute, same characters, same stage rematch.
* Any suicide moves that end the match by a tie will follow with a 1 stock, 3 minute, same character, same stage rematch. Otherwise the winner of the match is the one who appears on the screen.
* You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
* Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while using an infinite to run out the timer rather than to score a KO is. As such, any infinite chain-grabs, locks, etc. cannot exceed 300%.
* Any action which prevents the game from continuing (i.e. by causing the game to crash or causing all characters to freeze indefinitely) is banned. If the Tournament Organizer or a judge can conclusively determine the player responsible for the failure, that player loses the interrupted game. Players are expected to know their characters and prevent this from happening.
* Some interactions (for example, a throw with a wind attack) can cause one character to become frozen until being hit. If this happens, the free character is expected to capitalize on this in a timely manner; a failure to do so is stalling.
* Pause Rule: Each game should have pause off. If not and somebody pauses during the game, the one who did it lose the game even if its accidently. The game can be still played if both opponents agree.
Neutral Stages: Each player can strike a stages until one stage is left. That stage is then played.
Neutral:
* Final Destination
* Battlefield
* Yoshi's Story
* Smashville
* Lylat
* Pokemon Stadium 1
* Castle Siege
Stages for Counter pick:
* Frigate Orpheon
* Rainbow Cruise
* Brinstar
* Pokémon Stadium 2
* Delfino Plaza
* Halberd
Banned Stages:
*Everything Else
Mages Dq Rules :
2 Minutes Late: Warning/Loss of first stock
4 Minutes Late: Loss of first match of set
6 Minutes Late: Loss of set
Stage Banning: Each player / team may select up to 1 stage that will be banned from the tournament set from the neutral/or counter pick group
Counter pick Rule: The loser of the match first chooses the stage that the next match of the set will be played on. The opponent, then, makes the choice of changing character or not. than the loser of the match selects his/her character.
If the loser of the match chooses to select the stage at random. The opponent CANNOT change character. The loser of the match than makes the choice of changing character or not.
• Excessive stalling tactics are banned.
• Controller Mods are banned
Violation of any rule is punishable by non-refunded disqualification.