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Social Smash 4 Social Topic 2.0

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Jedisupersonic

Eight Leaves One Kame Style
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Eh, I've been doing fine.
Good!

Just watching people mention their Top Ten Hated Characters for Sonic and Mario, which unsurprisingly had Birdo and Big the Cat. :troll:
Big had some funny moments in Dark Brotherhood but other then that.. Haha

I just remembered about how I was having porkchops for lunch tomorrow.
That was completely unintentional.
Your stomach was just typing for you. I understand xD

I'm pretty alright. Life at the moment has diminished to waiting until Monday. :estatic:
I have to go back to Job Corps on monday. So its an exciting and sad day for me
 

TitanTeaTime

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Big had some funny moments in Dark Brotherhood but other then that.. Haha
That's the thing with bad games, they usually for some reason redeem an otherwise unliked character. For example, Shadow in 0666 or Slippy in Stairfax Temperatures.
They also have some fans for some reason. I actually liked Dark Brotherhood for instance :x
 

Jedisupersonic

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That's the thing with bad games, they usually for some reason redeem an otherwise unliked character. For example, Shadow in 0666 or Slippy in Stairfax Temperatures.
They also have some fans for some reason. I actually liked Dark Brotherhood for instance :x
The writing of Dark Brotherhood was really good, sadly the music was lackluster (especially for a Sonic title) and it was too basic.

I'd like to see another attempt, I did genuinely like some of the Dark Brotherhoods ideas
 

Yomi's Biggest Fan

See You Next Year, Baby
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That's the thing with bad games, they usually for some reason redeem an otherwise unliked character. For example, Shadow in 0666 or Slippy in Stairfax Temperatures.
They also have some fans for some reason. I actually liked Dark Brotherhood for instance :x
Slippy sounded like garbage in Star Fox Adventure, like that one gingerbread man in Shrek. I just could take himserious at all whenever I heard him talk.

Then there's Peppy's "Oh **** Fox, I almost forgot!".
 

Networker1

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I've heard talk of a 3rd party centered direct this weekend. Does anyone have a link to the announcement? Or a time?

Edit: I need to use the Googles more, already happened and it was all 3ds stuff.
 
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Knight Dude

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I'd really like to see a third Marvel Ultimate Alliance game. The only really disappointing thing about the 2nd one is that was an adaptation of the Civil War story. If they ever do another game like that, I hope they'll make another original story.
 

Jedisupersonic

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So to get back to some smash related chat, what are some customization hopes you guys have for characters?
 

TitanTeaTime

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So to get back to some smash related chat, what are some customization hopes you guys have for characters?
Different types of Rush. I mean, the rush coil is nice but what about rush jet? Or the jet adaptor?
Then there's all those other abilities, I'd be shocked if Mega Man didn't get many customization options.
 

Jedisupersonic

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Different types of Rush. I mean, the rush coil is nice but what about rush jet? Or the jet adaptor?
Then there's all those other abilities, I'd be shocked if Mega Man didn't get many customization options.
I'm thinking his B moves will have variable robot master abilities similar to the base ones.

Shadow Blades etc
 

Pyra

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I just had a thought.

I kind of want Toad to be confirmed so that people start making photoshops of Peach using Alfonzo as a shield.
 

Dr. James Rustles

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So to get back to some smash related chat, what are some customization hopes you guys have for characters?
I have some ideas that aren't related to special swaps. A couple of things taken from my old thread:

Kirby -
  • Buddy: If Kirby is holding a copied ability while taunting, he will produce an AI-controlled buddy that will fight with you. The buddy is a clone of the enemy and has 35% stamina.
Link -
  • Ice arrows: Do not flinch, but hit characters have reduced running speed and jump height and also an increased falling speed. Fully charged arrows freeze a character solid in place (lethal off-stage snipe.)

Samus -
  • Speed Booster: Samus gains acceleration while running. Initiating a shinespark is possible. The shinespark has a short wind-up and deals 20% damage to Samus when colliding with characters or surfaces. Impacted characters receive large damage and knockback and shields are broken instantly. It's possible to cancel out of the shinespark midair by activating her down-special.
  • Missile Barrage: Samus' side-special can be charged to store up to 5 homing missiles that can be fired in quick succession.
  • Wave Beam: Samus' neutral special fires an electrical shot that randomly pulses through enemies hit over a duration based on how long the shot was charged. Shots can pass through enemies and have no knockback. Each pulse causes affected the character to flinch and take additional damage and can interrupt moves mid-execution. A fully charged blast will prevent affected characters from using their up-special for the duration of the pulses.
 
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