dawall250
Smash Journeyman
- Joined
- Feb 11, 2007
- Messages
- 215
one of the best places to rack up insane amounts of damage on marth is when he's on the ledge. fsmashing the ledge covers almost every option marth can do except drop to dj to counter (though i have never seen this used very effectively), or full hop. if he tries to drop to dj to fair/nair after an fsmash you can shieldgrab relatively easily. if he gets up and shields, the fsmash will push him back onto the ledge. if he rolls after a fsmash he will end up in front of you. his ledge attacks are nowhere near close enough to you. if you can predict the jump you can easily get a bair or fair to get him back offstage.