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- Jun 27, 2013
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Lol thanks .congratulations in receiving my first ever 'liked' post on smashboards
So I was testing stuff in hitbox mode and found out there are multiple options.
The purple one is weird.
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Lol thanks .congratulations in receiving my first ever 'liked' post on smashboards
It didn't for me. I tested with both Glide and Jabo video pluginsMadao said:let me know if the hitbox code reduces your cpu usage in a 4 player match
The gameshark code would be difficult to make because the hitbox variable is like the other character variables, so the addresses depend on the stage and mode. What I can do is try and trace the hitbox data some more and make a code to make every player automatically do option 3 which is the purple thing.That purple one seems really interesting, maybe it shows max range in certain direction? Stronger part of the hitbox? I don't know, I feel like it should make sense in some way. It's pretty too :3
Is there a gameshark code for it?
I wanna battle in hitbox mode, but I'm not sure I can get Glide to work online. It usually switches to Jabo. I like Glide better because I can see better with the opaque display.
It didn't for me. I tested with both Glide and Jabo video plugins
I have a couple of questions.
1. While in hitbox mode projectiles are displayed normally. Is it just me?
2. Hurtbox colors. So I have 4 spaces to put in numbers and letters to change the hurtbox color. Isn't there a list of colors relating to 4 digits, like this one for 6 digits?
Projectile Hitbox
81167578 0000
8116757A 0000
Purple Hurtbox
810F2FD0 0000
810F2FD2 0000
Red Projectile (requires Projectile hitbox code to be on)
81166F34 0000
81166F36 0000
I and everyone I play with use PJ64k.Edit: what emulator you use for online? I'm wondering if I should bother testing anything on PJ64k. Also that color hex link worked! I made a nice looking turquoise blue using 1FE4E8FF. Now the only thing idk about the color is what the 4th byte does.
Hm that diamond **** was posted by malva like 2 years ago -- so it's just some static diamond, huh.Lol thanks .
So I was testing stuff in hitbox mode and found out there are multiple options.
The purple one is weird.
i don't think they autocancel on the platforms supersteve?
Well now I look stupidno auto cancels, ANNEX
just makes Zcancel'd moves simpler to follow up with some other movement or attack
its better for things like linking a nair near the edge of the map to fair for a killAlso with DK you can run off a ledge, do a fair, and just barely make it back with a b-reversal+upb Seems really useful against characters that recover from below like falcon, kirby, mario+luigi
Maybe the desciption you're looking for is DK short hop on DL platform eliminates landing lagWell now I look stupid
After messing aroudn with it it only seems to work with uairs that you do immediately as you jump, which is the only thing I was using it for.
With every other aerial and timing it doesn't work
it sort of makes senseso it's only the top set of squares, really, that allow you to enter the barrel? that's awful
it sort of makes sense
that's where the hole is
I've never played Donkey Kong Country
you mean like fox lasersI think we'd all fear the Mario fireballs of this speed and firing rate.
this is real coolIt just requires you to freeze 2 values if you use cheat engine, or 2 gameshark codes. These type of codes only work if you turn it on before loading the stage or save state.
Here's the gameshark code
810F2786 ????
810F279E ????
These are the default colors, D0D000FF = Yellow, 00D000FF = Green, 0000D0FF = Blue, 00000000 = Black
You can use any numbers you want, but it takes a while to find the colors you want. It's just a hassle to test colors since you have to leave the match and come back or reload savestate to see the changes. Someone should make a gameshark thread. I guess nemu would be ideal for testing since debugging will update the game code.
I might as well throw in the player icon always shows code.
810E7284 0000
810E7286 0000
8013E237 0001
Also guys, let me know if the hitbox code reduces your cpu usage in a 4 player match. I'm wondering if it's just my computer / video plugin or if it actually does work universally. Should I use a custom colors for frame display recording or just stick with default lol?
Video please, bro. This would be the only example of a first jump from the air ever seen.As Kirby yes you survive with all jumps.
This. I don't have a video, it happened in friendlies. So I guess technically, Kirby doesn't get ALL of his jumps back...but he still gets like 5/6 or however many jumps he has, and can still recover to the edge.Pretty sure he meant all his second jumps as you normally would after getting grabbed.
https://www.youtube.com/watch?v=pC4ZOxpu2rs&t=3m15ssitting down reduces ur life expectancy