Amiiborg would be Amiibo+Player doubles. Player+Amiibo vs other Player+Amiibo.
MOBA style would be Player + 2 to 3 CPUs vs Player + 2 to 3 CPUs. Potentially could use the Handicap system to make them more like fodder ("creeps").
These two are cool because they are unique to Smash4.
Any other cool ideas out there?
MOBA style would be Player + 2 to 3 CPUs vs Player + 2 to 3 CPUs. Potentially could use the Handicap system to make them more like fodder ("creeps").
These two are cool because they are unique to Smash4.
Any other cool ideas out there?