Exactly what it sounds like! We're a new Smash TO group that's looking to expand and serve the NorCal Smash community. Our team consists of several active members of the community with TO experience, so you can be sure that we'll be providing the best Smash tournament experience possible.
Facebook announcement: https://www.facebook.com/groups/700200659991734/permalink/847587191919746/
Facebook event page: https://www.facebook.com/events/356108711212156/
EVENTS:
Project M Singles: $5 entry
Project M Doubles: $5 entry per person (2 players per team)
Brawl Singles: $5 entry
Brawl Doubles: $5 entry per person (2 players per team)
Project M Regional Crew Battles: NORTH (Sac + Bay) vs SOUTH (Central + SoCal)
PAYOUTS (based off of projected entrants and subject to slight tweaks):
Project M Singles: Top 5: 40/25/15/10/5/5
Project M Doubles: Top 4: 45/30/15/10
Brawl Singles: Top 4: 45/30/15/10
Brawl Doubles: Top 2: 65/35
SCHEDULE:
10:00 AM – Venue opens
11:30 PM – ALL sign-ups close
12:00 PM – Project M + Brawl DOUBLES starts
3:00 PM – Project M Crew Battles start
4:00 PM – Project M + Brawl SINGLES starts
11:00 PM – Venue closes
VENUE FEE / DISCOUNTS:
Venue fee: $10
Bring one TV/Wii that we can use: $2 off
Bring two or more items that we can use: $5 off
RULES:
All matches for top4 are best of 5 (winners finals, losers finals, grand finals, losers semifinals), all other matches are best of 3.
[collapse=Brawl]General Rules:
Facebook announcement: https://www.facebook.com/groups/700200659991734/permalink/847587191919746/
Facebook event page: https://www.facebook.com/events/356108711212156/
EVENTS:
Project M Singles: $5 entry
Project M Doubles: $5 entry per person (2 players per team)
Brawl Singles: $5 entry
Brawl Doubles: $5 entry per person (2 players per team)
Project M Regional Crew Battles: NORTH (Sac + Bay) vs SOUTH (Central + SoCal)
PAYOUTS (based off of projected entrants and subject to slight tweaks):
Project M Singles: Top 5: 40/25/15/10/5/5
Project M Doubles: Top 4: 45/30/15/10
Brawl Singles: Top 4: 45/30/15/10
Brawl Doubles: Top 2: 65/35
SCHEDULE:
10:00 AM – Venue opens
11:30 PM – ALL sign-ups close
12:00 PM – Project M + Brawl DOUBLES starts
3:00 PM – Project M Crew Battles start
4:00 PM – Project M + Brawl SINGLES starts
11:00 PM – Venue closes
VENUE FEE / DISCOUNTS:
Venue fee: $10
Bring one TV/Wii that we can use: $2 off
Bring two or more items that we can use: $5 off
RULES:
All matches for top4 are best of 5 (winners finals, losers finals, grand finals, losers semifinals), all other matches are best of 3.
[collapse=Brawl]General Rules:
- 3-stocks, 8-minute timer.
- Items set to "off" and "none", team attack set to "on".
- All characters are legal in Singles, double MK is banned in doubles.
- Ledge Grab Limit set to 35 for all characters : In the event of a time-out, if the victor has 35 or more ledge grabs, they forfeit the game. In teams, if one or more players on each team pass the LGL, it is ignored.
- In the event of a time-out, winner is determined by LGL, then stocks remaining, then %. In the event of a % tie or sudden death, a 1-stock 3-minute rematch with a LGL of 15 will be played on the same stage.
- Life-stealing is allowed in doubles.
- Doubles Color Rule: If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.
- The act of stalling is banned! - Stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinite's, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you.
- Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
- Starters: Smashville, Battlefield, Final Destination, Yoshi's Island Brawl, Lylat Cruise
- Counterpicks: Castle Siege, Battleship Halberd, Pokemon Stadium 1
- DSR: A player may not counterpick the stage that they last won on in the set.
- Gentleman's clause: If both you and your opponent agree to do so, you may play on a stage that is banned for the event.
- First stage is determined by each player alternately banning stages from the starter list. Higher seed bans second.
- Winner of the game bans a stage, then loser selects a stage for the next game.
- Winner selects character, then loser selects character. The next game is played.
- Steps 2 and 3 are repeated until the set is complete.[/collapse]
- 4-stocks, 8-minute timer.
- Items set to "off" and "none", team attack set to "on".
- All characters are legal.
- In the event of a time-out, winner is determined by stocks remaining, then %. In the event of a % tie or sudden death, a 1-stock 3-minute rematch with a LGL of 15 will be played on the same stage.
- Life-stealing is allowed in doubles.
- Doubles Color Rule: If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.
- The act of stalling is banned! - Stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinite's, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you.
- Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
- We will be using TK's Map Pack for this event.
- Starters: Green Hill Zone, Pokemon Stadium 2, Smashville, Battlefield, Dreamland.
- Counterpicks: Yoshi's Island Brawl, WarioWare, Final Destination, Norfair, Yoshi's Island Melee
- DSR: A player may not counterpick the stage that they last won on in the set.
- Gentleman's clause: If both you and your opponent agree to do so, you may play on a stage that is banned for the event.
- First stage is determined by each player alternately banning stages from the starter list. Higher seed bans second.
- Winner of the game bans a stage, then loser selects a stage for the next game.
- Winner selects character, then loser selects character. The next game is played.
- Steps 2 and 3 are repeated until the set is complete.[/collapse]
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