ChemicalExperiment
Smash Cadet
- Joined
- Sep 1, 2014
- Messages
- 40
- NNID
- Scienceboy0
Here I have composed a strategy for Villager based on observing the streams of many pro players. Please note that I do not own the game, and none of this has been tested by myself.
A Focus on Defense: Villager seems to be a character that revolves around camping. He should be based near the edge with his tree, ready to chop it down at any moment. Any ranged attacks against could easily be caught with Pocket, then sent back to punish the opponent. If you don't want to pocket the projectile for any reason, the tree is always there as defense. The Lloid rocket can provide defense from players trying to approach from jumping over or through the tree to attack with ariels.
Luring the Enemy: Villager's various ranged attacks (fair, bair, and Lloid rocket) can be used to provoke the opponent. With this constant teasing, your opponent will have no choice than to attack you head on. However, your defense leaves only one way for the opposing player to go, straight at you, through the tree. You have a vast array of choices there, with his jab, smashes, and grabs. Once your opponent is off the stage, more ranged attacks and the bowling ball forward smash are easy ways of KOing the opponent.
Weaknesses and Precautions: Some downsides of this strategy are that the base requires time to build up, leaving Villager a bit more vulnerable than most characters in the beginning of the match. Jabs, up and down airs, and tilts should create enough time for the tree to be set up. The tree also disappears over time, meaning it must be set up again. Keeping your opponent at distance during this time is crucial, as they are guaranteed to attack. Make sure you are not knocked away from your tree when your opponent attacks. The tree is your lifeline and should be knocked down in situations where your defense has been broken and you aren't in a position to attack. And just in case all this fails and you're sent off the stange, you've got one of the best recoveries in the game.
So, what do you think? I haven't had much experience with smash on a high level, but I decided to create this anyway, as I was noticing this trend a lot in Villager matches.
A Focus on Defense: Villager seems to be a character that revolves around camping. He should be based near the edge with his tree, ready to chop it down at any moment. Any ranged attacks against could easily be caught with Pocket, then sent back to punish the opponent. If you don't want to pocket the projectile for any reason, the tree is always there as defense. The Lloid rocket can provide defense from players trying to approach from jumping over or through the tree to attack with ariels.
Luring the Enemy: Villager's various ranged attacks (fair, bair, and Lloid rocket) can be used to provoke the opponent. With this constant teasing, your opponent will have no choice than to attack you head on. However, your defense leaves only one way for the opposing player to go, straight at you, through the tree. You have a vast array of choices there, with his jab, smashes, and grabs. Once your opponent is off the stage, more ranged attacks and the bowling ball forward smash are easy ways of KOing the opponent.
Weaknesses and Precautions: Some downsides of this strategy are that the base requires time to build up, leaving Villager a bit more vulnerable than most characters in the beginning of the match. Jabs, up and down airs, and tilts should create enough time for the tree to be set up. The tree also disappears over time, meaning it must be set up again. Keeping your opponent at distance during this time is crucial, as they are guaranteed to attack. Make sure you are not knocked away from your tree when your opponent attacks. The tree is your lifeline and should be knocked down in situations where your defense has been broken and you aren't in a position to attack. And just in case all this fails and you're sent off the stange, you've got one of the best recoveries in the game.
So, what do you think? I haven't had much experience with smash on a high level, but I decided to create this anyway, as I was noticing this trend a lot in Villager matches.