The problem with rolls is that thier BEST case scenario is that you don't get hit. There's no explicit benefit to rolling unless your roll is so fast (or for ganon, that your ordinary travel speed is so slow) that it's actually faster than other methods of going where you go. Even then, it's a commitment to being at a particular place and time, which is questionable. For everyone else, running, jumping, or even walking are almost strictly better, and leaves you with more defensive options in case your opponent is decides to do stuff rather than just watch you.
Of course, high lag WiFi is another story.