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Remove WarioMan from Project M 3.6

CopynPasteKevin

Smash Cadet
Joined
Dec 22, 2014
Messages
63
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CopynPaste
My "friend" constantly uses Warioman whenever we play PM and it's gotten to the point where it has become annoying, regardless of victory.
Is there any code that can prevent you from picking him? Or at least replaces his OP attacks with something else?
 
Last edited:

devnew

Smash Apprentice
Joined
Dec 2, 2014
Messages
161
Location
The Corner
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DevNew
My "friend" constantly uses Warioman whenever we play PM and it's gotten to the point where it has become annoying, regardless of victory.
Is there any code that can prevent you from picking him? Or at least replaces his OP attacks with something else?
Your "Friend" seems like a donkey. I would just stop playing with him or tell him how it is. What you could do is learn how to make a psa for warioman and replace all his attacks with super weak ones.(IDK how to do this)
 

Narpas_sword

Moderator
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Dec 11, 2013
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3,859
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Wellington, New Zealand
Being passive agressive and removing him is going to ruin friendship more than just talking to the guy and asking if you could play some not Final smash games.
 

CopynPasteKevin

Smash Cadet
Joined
Dec 22, 2014
Messages
63
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CopynPaste
I understand that.

Asking him to not do that is something words make possible.
Some closer buddies of mine and I have discussed with him about Warioman, and even threatened to tag team him in Free-for-Alls if he happens to select Warioman.
I hate Warioman. I hate fighting him and I hate playing as him. I know that's supposed to be the point of the character, but this is ridiculously cancerous. I want him out of PM.
Point is, I'm just asking if there's a proper way to remove Warioman without making the game freeze when you select a stage (by deleting his fit.pac, although that seems to be the better alternative).
 
Last edited:

Wigls

Smash Rookie
Joined
Dec 20, 2013
Messages
22
Location
Seattle
Warioman is Wario's final smash, it's OP as **** for a reason. Not that you don't already know that. But it's not supposed to be a character you play besides in joke matches, nobody's supposed to be playing him all the time. Just tell him it's not fun to play against.
 

Zeiza

Smash Cadet
Joined
Jul 28, 2015
Messages
25
Location
Washington Sate
My "friend" constantly uses Warioman whenever we play PM and it's gotten to the point where it has become annoying, regardless of victory.
Is there any code that can prevent you from picking him? Or at least replaces his OP attacks with something else?
You could remove the ability to load all three alternate fighters by removing the following code from the GCT, but I don't know how to restrict it to just Warioman.
Code:
* C26847BC 00000003
* 2C030010 41820010
* 2C03000C 41820008
* 2C030015 00000000
* C268482C 00000005
* 2C1D0010 4082000C
* 3BA00037 48000018
* 2C1D0015 4182000C
* 3BA00038 48000008
* 3BA00036 00000000
* C2685BE4 00000007
* 2C050036 4182001C
* 2C050037 4182001C
* 2C050038 40820018
* 38A0000C 48000010
* 38A00015 48000008
* 38A00010 90A1003C
* 60000000 00000000
I made one that already has this removed, although I could only test it in Dolphin and not on an actual Wii. It is based on the 3.6 GCT and has no other changes.
 

CopynPasteKevin

Smash Cadet
Joined
Dec 22, 2014
Messages
63
NNID
CopynPaste
You could remove the ability to load all three alternate fighters by removing the following code from the GCT, but I don't know how to restrict it to just Warioman.
Code:
* C26847BC 00000003
* 2C030010 41820010
* 2C03000C 41820008
* 2C030015 00000000
* C268482C 00000005
* 2C1D0010 4082000C
* 3BA00037 48000018
* 2C1D0015 4182000C
* 3BA00038 48000008
* 3BA00036 00000000
* C2685BE4 00000007
* 2C050036 4182001C
* 2C050037 4182001C
* 2C050038 40820018
* 38A0000C 48000010
* 38A00015 48000008
* 38A00010 90A1003C
* 60000000 00000000
I made one that already has this removed, although I could only test it in Dolphin and not on an actual Wii. It is based on the 3.6 GCT and has no other changes.
I'm assuming the three alternate characters are Warioman, Giga Bowser, and SoPo?
I'll try it out later since I have a regular Wii (+don't have a program that can fix the RSBE01 file).
Thank You.
 
Last edited:

Frozn~

Smash Apprentice
Joined
Sep 20, 2014
Messages
112
I don't know if it works, but you could try replacing warioman's FitWarioMan.pac with wario's FitWario.pac (make sure to rename it). Then he might have Wario's damage and knockback?
 

CopynPasteKevin

Smash Cadet
Joined
Dec 22, 2014
Messages
63
NNID
CopynPaste
I don't know if it works, but you could try replacing warioman's FitWarioMan.pac with wario's FitWario.pac (make sure to rename it). Then he might have Wario's damage and knockback?
I tried that already and it froze the game when you select WarioMan lol
 

CopynPasteKevin

Smash Cadet
Joined
Dec 22, 2014
Messages
63
NNID
CopynPaste
You could remove the ability to load all three alternate fighters by removing the following code from the GCT, but I don't know how to restrict it to just Warioman.
Code:
* C26847BC 00000003
* 2C030010 41820010
* 2C03000C 41820008
* 2C030015 00000000
* C268482C 00000005
* 2C1D0010 4082000C
* 3BA00037 48000018
* 2C1D0015 4182000C
* 3BA00038 48000008
* 3BA00036 00000000
* C2685BE4 00000007
* 2C050036 4182001C
* 2C050037 4182001C
* 2C050038 40820018
* 38A0000C 48000010
* 38A00015 48000008
* 38A00010 90A1003C
* 60000000 00000000
I made one that already has this removed, although I could only test it in Dolphin and not on an actual Wii. It is based on the 3.6 GCT and has no other changes.
So far so good, no freezes at all. When you hold down the shield and start the battle they all turn to their normal characters.
I like it *thumbs up*, though I do miss Giga Bowser and So-Po (GB at least makes up size for power, and easy to combo).
 
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