JUGGERNAUT043
Smash Apprentice
LETS HEAR SOME THOUGHTS
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As Ganondorf, I completely destroy a friend of mine when he uses Ivysaur. The match will usually end in just a few minutes and I'll have only been KOd once, if at all. Neither he, nor myself are great at the game though, but I definitely agree with your opinion on the Ivysaur MU.I think we beat Ivysaur pretty bad.
I pretty much have the same opinions as Shiny Mewtwo, Projectile Heavy characters give me a lot of trouble when I play Ganon. Compact platform stages give me a movement speed edge to help dodge those annoying attacks, still wont work too well against the slow projectile spammers tho because the actual projectile stays in play for a long time. they force me to have to get into a very awkward position to get around them which causes some very ugly issues.Most Melee High tier MUs are largely unchanged.
Falco is still a *****, Flame Choke makes it a bit better than Melee but it's still very hard, probably our hardest MU now that...
Sheik has lost her ability to get a guaranteed CG on us! Ganons rejoice! This MU is still bad, but not as bad as Melee Sheik or Falco lol
Fox is largely the same, maybe a bit easier cuz of flamechoke
I think we beat Jigglypuff slightly now, maybe 55-45
Marth. I personally hate this MU, but it's probably close to even
Falcon is mostly the same, Flame Choke makes it easier (lol I'm starting to sound like a broken record) but it's still definitely a losing MU
Peach. idk what to think about Peach, I've always liked this MU (and Puff too, I like floaty MUs) but it definitely isn't a winning MU
I don't have much of an opinion on the new characters, though I think we beat Ivysaur pretty bad.
tl;dr - Flame Choke makes Melee High Tier MUs easier, and Sheik is no longer unwinnable
For me, I feel as though going against Link can go either way.Link, Tink and Snake feels like hard match-ups because of all the projectiles. Ganon is just such a large target. The links can spam a lot of projectiles and Snake has insane stage control.
I think you just have to punish or fake out or something, because my brother plays as zelda and he spams way too muchIt seems as though Zelda doesn't have to do much to win against Ganon.
I have a really hard time spacing against foward air/tilt mashing. It seems to be longer/faster than Ganon's main approach tools.
Does anyone have any suggestions/tips on how to play this matchup?
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I think you just have to punish or fake out or something, because my brother plays as zelda and he spams way too much
Most Melee High tier MUs are largely unchanged.
Falco is still a *****, Flame Choke makes it a bit better than Melee but it's still very hard, probably our hardest MU now that...
Sheik has lost her ability to get a guaranteed CG on us! Ganons rejoice! This MU is still bad, but not as bad as Melee Sheik or Falco lol
Fox is largely the same, maybe a bit easier cuz of flamechoke
I think we beat Jigglypuff slightly now, maybe 55-45
Marth. I personally hate this MU, but it's probably close to even
Falcon is mostly the same, Flame Choke makes it easier (lol I'm starting to sound like a broken record) but it's still definitely a losing MU
Peach. idk what to think about Peach, I've always liked this MU (and Puff too, I like floaty MUs) but it definitely isn't a winning MU
I don't have much of an opinion on the new characters, though I think we beat Ivysaur pretty bad.
tl;dr - Flame Choke makes Melee High Tier MUs easier, and Sheik is no longer unwinnable
You're getting killed by Ness' back throw, I assume? Are you DI-ing it correctly? Someone more experienced can correct me if I'm wrong, but I think that against an attack like this you'll want to DI in the "north-east" direction if you're being thrown left, and DI in the NW direction when being thrown to the right. If you don't DI at all then you'll probably get killed by it around 110-120% depending on the stage, but in my experience you can often live until 140-150% if you do DI correctly.I need some help trying to deal with characters like ness with ganon cause every times i try this match up, i will usually get caught due to fair to grab which will usually send me to death.
Thanks for the replay and i see what you are going there but the throw i was usually talking about is the dthrow and that will usually end up as a frame trap when i'm at low to mid percentage but i do see where you are going and i will try your suggest so thanks.You're getting killed by Ness' back throw, I assume? Are you DI-ing it correctly? Someone more experienced can correct me if I'm wrong, but I think that against an attack like this you'll want to DI in the "north-east" direction if you're being thrown left, and DI in the NW direction when being thrown to the right. If you don't DI at all then you'll probably get killed by it around 110-120% depending on the stage, but in my experience you can often live until 140-150% if you do DI correctly.
To avoid getting grabbed in the first place jab is probably your best option (assuming you've been hit by the fair already). I'm not sure if fair -> grab is a frame trap situation, but if it isn't then jab will probably be the quickest and safest way to try and break the chain. Ness has a pretty short grab range so I doubt that the jab would get outranged by a grab.
I play this matchup fairly regularly so I can write some more if you want. The guy I play against isn't very technically advanced though - he's just learning to L-cancel and can't wavedash - so I don't know how useful my matchup experience would be.
I ****ING HATE NIKITA'S"The nikita is pretty bad. We should replace it guys."
-PMBR, long ago
"So, uh, guys, how about that nikita replacement? Guys?"
-Ganon, offstage
I ****ING HATE NIKITA'S
word on the street is snake got a new side b. now its a tranq gun with 3 rounds that puts grounded foes to sleep for a bit. if you wanna go up against a decent snake as ganon..."The nikita is pretty bad. We should replace it guys."
-PMBR, long ago
"So, uh, guys, how about that nikita replacement? Guys?"
-Ganon, offstage
Can you be more specific in what gives you trouble ?
Like what do you use to get in, which Lucas moves hit you the most or annoy you the most ?
Anyway, playing the punish game is one of the best ways to play Ganon, if you're tired of waiting for Lucas to make a mistake you can bait him into doing one. Change your spacing, vary your timings, approach like you're going to use one of your favorite moves but don't, etc.
A simple example of this would be repeating SHFFL Fairs but doing some while retreating and some by advancing, while not being obvious about which ones will connect if he doesn't move.