slimjim
Smash Apprentice
Awesome, so I can help with that in 2 weeks. Cool. I'm a frame data kind of guy.I have no means of accurately obtaining frame data at this time. However , I have a friend who has promised to record Robin's frame data withina few days of the actual launch.
***IMPORTANT NEW QUESTION*** How does move staling take into account the various forms of Thunder? For example, I hit my opponent with 10 thunders. Therefore, thunder is maximally stale. I now charge up and hit with Thoron. Is Thoron staled because it is technically the same move input-wise, or is it completely fresh because I haven't technically hit with Thoron in over 10 moves? Because if the lesser versions of Thoron stale it, that takes away a HUGE portion of it's knockback, making it far less useful as a kill option. However, if the various iterations DON'T stale each other...we have a character that has some shenanigans haha.
This could force us to completely change our playstyle if we choose to use Thoron as a kill move, because then we wouldn't be able to pressure with thunder, elthunder, and arcthunder for 10 hit-confirms prior. If we find that they DO in fact stale each other, my recommendation would be to forego Thoron as a kill move.
EDIT: I'm going to assume that bronze sword aerials stale themselves as well as their Levin sword equivalents (and vice versa). Please correct me if I'm wrong.
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