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Question on the Stages Project M comes with.

soanevalcke6

Smash Rookie
Joined
Mar 21, 2008
Messages
8
My friends and I love what we've played from Project M so far, but we don't play competetively (Project M is just a lot more fun than Vanilla Brawl). Is there any way to revert Stages like Norfair and PS2 back to their Vanilla Brawl selves, without changing any other stages? We're using Hackless method if that's important.

ALSO: Is there any way to make Castle Siege only use its First Phase (Instead of its First and Third?)
 

yogurtgun1245

Smash Apprentice
Joined
Dec 13, 2009
Messages
183
Location
Delaware
For the first part of your question just locate these files on your SD card:
st_norfair.rel STGNORFAIR.PAC (Norfair)
st_stadium.rel STGSTADIUM.PAC (Pokemon Stadium 2)
Deleting them will result in them reverting to their brawl incarnations.

As for a static Castle Siege you'd need to either find one or make one. And then replace STGEMBLEM.PAC.
 

soanevalcke6

Smash Rookie
Joined
Mar 21, 2008
Messages
8
Okay, and Any stage for STGEMBLEM one phase should work with Project M right? (If it would work in Vanilla Brawl it should work with Project M right?)
 

yogurtgun1245

Smash Apprentice
Joined
Dec 13, 2009
Messages
183
Location
Delaware
Yeah, they should work. The cameras might seem a bit off from being Brawl's cameras, but other than that it'll function just like any other stage.
 

Mithost

Smash Ace
Joined
Apr 22, 2011
Messages
690
Location
Locked in a safe floating in the Atlantic Ocean.
Yogurt is 100% right here. This works for pretty much everything in project M, from character textures to music to CSS stuff. The only thing that you can't delete is RSBE01.gct, the actual gecko code file. It's to note that some functionality might be lost if you delete a character's motion files or you use a vBrawl stage online (wifi-codeset only), or use a menu that isn't made for Project M 2.5.

(Just posting this just incase someone else stumbles apon this thread at a later date)
 
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