Alus
Smash Champion
I ask for patience, going through some trouble now.
Need to catch up.
Need to catch up.
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Theres a whole thread on this mate.What color of Lucario is most used? I want to try to and pick the least used color so I can try to be different plox.
sooooo true, even the serious posts have been cut dramatically in count.Theres a whole thread on this mate.
http://www.smashboards.com/showthread.php?t=192884
Oh and OP, the Lucario Boards like stopped spamming.
So we need our spam back. So I hope this actually brings back the spam, cause all the other cario threads took a HUGE drop in people.
-t2
What should we do about it?sooooo true, even the serious posts have been cut dramatically in count.
start spamming while improving the metagameWhat should we do about it?
It depends on the character your facing. I like approaching with Fair, but not against Marth. I also like shield followed by the jab combo. Against Marth, I've found being a little campy is best. Also, punish a wiffed smash into a predictable but often effective roll-dodge, followed by grab or basic a combo can work.Can anyone answer my question?
And heck, half of us main Lucario specifically for the community. Kill the mood, kill the community.
And heck, half of us main Lucario specifically for the community. Kill the mood, kill the community.
And heck, half of us main Lucario specifically for the community. Kill the mood, kill the community.
And heck, half of us main Lucario specifically for the community. Kill the mood, kill the community.
And heck, half of us main Lucario specifically for the community. Kill the mood, kill the community.
And heck, half of us main Lucario specifically for the community. Kill the mood, kill the community.
Reiterated for truth because this is stupid.And heck, half of us main Lucario specifically for the community. Kill the mood, kill the community.
This thread was much older. So it stayed open.Lol? So I make this thread and it gets closed, but he makes this thread and it stays open? Thats kind of funny. Hell if it works, it works. But I think its kind of dumb they turn down my idea and keep this thread up because we both had the same exact IDEA... Not hating. If it stays up then I'm glad with it. We need one, Doesn't matter who makes it.
I know that D-air comes out on frame four. I don't know much else, but there is a frame-rate thread. Try the stickies, one of them is useful Lucario links. I'm pretty sure D-air is the fastest, but I need to double-check myself.Which is Lucario's fastest aerial (for DI purposes) is it fair dair or nair?
Also, D-tilt is actually pretty good. It's kinda hard to explain, but I've found uses for it in my playstyle. Just like a quick attack to do in place of a jab maybe. Or propping them up for a fair-nair.
No, I mean the effect where if you use dair twice, the second time will cancel momentum since you got your full DI back from the first. I'm wondering if this could have the potential to be more effective than fastfalling depending on the hitstun. I'm also wondering if sometimes dair will take 3 tries to cancel momentum and will be therefore inferior.In the topic I read it said that dair from start to finish is 28 frames and fair 29, so dair is 1 frame better for that purpose, though in practice it won't make a difference. dair won't cancel out vertical momentum from a hit, either. Using an attack doesn't let you cancel any momentum, but it lets you use your full DI after the attack completes.
Then it's obviously not a combo. A lot of people will naturally hold shield as soon as they see themselves getting hit by the jab combo. And then you grab them.... and they feel ******** as they get chaingrabbed across the stage.Is the a>a>force palm grab a string or a combo? I'm not sure if I'm just doing it wrong but whenever I face faster characters like falco and metaknight they usually can pull off a spot dodge or roll after my second 'a' so that I whiff my force palm and punish me.
It can depend on certain characters and how much damage is on them, but for the most part it is a string not a combo.Is the a>a>force palm grab a string or a combo? I'm not sure if I'm just doing it wrong but whenever I face faster characters like falco and metaknight they usually can pull off a spot dodge or roll after my second 'a' so that I whiff my force palm and punish me.
Well depending on the weight of the character is the relying factor on if they can get out of it or not. Like Bowser can't get out of it but G&W can.I don't think it's ever a combo, it's just relying on your opponents reaction to holding shield when they get jabbed >_>
What's Lucario's best stage to counter Game and Watch on and how do you use it to you advantage?
Why are you saying hi in a Lucario thread?????? Send me a PM not a random post on a thread. Also, what would you consider Lucario's best combo/string??Hi, Reapd. =3
FD. I wouldn't call it a counterpick, but it'll give you a neutral or possibly a slight advantage. Stay away from platforms.What's Lucario's best stage to counter Game and Watch on and how do you use it to you advantage?
Well, Lucarios best stages is probably final destination(great for aura sphere), smashville(the same as FD, but you can jump all the way from one ledge to the other to get out of your opponents edgeguard if he uses one that makes you unable to get anywhere else than the ledge, like pika thunder) and luigis mansion(if you use ES 45 degrees and crash in the ceiling of the second floor while you are on the first floor, you will return back to the floor fast and slide, which makes a perfect chance to attack).Okay then, what's your best bet for D3? Also, what are, generally speaking, Lucario's best stages overall? Which give him general pluses not factoring in what advantages the opponents get.
(lol trying to keep this thread alive)