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PSA Help

Draco_The

Smash Lord
Joined
Jun 2, 2010
Messages
1,367
Download PSA and open the FitChar.pac file. Go to Sub Actions and go to the sub action E (the one that uses the Dash animation).

It will most probably have a Asynchronous Timer event and a Enable Action Status ID event. These are used to make the character go to the Run Sub Action at a given time. Copy those two and put them in a different event list in the same Sub Action (GFX for example).

Go back to the Main event list, "Nop" the last event and change the other one into a Goto event with the offset 9019F6E8.

And that's it. If you have any problems I recommend opening a FitChar.pac from PM to see this better.
 

PatziPatzPatz

Smash Cadet
Joined
Dec 23, 2015
Messages
27
Location
Schland
Download PSA and open the FitChar.pac file. Go to Sub Actions and go to the sub action E (the one that uses the Dash animation).

It will most probably have a Asynchronous Timer event and a Enable Action Status ID event. These are used to make the character go to the Run Sub Action at a given time. Copy those two and put them in a different event list in the same Sub Action (GFX for example).

Go back to the Main event list, "Nop" the last event and change the other one into a Goto event with the offset 9019F6E8.

And that's it. If you have any problems I recommend opening a FitChar.pac from PM to see this better.
Thanks, very helpful!

I tried it with different characters and it worked on most characters.
However..
With this Flygon http://www.mediafire.com/download/os46kjs1hvw3vpk/Pit+update+with+recolours.rar
it crashes when using the SpecialN..
And with this Gyarados http://www.mediafire.com/download/3vq43n87q8cndme/Gyarados+(Pokemon)+Psa+V1.rar
it crashes when entering the match right after choosing a stage..

Both just had a Asynchronous Timer event and a Enable Action Status ID event under Subaction E "Dash" / Main.

Any idea what could be causing that?
 
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Alm5252

Smash Apprentice
Joined
Mar 28, 2010
Messages
146
Location
Texas
NNID
ALM5252
I do a cheating way, kinda like the way it was explained, but instead I put the "Asynchronous Timer" to Frame 5, and put an "Allow Interrupt" at the bottom.

It works really good on vBrawl PSAs for Project M. The window is just smaller / needs a bit more precision.

Heres an example of the dashdancing I've added.
https://www.youtube.com/watch?v=CS1Zod5R4NM

This Little Mac PSA does not have dashdancing, but I managed to put it in, and it works great. You can also do some pivots like in Smash 4, but its less useful. Lol

EDIT: One more thing to note is that it won't make the character move across the stage like if Fox was dashdancing across. Just a bit more like Smash 4's style of dashdancing.

EDIT 2: Made a short video "tutorial"
https://youtu.be/0Qn-HO5Wdwk
 
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