• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Project Matchup: Unofficial P:M Matchup Chart

Kneato

Totoro Joe
Joined
Jan 24, 2013
Messages
395
With the release of 3.0 comes the end of the "demo" stage of Project M. Given that, now seems as good a time as any to start work on a community driven matchup chart which can be the basis of tier list placement come full release.

This is the current matchup chart based on discussion, "professional" level player input, and tournament results. It will be updated as characters are discussed, new releases happen, and as the meta changes.


(The question marks in the chart are placeholders for potential clone engine characters.)

Anecdotal evidence and speculation will hold some standing, but analysis from top level players along with tournament results will hold the most weight in deciding matchups. That said, if you place well in national tournaments, we would love to hear your opinions.

The floor is open for discussion.
 
Last edited:

Hylian

Not even death can save you from me
Administrator
BRoomer
Joined
Sep 9, 2004
Messages
23,165
Location
Missouri
Switch FC
2687-7494-5103
I really think waiting a little longer than 2-3 weeks after 3.0 releases would be helpful for a match-up chart. Most people probably haven't even played against a majority of the cast at a semi-high level much less know what they are talking about.
 

Kneato

Totoro Joe
Joined
Jan 24, 2013
Messages
395
I really think waiting a little longer than 2-3 weeks after 3.0 releases would be helpful for a match-up chart. Most people probably haven't even played against a majority of the cast at a semi-high level much less know what they are talking about.
You probably know better than I do, but my reasoning is I've seen character matchups discussed in a ton of the character discussion boards with some top level players like Fly weighing in there. I wanted to conglomerate all the talk in those threads into one big one. I know this may be a little early, but I wanted to get the ball rolling so come Apex we have a basis :)
 

Ultimate Sneeze

Smash Apprentice
Joined
Dec 8, 2013
Messages
94
Location
Tri Cities, WA
I'll say that there is merit in saying that this is a bit early - there really isn't a way for even the entire community to successfully fill this chart out for a long while to come, but on the other hand, why not? If anything, it can spark some discussion that may or may not lead to research that may or may not lead to metagame development - and its not like anything is set in stone, either, it can all be changed.

What I will say is that any particularly strong discussion about a particular match-up/match-ups should be linked to in the OP so that people can quickly navigate in between discussions. Although that would require a lot of work and dedication on Kneato's part, I think it would be worth it in the long run.
 

NeonApophis

Smash Apprentice
Joined
Sep 21, 2012
Messages
180
Location
The Hyperbolic Time Chamber
Most people probably haven't even played against a majority of the cast at a semi-high level much less know what they are talking about.
I think this is definitely going to be the hardest part of making any sort of reasonably accurate matchup chart. There are just so many good characters in this game, and only a few high level players for each new character, so even good players will have trouble giving accurate analysis for more than the handful of characters that are being played in their area. For example, I really only know Lucas's matchups against the mostly unchanged Melee characters, MK, Dedede, Charizard, Ganondorf, and the Lucas ditto, even though I feel like AZ has a strong and active PM scene compared to most of the country (yesterday's biweekly had 27 people and PM is routinely the most popular event at tournaments with all three games). Maybe there's a PM haven somewhere that I haven't heard about, but it seems very unlikely that any state has high level players for even 20 characters, never mind all 41, making it very difficult to efficiently explore a wide range of matchups. National tournaments provide the opportunity to explore matchups by bringing lots of top players together, but given the infrequency of PM nationals and the limited number of games that each person can play in the time they are at the tournament, it will probably still take a really long time before we have a good understanding of most matchups.

All that being said, I think discussion could still be productive. It just has to be driven by videos of high level play and additional analysis from top players, and those high level players must be careful not to overextend their analysis into matchups in which they don't have very much experience, since PM characters often have a lot of useful tactics that have not yet been widely adopted.
 

Tlock

Smash Apprentice
Joined
Aug 16, 2007
Messages
171
Location
Atlanta, Georgia
The legend needs to go in segments of 5. 50:50, 55:45, 60:40, 65:35, 70:30. In my head a match-up worse than 65:35 will not exist in this game anyway.
 

Kneato

Totoro Joe
Joined
Jan 24, 2013
Messages
395
The legend needs to go in segments of 5. 50:50, 55:45, 60:40, 65:35, 70:30. In my head a match-up worse than 65:35 will not exist in this game anyway.
In retrospect, I made it with brawl matchups in mind. You are probably right, with a team designing the game around balance, I doubt there is gonna be any Brawl Metaknight vs Ganon type matchups. Fixed the OP.
 

QQQQQQQ7777777

Smash Champion
Joined
Apr 27, 2013
Messages
2,300
I have a feeling that most of the bottom tiers are going to be Brawl characters and characters that were bad in Melee, not because they`re bad now, but just because of under use.
 

Kneato

Totoro Joe
Joined
Jan 24, 2013
Messages
395
Many matchups remain unchanged or at least similar to their Melee counterparts. Those could be a good place to start. Or if anyone on this list from the "Top Players by Character Redux" thread would share their general insight on who their respective character fares well or poorly against.

:bowser2:Bowser - Kirk, Cmart, Gimpyfish
:falcon:Captain Falcon - Hax$, Thumbswayup, Strawhat
:charizard:Charizard - Metroid1117, Oracle, Yomi
:diddy:Diddy Kong - AbstractLogic, Vro, Gurukid
:dk2:Donkey Kong - Strong Bad, Eli
:falco:Falco - Mango, SFAT, MattDotZeb
:fox:Fox - Mew2King, SFAT, Silent Wolf
:gw:Game & Watch - Dakpo, Oracle, Meta
:ganondorf:Ganondorf - Arty, Kage, LeeLue
:popo:Ice Climbers - Hylian
:ike:Ike - Metroid1117, Strong Bad, Ally
:ivysaur:Ivysaur - TheReflexWonder, Denti, Vwins
:jigglypuff:Jigglypuff - Hungrybox
:dedede:King Dedede - Fly Amanita, Heysuess, G-Regulate
:link2:Link - Hylian, Internet Explorer
:lucario:Lucario - Fuzzyness, Eggz, Neon
:lucas:Lucas - Oracle, Neon, Calabrel
:luigi2:Luigi - Vist, Eli
:mario2:Mario - PikaChad, DJ Nintendo
:marth:Marth - Sethlon, Dr. PeePee, Taj
:metaknight: Meta Knight - DieSuperFly, Plup, Oro?!
:mewtwopm:Mewtwo - Taj, Mew2King
:ness2:Ness - Awestin, SinisterB, Eli
:peach:Peach - VaNZ, Silly Kyle, Nintendude
:pikachu2:Pikachu - Axe, Anther, ChuDat
:pit:Pit - Armada, Gallo, Mizuki
:rob:R.O.B - JCaesar, Bstuk
:roypm:Roy - Sethlon, Mew2King
:sheik:Sheik - Mew2King, Darkatma, Umbreon
:snake:Snake - Professor Pro, Rolex
:sonic:Sonic - Nazo, SuperTH (Temp)
:squirtle:Squirtle - Bwett, Burnsy, Zwarm
:toonlink:Toon Link - OkamiBW, Aero, Jolteon
:wario:Wario - TheReflexWonder, Strong Bad, Ace
:wolf:Wolf - Silent Wolf, Chillindude829, Scythe
:yoshi2:Yoshi - V3ctorman, aMSa

:zelda: Zelda - Zhime, Ryoko, Salem

:zerosuitsamus:Zero Suit Samus - Oro?!, VaNZ, Vidjogamer
 

wiiztec

Smash Journeyman
Joined
Dec 19, 2007
Messages
402
Location
Houston, TX
NNID
wiiztec
This is the current matchup chart based on discussion, "professional" level player input, and tournament results.
What I'm getting from this is that all that factors up to conclude precisely jack squat, because the chart is completely blank.
 

BJN39

Smash Data Ranger
Moderator
Joined
Aug 14, 2012
Messages
5,047
Location
The Zelda Boards
I definitely have to agree that the mid numbers such as 55:45, 65:35, etc. should be included. It's also a little early to have an actual MU chart, but a MU talk thread would be a nice idea, so that we can discuss any MUs we want.
 

Vashimus

Smash Master
Joined
Jan 1, 2013
Messages
3,308
Location
Newark, NJ
For the record, this was not the first time we have done this. Our first matchup list was ****ing horrible.

Granted it wasn't done yet, but it was unanimously disagreed upon. Some of the matchups in here are just ridiculous. The Ganon:Fox matchup is apparently worse than Melee's! How the **** does that work?

If there's going to be a list everyone can agree on, there's going to have to be some exclusivity in who's actually contributing to this. Like, people who actually know what they're talking about. And yes, I can admit that does not include myself.
 
Last edited:

zman804

Smash Ace
Joined
Jul 9, 2012
Messages
509
Location
Phoenix, AZ
If there's going to be a list everyone can agree on, there's going to have to be some exclusivity in who's actually contributing to this. Like, people who actually know what they're talking about. And yes, I can admit that does not include myself.
I think the easiest way to do this si to make it so you don't have to give an opinion on the entire cast. Even If we assume people honestly t answer everything, there are somethings people just don't know.
 

Strong Badam

Super Elite
Administrator
Premium
BRoomer
Joined
Feb 27, 2008
Messages
26,545
It'll be another year or so before a match-up chart is feasible.
 

Brim

Smash Ace
Joined
Apr 6, 2010
Messages
819
NNID
Bitterbub
It'll be another year or so before a match-up chart is feasible.
This. Stuff like this definitely takes time, especially in a game like Smash where tiers can change pretty quickly. I mean, you have to remember a lot of things don't always go the way the developers intend to, just with Street Fighter. I know - poor example, but the point is this stuff can change, and takes a while to figure out.
 

Kneato

Totoro Joe
Joined
Jan 24, 2013
Messages
395
I realize that something like this "takes time" but even if we made a matchup chart a year from now, a year after that it could be completely changed. As the meta advances and people develop a deeper understanding of the characters, the chart will change no matter when it was started.

People are already discussing their preferred character's matchups in their own respective character boards. I'm simply suggesting also having those conversations here. That way, we have a starting point for a chart that can, and will, change over time.

Apex will most likely give us the clearest look we've yet had at matchups and can serve as a good prompt for speculation.
 

Kneato

Totoro Joe
Joined
Jan 24, 2013
Messages
395
I think the easiest way to do this si to make it so you don't have to give an opinion on the entire cast. Even If we assume people honestly t answer everything, there are somethings people just don't know.
...
If there's going to be a list everyone can agree on, there's going to have to be some exclusivity in who's actually contributing to this. Like, people who actually know what they're talking about. And yes, I can admit that does not include myself.
And yes, probably the best way to go about things is to an extent community discussion can be considered, but actual matchup decisions will depend largely on people who succeed with the characters in question at a competitive level.
 

Thane of Blue Flames

Fire is catching.
Joined
Nov 23, 2013
Messages
3,135
Location
The other side of Sanity
You can start by filling out some of the well-known match-ups between mostly-ported melee characters.

Basically nC2 of {Fox, Falco, Marth, Shiek, Peach, Jiggity Jigg Jigg, Captain HYES, Ganon, perhaps even Pikachu}

Then slowly creep into familiar-er territory, like tossing in Samus, Link, before creeping out into more and more changed dudes - Mario, Mewtwo, YOSHI ...

Then move onto the more popular/developed Brawlers like Wolf, Ike, Lucas, Batman Meta Knight, etc.
 

210stuna

Smash Lord
Joined
May 3, 2013
Messages
1,244
Location
The Lone Star State
Many matchups remain unchanged or at least similar to their Melee counterparts. Those could be a good place to start. Or if anyone on this list from the "Top Players by Character Redux" thread would share their general insight on who their respective character fares well or poorly against.

:bowser2:Bowser - Kirk, Cmart, Gimpyfish
:falcon:Captain Falcon - Hax$, Thumbswayup, Strawhat
:charizard:Charizard - Metroid1117, Oracle, Yomi
:diddy:Diddy Kong - AbstractLogic, Vro, Gurukid
:dk2:Donkey Kong - Strong Bad, Eli
:falco:Falco - Mango, SFAT, MattDotZeb
:fox:Fox - Mew2King, SFAT, Silent Wolf
:gw:Game & Watch - Dakpo, Oracle, Meta
:ganondorf:Ganondorf - Arty, Kage, LeeLue
:popo:Ice Climbers - Hylian
:ike:Ike - Metroid1117, Strong Bad, Ally
:ivysaur:Ivysaur - TheReflexWonder, Denti, Vwins
:jigglypuff:Jigglypuff - Hungrybox
:dedede:King Dedede - Fly Amanita, Heysuess, G-Regulate
:link2:Link - Hylian, Internet Explorer
:lucario:Lucario - Fuzzyness, Eggz, Neon
:lucas:Lucas - Oracle, Neon, Calabrel
:luigi2:Luigi - Vist, Eli
:mario2:Mario - PikaChad, DJ Nintendo
:marth:Marth - Sethlon, Dr. PeePee, Taj
:metaknight: Meta Knight - DieSuperFly, Plup, Oro?!
:mewtwopm:Mewtwo - Taj, Mew2King
:ness2:Ness - Awestin, SinisterB, Eli
:peach:Peach - VaNZ, Silly Kyle, Nintendude
:pikachu2:Pikachu - Axe, Anther, ChuDat
:pit:Pit - Armada, Gallo, Mizuki
:rob:R.O.B - JCaesar, Bstuk
:roypm:Roy - Sethlon, Mew2King
:sheik:Sheik - Mew2King, Darkatma, Umbreon
:snake:Snake - Professor Pro, Rolex
:sonic:Sonic - Nazo, SuperTH (Temp)
:squirtle:Squirtle - Bwett, Burnsy, Zwarm
:toonlink:Toon Link - OkamiBW, Aero, Jolteon
:wario:Wario - TheReflexWonder, Strong Bad, Ace
:wolf:Wolf - Silent Wolf, Chillindude829, Scythe
:yoshi2:Yoshi - V3ctorman, aMSa

:zelda: Zelda - Zhime, Ryoko, Salem

:zerosuitsamus:Zero Suit Samus - Oro?!, VaNZ, Vidjogamer
Mew2king: Good with every character
 

OcarinaOfDoom

Smash Lord
Joined
Apr 27, 2013
Messages
1,106
NNID
OcarinaOfDoom
You can start by filling out some of the well-known match-ups between mostly-ported melee characters.

Basically nC2 of {Fox, Falco, Marth, Shiek, Peach, Jiggity Jigg Jigg, Captain HYES, Ganon, perhaps even Pikachu}

Then slowly creep into familiar-er territory, like tossing in Samus, Link, before creeping out into more and more changed dudes - Mario, Mewtwo, YOSHI ...

Then move onto the more popular/developed Brawlers like Wolf, Ike, Lucas, Batman Meta Knight, etc.
I agree here. Fill out the Fox/Falco's of the MU chart that and then move on to the later stuff. Easiest to start with what we know.
 

Thane of Blue Flames

Fire is catching.
Joined
Nov 23, 2013
Messages
3,135
Location
The other side of Sanity
Fox/Falco: Even, 50:50 as always.
Fox/Marth: Even, 50:50

That's two.

I'm going to refer to the matchup chart here: http://www.ssbwiki.com/Character_matchup_(SSBM) and toss out some numbers since they use a different system.

Fox/Sheik: 55:45, I'm guessing. (doesn't seem 60:40 to me, but feel free to correct me here and beyond.)
Fox/Jiggs: 55:45. Jiggs' DACUS doesn't make a huge difference here, I think?
Fox/Falcon: 60:40, maybe 55:45 in P:M when you consider Counterpick Stages and the ability to grab the ledge off side-B. Scarjumping is also more feasible on more stages.
Fox/Pikachu: 60:40, I doubt QAC has changed the match-up much.
Fox/Ganon: 60:40 or worse, I will refrain on commenting. Also, Flame Choke is the most significant change here, so take that into account. Ganon also has a DACUS.
Fox/Peach: 55:45 or worse. Peach gained glide tossing, AGT, a DACUS and I think DJC, though float cancels are safer and she doesn't use them much (I believe.) Still don't think the match-up is even, but that's not for me to decide.
Doc doesn't exist, Samus onwards everyone has received massive changes. Onto Falco.

Falco/Sheik: 50:50
Falco/Marth: 50:50
Falco/Jiggs: 50:50
Falcoi/Peach: 50:50
That was easy. Anyone feel differently about these? I'll also allow that I may not be using a matchup chart that is accepted as consensus, but oh well. That's why we're here to discuss. On topic, though, I don't think any of these four received many significant things (mechanics or stage-wise) in P:M to swing the matchup drastically in their favor, even Peach with her new toys.
Falco/Falcon: 60:40, see Fox/Falcon notes.
Falco/Pikachu: 65:35, apparently. Anyone have any insights on this one?

So how about we start here. We can also do Marth, Shiek, Jiggs and Peach later and after we've accounted for P:M changes and counter-pick strategies, we can move onto the rest of the cast.
 

Kneato

Totoro Joe
Joined
Jan 24, 2013
Messages
395
Of the top 7 melee characters (fox through falcon) that have minimal to no changes, is safe to assume their matchups with eachother are identical to their melee matchups? If so, we would just need to decide a way to translate the melee matchup system (+1, +2, +3) into (+1, +2, +3, >= +4).
 

Arcalyth

GLS | root
Joined
Oct 1, 2012
Messages
650
Location
West MI
Fox/Falco: Even, 50:50 as always.
Fox/Marth: Even, 50:50

That's two.

I'm going to refer to the matchup chart here: http://www.ssbwiki.com/Character_matchup_(SSBM) and toss out some numbers since they use a different system.

-snip-
So how about we start here. We can also do Marth, Shiek, Jiggs and Peach later and after we've accounted for P:M changes and counter-pick strategies, we can move onto the rest of the cast.
The reason posts like this are cancerous (with no insult meant to you directly, Lordling, as this happens frequently on the boards) is that absolutely no reasoning or data is put into the numbers. They're just numbers with no inherent meaning outside of some random board-goer's gut feeling.

If this project is meant to succeed in any way shape or form then every single person contributing needs to be responsible for backing up their claims with some amount of depth. That means frame data, strategy discussion, and actual tournament placing. Put some thought into it or this chart will be inherently worthless. Personally, I think it's better for the character boards to figure out their matchups before anything is consolidated. But that's just imo.

Fox/Ganon: 60:40 or worse, I will refrain on commenting. Also, Flame Choke is the most significant change here, so take that into account. Ganon also has a DACUS.
Shine not having invincibility and less effective laser camping alters this matchup quite a bit as well. More tech chase options and Fox not getting advantageous trades for free gives Ganon an easier time keeping Fox at bay and keeping him down.
 

Iceman

Smash Apprentice
Joined
Dec 20, 2013
Messages
163
Location
Xavier Institute for Higher Learning
Of the top 7 melee characters (fox through falcon) that have minimal to no changes, is safe to assume their matchups with eachother are identical to their melee matchups? If so, we would just need to decide a way to translate the melee matchup system (+1, +2, +3) into (+1, +2, +3, >= +4).
We should probably just wait to make this list. We need a large amount of hard data before we can start thinking about the lists, unless we take this really slow and discuss a single matchup. Even the Melee matchups that have existed for years are now slightly different. Characters have small subtle tweaks, and these changes merit new matchup statistics. We can't use our guts or small amounts of data to conclude that the melee matchups are the same. If you wait for the Apex results, then we at least can do some constructive work. It will still take a a very long time before we have a respectable list. 6 months to year seems reasonable.
 

Strong Badam

Super Elite
Administrator
Premium
BRoomer
Joined
Feb 27, 2008
Messages
26,545
I realize that something like this "takes time" but even if we made a matchup chart a year from now, a year after that it could be completely changed. As the meta advances and people develop a deeper understanding of the characters, the chart will change no matter when it was started.

People are already discussing their preferred character's matchups in their own respective character boards. I'm simply suggesting also having those conversations here. That way, we have a starting point for a chart that can, and will, change over time.
I mean, yeah, but there would be a huge difference between the accuracy of a matchup chart made now and one made a year from now, compared to one made a year from now to 2 years. Project M has just recently broken into mainstream tournament play and the full roster is available finally. We know very little about the new characters in terms of relative strength and character interaction right now, we'll be getting way more data from tournaments now than we had been before, more players will become established as top and high level, etc.. It's not that simple, there are tons of variables to consider other than just time. I'd like to personally set up a matchup chart project at some point, but now is not the time for it. Way too early.
 

Nguz95

Smash Lord
Joined
Apr 20, 2013
Messages
1,419
Location
Washington, DC
I don't see what the problem is. Since everything is subject to change, organizing speculation into an MU spread is harmeless. If someone wants to go to the trouble to put their thoughts on paper, then I don't see why they shouldn't. If they're wrong, then they change it, big deal. I'm all for this project because it's flexible. None of this is set in stone, which is why I don't see what the problem is.
 

Zujx

Smash Apprentice
Joined
Jul 21, 2013
Messages
162
Location
Chicago, IL
If you plan on attempting this
you should head over to character discussion and read all the MU threads
I can imagine this taking a long time maybe someday I'll give it a shot but, i seriously doubt it
 

TreK

Is "that guy"
Joined
Aug 27, 2008
Messages
2,960
Location
France
Of the top 7 melee characters (fox through falcon) that have minimal to no changes, is safe to assume their matchups with eachother are identical to their melee matchups? If so, we would just need to decide a way to translate the melee matchup system (+1, +2, +3) into (+1, +2, +3, >= +4).
It isn't safe, no. There are more than twice as many legal stages in PM, and a different counterpicking system, and this affects matchups a whole lot.

As for the second half of your post, we could also use the melee matchup system. We've been using it for brawl for the past couple years too, so everybody should be fine with it.

And finally, "is it too soon" ? Yup, it is. But it shouldn't stop us from attempting it. It is always going to be too soon, and the chart will become obsolete no matter what. We might as well just make it so it gets us to think about the game, and potentially be interesting in the future.
 
Last edited:

Pika_thunder

Smash Apprentice
Joined
Oct 26, 2013
Messages
112
Where is shelda on your MU chart.

And you really can't say that shelda is unimportant because shelda is the BEST character in my personal opinion.

Just saying you should at least include what is obviously a top character.
 

Absolome

Smash Cadet
Joined
Jan 3, 2014
Messages
68
Location
Asheville, NC
I'm all for having a matchup chart after Apex finishes this year, get an idea for what the Apex 2014 meta was so that people can look back at it and how it changes over time.
 

DarkStarStorm

Smash Ace
Joined
Nov 29, 2013
Messages
888
Location
PNF-404
3DS FC
0318-7018-5269
Many matchups remain unchanged or at least similar to their Melee counterparts. Those could be a good place to start. Or if anyone on this list from the "Top Players by Character Redux" thread would share their general insight on who their respective character fares well or poorly against.

:bowser2:Bowser - Kirk, Cmart, Gimpyfish
:falcon:Captain Falcon - Hax$, Thumbswayup, Strawhat
:charizard:Charizard - Metroid1117, Oracle, Yomi
:diddy:Diddy Kong - AbstractLogic, Vro, Gurukid
:dk2:Donkey Kong - Strong Bad, Eli
:falco:Falco - Mango, SFAT, MattDotZeb
:fox:Fox - Mew2King, SFAT, Silent Wolf
:gw:Game & Watch - Dakpo, Oracle, Meta
:ganondorf:Ganondorf - Arty, Kage, LeeLue
:popo:Ice Climbers - Hylian
:ike:Ike - Metroid1117, Strong Bad, Ally
:ivysaur:Ivysaur - TheReflexWonder, Denti, Vwins
:jigglypuff:Jigglypuff - Hungrybox
:dedede:King Dedede - Fly Amanita, Heysuess, G-Regulate
:link2:Link - Hylian, Internet Explorer
:lucario:Lucario - Fuzzyness, Eggz, Neon
:lucas:Lucas - Oracle, Neon, Calabrel
:luigi2:Luigi - Vist, Eli
:mario2:Mario - PikaChad, DJ Nintendo
:marth:Marth - Sethlon, Dr. PeePee, Taj
:metaknight: Meta Knight - DieSuperFly, Plup, Oro?!
:mewtwopm:Mewtwo - Taj, Mew2King
:ness2:Ness - Awestin, SinisterB, Eli
:peach:Peach - VaNZ, Silly Kyle, Nintendude
:pikachu2:Pikachu - Axe, Anther, ChuDat
:pit:Pit - Armada, Gallo, Mizuki
:rob:R.O.B - JCaesar, Bstuk
:roypm:Roy - Sethlon, Mew2King
:sheik:Sheik - Mew2King, Darkatma, Umbreon
:snake:Snake - Professor Pro, Rolex
:sonic:Sonic - Nazo, SuperTH (Temp)
:squirtle:Squirtle - Bwett, Burnsy, Zwarm
:toonlink:Toon Link - OkamiBW, Aero, Jolteon
:wario:Wario - TheReflexWonder, Strong Bad, Ace
:wolf:Wolf - Silent Wolf, Chillindude829, Scythe
:yoshi2:Yoshi - V3ctorman, aMSa

:zelda: Zelda - Zhime, Ryoko, Salem

:zerosuitsamus:Zero Suit Samus - Oro?!, VaNZ, Vidjogamer
For Falcon you forgot Darkrain
Roy your forgot Neo
Mario you forgot M2K

Everyone else seems good, though.
I'm not calling you out, I'm just trying to help.
 

Kayo

Smash Apprentice
Joined
Aug 7, 2012
Messages
75
Location
Massachusetts
NNID
KiddKayo
3DS FC
0989-3028-4971
You can have your fancy "match up charts" but whatever character wins Apex is broken. It's a smash game. Smash and broken charecters are synonymous. Calling it now. We can't have good things.


in4 fox wins
 
Top Bottom