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A bit late now, but In this part of the post, while I do think Shiek is very slightly better than Zelda, Zelda is by no means obviously worse, or really maybe no worse than shiek at all.Stingers, Sheik is definitely better than Zelda. I've played the best Zeldas on the east coast.... Zelda's best move is down+b.
And I notice that when Sheik/Zelda mains play in tournament using Zelda and are having any difficulty, they immediately switch to Sheik for the remainder of the entire set. Because Sheik is a monster in P:M. She's amazing.
Random Ike Guy??But it does refer to Magus. Guess who made Ike?
Thanks for the input, I didn't think you had any insecurities or delusions.Well I only played Zhime in tournament. First match I went DK, second match I went Ike, it was 2-0 but close.
With Ryoko, I played him extensively in friendlies the night before the tournament at JC's house. I used many characters and he used Zelda, Sheik, and Peach as far as I can remember. When he was using Sheik/Zelda, he would switch between the characters periodically mid-match.
When I played Ryoko in tournament the next day, he went exclusively Sheik against my DK.
Also, Leelue uses a bit of Zelda, and I've used Zelda myself a bit. I have absolutely no insecurities or delusions about my skill level. I'm just telling you my opinion, and the fact that I have this experience counts for something.
Yes times 10.Sonic zelda is awesome for sonic
Yeah, one of her best strengths currently is not playing absolutely perfect against her.Lots of the changes to zelda are cute, such as her B moves being better, but the changes that matter are
-Faster Grab
-Harder to DI out of multi hit moves
-her spot dodge is really good
-her kicks are actually weaker than melee, but now they have another sweetspot which makes them stronger than melee. I wouldn't really call this a buff or a nerf either way. It does make a difference in her play, though.
-Side-b kinda matters
Anyway, maybe I'm missing something else, but in my mind, she is just melee zelda, but has fewer useless moves. It makes her more of a real character, but doesn't necessarily make her good. She also wrecks people who haven't figured out how to play against her just like Melee Zelda does, so that makes her seem better than she is at first.
Sheik is better.
everyone loves kicking a falco in the face while he is pillaring your shield. Dead at 40%?Yeah, one of her best strengths currently is not playing absolutely perfect against her.
Who is better for each?zelda vs marth or
sheik vs marth
sheik vs puff or
zelda vs puff
DK in Melee/P:M is all about Auto-cancelling his Bair/Up-air, especially when you're doing up-airs on people after a cargo up-throw you SH Up-air and FFall immediatly to autocancel it, and when you wall with his SH bair it's almost always a bunch of AC ones. Ike can AC his SH bair and if your good at it or use buffer you can get past his autocancel frames into his Interruptable As soon as frames (IASA) and do a jump/waveland out of it, he can also autocancel Fair and Up air though they dont have IASA as soon enough to jump though like bair. Ike can Autocancel his Dair in a FH but fast fall pretty quick and still AC it so it's good for certain things. Link can do the same as Ike with his bair. If you know Wario in Brawl having a nice Nair that SH autocancels good: Jigglypuff in Melee/P:M is the same with her nair if you watch much puff play at all of HBox/Mango, just recently I was watching Genesis 1 GF again so good.Recently, I've been going rather hard on the Brawl ATs, using stuff like RAR way more than usual, DAC, and especially auto canceling. I was a pretty adamant Link main in Brawl (God help me) so it's kind of habit. Does auto-canceling work with any other characters like it does in Brawl? I know it was in Melee but was certainly not as prominent because of L-canceling.
Dat disjointed hitbox lol<doofgniknirD>: what if Marth bent his arm then took it off still bent and used it like a boomerang
<doofgniknirD>: that way he could grab as far as Link could throw
<Pinkie_Pie>: <doofgniknirD>: what if Marth bent his arm then took it off still bent and used it like a boomerang @
When I was first learning to use new/changed character In the first month of time I often fell back on melee characters like Fox, Marth, Falcon. However, Once I got my footing with new character I've not had to resort to that nearly as often.Couldn't have been me, I don't play wifi lol.
Nobody is saying Zelda is bad. I'm just saying Sheik is better and not by a very small amount. It just seems to me that if Zelda can't get the job done, people will fall back on Sheik. It doesn't really seem to work in reverse, though.
In this most recent post, I said it was harder than his AC bair, not his AC bair waveland. In an older post on smashmods I think I said his SH bair WD seems about as hard as Falco's AC Bair, but like you said it (SH Bair WD) might be 1 frame harder than Falco's AC bair. I'm not sure if it's past 1 frame harder though, I'm thinking 2 frames harder at most.Mad, why do you say Falco's SH AC bairs are harder than Ike's SH bair-waveland? I've never had any trouble with Falco's AC bairs, but I've had to practice Ike's bair-waveland for awhile now and I'm still not consistent enough with it. It seems to only have like a 2 frame window, and only one of those is perfect in distance and speed, while Falco's SH bair functions pretty much the same no matter the timing, and the window seems much more lenient.
You're like, my favorite person right now for saying this.My goal is to retain the core of Melee Sheik in the new game, not so much balance. If she winds up 12th as a result of her design simply not holding up in the new environment even with the grab buff once the dust settles a bit then fine.