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Atlantic North Project M Showdown 5 - An MD/VA PM Regional Event!

Project M Showdown 5 - An MD/VA PM Regional Event!
Posted by TheTantalus
3921 Vero Road, Baltimore, MD 21227
Saturday, August 20, 2016 - 10:00 AM
Until: Saturday, August 20, 2016 - 11:00 PM
(Adjusted for timezone: America/New_York)
Categories

Upcoming dates
All times have been adjusted for the timezone: America/New_York

This event has expired and has no upcoming dates

TheTantalus

Smash Hero
Joined
May 19, 2008
Messages
6,887
Location
Hampstead, MD

Location: Xanadu Games (thread has the address info! If Baltimore doesn't work as the city address, try using Halethorpe or Arbutus. This really isn't within "Baltimore" per se.)

Games: Project M 3.6 AND 3.02!

Registration: smash.gg/pmshowdown5

Pre-registration is mandatory for this event!


Schedule:

9:30am: Doors Open
10:00am: Pools Wave A
12:00pm: Pools Wave B
2:00pm: Pools Wave C
4:00pm: Pools Wave D/Doubles Top 8
6:00pm: 3.02 Singles Top 8/3.6 Singles Top 32
8:00pm: 3.6 Singles Top 8


Prices:

$10 Registration Fee, pre-registration required (goes up to $15 on 6/25, 20 on 7/23)
$10 Doubles Entry per person
$10 Singles Entry
$5 3.02 Singles Entry

Register here: smash.gg/pmshowdown5


Rules: These rules apply to all events, specific events below. If you have any questions about the rules, please ask up front rather than waiting till after a match to ask. It could be too late!

General Gameplay:

- Items are set to "off" and "none"
- If the timer runs out, the victor is determined first by stock and then by percentage. If there is a tie, see the tiebreaker section to follow.
- All sets in bracket with the exception of winner's finals, loser's finals, and grand finals will be best of 3 matches. The finals matches will be a best of 5.
- Controller ports will be decided by players. If there is a conflict, we prefer using the G&W Hammer method to determine who gets to choose.
- You may switch controller ports on your counterpick only.
- BYOC (Bring your own controller). I recommend having a spare, just in case. If you don't have one, I might have a few for sale.
- Any controller malfunction mid match is on you. If you need to reset, your opponent will have to agree to a reset as doing so will require you to pause the match. (if pause is on).
- Stalling is banned. You know what this is, ask if you're unsure.
- If you freeze the game on an action initiated by your character, you lose the game. You are expected to know the boundaries of your character. (This rarely, if ever, happens.)
- Pause is recommended to be turned on for quick resets, but players can request it be turned off for the duration of their match.
- If a player pauses the match mid game (accidentally or intentionally), it is a stock loss to the player who pressed it.
- A match ending in simultaneous death does not go to the initiator. If the result is sudden death from this, use the normal tiebreaking rules (to follow) to determine the winner. Otherwise use who the game declared the winner.

- Coaching mid-match is banned. Don't do it.
- You cannot re-select the last stage you have won on as a Counterpick in a set.
- Any and all infinites (basically, where someone can control the opponent without them being able to do anything about it) must end at 300%, otherwise it becomes stalling. All infinites are entirely legal otherwise.

- 3.02 LGL Rule: Should a match not go to completion but go to time instead, if either player has grabbed the ledge more than 60 times, they automatically lose the match. It is the responsibility of the players to verify this.
- Each player gets 1 ban per Counterpick match. These bans DO NOT persist between individual matches.


Set Procedure:

1. Character selection
2. Stage strike 1-2-2-1

3. Play Game 1
4. Winning player announces ban stage for the set
5. Loser of previous match announces next match's stage
6. Winner of previous match chooses characters
7. Loser of previous match chooses characters
8. Play next game
9. Rinse and repeat 4-8 if set goes to a third game.


Match Tie Breaking:

Note: Tiebreaking is only initiated if the game started a sudden death round upon completion. Otherwise, the game declared winner is the winner of the match.

1. Winner is determined by highest stock count then lowest percent.
2. In the event of a time-out, verify the LGL was not violated. If the LGL has been violated by one of the players, the other player automatically wins the match. If it has been violated by both players or neither players, proceed to step 3.
3. A 1 stock, 3 minute match is played as a tiebreaker match. The winner of this match wins the game. If there is a tie in this match, proceed to step 4.
4. A second 1 stock, no time limit match is played. If a simultaneous death is initiated (such as swallocide) in this match, the initiator loses the match. There is no tie for this match, it is play until you win.


Conduct Rules:

- No intrusive Cosmetic hacks permitted (no altering characters to look like master chief, no reversing the ice climbers colors, etc.)
- Drugs/Alcohol is banned from Xanadu. Don't let me see any, smell any, etc. We'll send you home packing.
- Intentionally disrupting someone mid-match intentionally or accidentally is not acceptable. Please do your best to make sure you are not disrupting a match.
- Don't lose anything you're bringing to the event please, we are not liable for lost/stolen etc.



Sequence of events:

1. Battle begins, using 4 stocks, the starter stage is random based off of the neutral stage selections
2. The winner of the match stays on, using his remaining stocks from the first battle to play the next opponent
3. The opposing crew chooses their next player to play in the battle
4. The player coming in has the opportunity to counter pick a stage instead of going random, if they do, their opponent may change their character.
5. Rinse and repeat 2-4 until the winner is determined


3.02 Stage List:

Starters:

Battlefield
Final Destination
Smashville
Pokemon Stadium 2
Dreamland 64
Fountain of Dreams
Yoshi's Story (Melee)


Counterpicks:

Yoshi’s Island (Brawl)
Dracula's Castle
Lylat Cruise
Wario Ware
Green Hill Zone
Distant Planet
Skyworld

3.6 Stage List:

Starters:

Green Hill Zone
Pokemon Stadium 2
Smashville
Battlefield
Dream Land

Counterpicks:

Wario Land
Final Destination
Fountain Of Dreams

Doubles ONLY rules:


- Team attack is set to ON
- Stock sharing is permitted


Prize Payouts:

Singles Payouts:

1st: 46%
2nd: 22%
3rd: 12%
4th: 8%
5th: 4%
5th: 4%
7th: 2%
7th: 2%


Doubles Payouts:

1st: 55%
2nd: 25%
3rd: 15%
4th: 5%


3.02 Payouts:

1st: 48%
2nd: 24%
3rd: 12%
4th: 8%
5th: 4%
5th: 4%


Food Nearby:

All within close proximity is Chick-fil-A, McDonalds, Burger King, and Wendy's. There is also a pizza place that delivers that everyone is extremely fond off, as well as Chinese take out. Xanadu should have the chinese and pizza place order list right there at the counter if you want something.

Here is a map (The marked points are food, the caton ave is the approx. location of mcdonalds)



Livestream: hitbox.tv/projectmdva

Hope EVERYONE can make it out! This event will be one to remember. I'm already gathering OoS support for this so be ready! I look forward to seeing YOU there.

Facebook event page: https://www.facebook.com/events/960557984061219/
Smash.GG event page: smash.gg/pmshowdown5
 

TheChampionHardy

Smash Rookie
Joined
Jul 5, 2015
Messages
19
NNID
ChampionN
You all wouldn't happen to have a 3.02 custom build for this tourney, would you?

I'd kinda like to practice PM 3.02 more, but would rather do so with a build that has a custom SSS pre-made(stagelist and all).

If you don't, that's totally fine.
 
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