Red Exodus
Smash Master
This is cool but I'd have to spend like $100 [ for a cube and then PSO] and I don't have that kinda money, and I still have to get a Wii.
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Rubber-banding occurs when on your Cube, you hit your opponent with a smash, but on your opponent's Cube, you missed (this discrepancy is usually caused by lag). Because the XY coords of your opponent are being synced from their Cube to yours, and they're staying still on their Cube but have a high velocity on yours, they keep flying away and then reappearing where they were originally standing (this occurs every 16-100 milliseconds, depending on your settings). It appears like they're attached to a rubber band, hence the name.From what I've heard there is NO LAG, but something else called "Rubberbanding". I aplogise, but can someone explain to me what the difference is?
Wireless connections between the Cube and the router will usually work, but will introduce extra lag (I am told around 5-10ms). This normally isn't a big deal on GCARS-CS, but if you're planning to use LAN tunnelers like Xlink Kai or Warp Pipe, you'll want wired for the best gameplay. As for how to wire it, I just have the GameCube's Broadband Adapter wired to my router. You should also be able to wire it to your computer with a crossover cable, but that's somewhat more complicated and really is pointless, since a router will cost you less than $20.So how do we plug in these "straight-thru network cables?" I am still unsure on how the physical setup should look. Can someone shed some light on this?
Does this mean I have to have the cube next to the computer wired into the cable, with the router? No wireless connections will work?