EmuKiller
Smash Ace
Hey, so I figure I'd include an attachment of a replay file kinda showing what I mean.
**The replay is 2.5, not sure if it will break if you run it in 2.5b**
http://www32.zippyshare.com/v/11532936/file.html
sorry if it's a sketch site, just picked one that didn't require me to register
ANYWAY, so essentially what I'm trying to do is let go of the ledge, quick attack away from the stage at a 45 degree angle, and then back to the ledge.
I THINK what determines if I reach the ledge or not is whether I'm still holding towards the ledge while the 2nd half of quick attack is going on, but I can't really be sure I'm not good at debugging. I could just reach the stage based on whether I do a 2nd jump before my up-B by accident or something since I'm playing with tap jump. Still, pikachu should totally be able to reach the edge consistently as this isn't very tough to do in melee and has it's uses.
This happens on both sides of FD, didn't test other stages. Sorry I didn't show both sides in the replay.
**The replay is 2.5, not sure if it will break if you run it in 2.5b**
http://www32.zippyshare.com/v/11532936/file.html
sorry if it's a sketch site, just picked one that didn't require me to register
ANYWAY, so essentially what I'm trying to do is let go of the ledge, quick attack away from the stage at a 45 degree angle, and then back to the ledge.
I THINK what determines if I reach the ledge or not is whether I'm still holding towards the ledge while the 2nd half of quick attack is going on, but I can't really be sure I'm not good at debugging. I could just reach the stage based on whether I do a 2nd jump before my up-B by accident or something since I'm playing with tap jump. Still, pikachu should totally be able to reach the edge consistently as this isn't very tough to do in melee and has it's uses.
This happens on both sides of FD, didn't test other stages. Sorry I didn't show both sides in the replay.