I have a major tournament coming up in two months, long enough for me to start training with a different control scheme or different controller entirely. So, what do the pro's use for a controller? Wiimote, Wiimote w/ Nun, Classic, GC Controller, or Arcade Stick?
Along with that, what is the control scheme you have set up, default, or other?
5ive is right... stick with the GC controller. Especially in a tournament setting with a lot of consoles, wiimotes can get interference or lose battery life or any number of annoying things. Plus they're just not as easy to use, imo.
Control settings are completely personal preference. I have tap jump off (easier u-tilts/smashes), default c-stick (smashes), and my L button set to jump (helps me do QAC->aerials more fluidly)... but sometimes I still use X/Y to jump.
There's no right or wrong way, though, just do what feels most comfortable to you.
Okay, I HAVE TEH WORST PIKACHU EVAR!!! I ACTUALLY GOT 3 STOCKED BY FOX!!!!
So, I'm gonna ask a bunch of questions, please answer and thank you.
Dair > Dsmash does work at high percentages. Which is how he kills me.
I have absolutely no use for the QAC. What are the uses for that? I only use it for Nair (never hits Fox. QAC > Thunder, now knows when I'm about to use it, and when I do use it, he dodges it, and kills me. QAC > Dair how is this useful? Using QAC for mindgames, nope I don't get how.
How do I kill him? The Fox barely makes any mistakes, so I can't wait for any, because I can never spot any. Yet, I make more mistakes than him.
What do I use for edgeguarding? Since fox can double-jump fair to not only get more air, but he uses that for protection against edgeguarding.
How should I approach him? When I play, I usually let him approach me. Is that good? Is the only approach FF Fairs? What are good approaches using the QAC? If I do FF Fair, what should I use to combo into it?
Is the jab useful? When should I use that?
Also, I don't know what will Fox do, when he approaches, whenever I think he'll Jump > Dair, he grabs, whenever I think he grabs he Jumps> Dair. What should I do?
I usually die getting killed while I'm getting back to the stage from the edge. If I'm on the edge how should I get back?
My family's slowly waking up for gifts, so this'll be quick, but here's a few things off the top of my head:
- QAC is very very useful. If you know its uses (and it sounds like you have a general idea) and you're not hitting your opponent, that probably means you're being predictable. The joy of QAC is that you can mix it up so easily, so your opponent will never know what's coming.... if he does, he's either psychic or you need more variety.
- QAC -> thunder should really only be used when they're up high enough that they can't punish you if it misses.
- Have you been CG'ing Fox? Dthrow CG on Fox is beautiful and will get him 60-70% easy. If you end with a dsmash, he'll probably fall into it and get even more damage. That pretty much puts him into kill range (and you haven't even staled any moves yet!).
- I barely ever jab. Sometimes I'll surprise my opponent with it because it has more range than people expect -- and it causes tripping -- but I never really...
plan to use it.
- Thunder for edgeguarding. Hop out, jump back, & thunder on your way back to the stage. Or jump out and thunder, then recover. It doesn't matter how much air Fox has if there's a bolt coming down from the sky.
- Being able to predict him is a skill you just have to develop on your own. If you know your opponent has multiple options, use your best judgment to predict what he'll do. Mistakes will happen (unless you're clairvoyant), but as you play more and more people, you'll develop this skill naturally.