So i've been using a little trick for the last couple of weeks and surprisingly it works better for me than any other attempts to get to the ground.
When hit into the air....immediately double jump> FF Dair.
Very few characters are fast enough to punish it and the few that are are probably juggling you forever anyways.
I'm pretty positive that it doesn't auto-cancel technically.....but the move finishes before you reach the ground meaning you can quickly shield, spotdodge whatever.
Sonics do it all the time with their dair...so I got to thinking about ti since ours is comparable.
Thoughts?
When hit into the air....immediately double jump> FF Dair.
Very few characters are fast enough to punish it and the few that are are probably juggling you forever anyways.
I'm pretty positive that it doesn't auto-cancel technically.....but the move finishes before you reach the ground meaning you can quickly shield, spotdodge whatever.
Sonics do it all the time with their dair...so I got to thinking about ti since ours is comparable.
Thoughts?