WoK_a^2
Smash Rookie
- Joined
- Dec 29, 2014
- Messages
- 22
Wuttup my fellow dark lords,
I'm trying to think of every option Ganon has from ledge because there are just so freakin many, and decided that I would make a video that showcases all of his options. The issue? THERE ARE SO FRICKIN' MANY. So I probably missed some. Below is a list that I've compiled so far, and I'd lvoe it if you guys could throw out anything that I've missed...
I realize that not all of these are optimal, but i'm just trying to show all of the choices that he has. I'm super open to discussion on what options are good in what situations, along with people showing videos of matches where it holds up.
--------------------
Grab ledge
I'm trying to think of every option Ganon has from ledge because there are just so freakin many, and decided that I would make a video that showcases all of his options. The issue? THERE ARE SO FRICKIN' MANY. So I probably missed some. Below is a list that I've compiled so far, and I'd lvoe it if you guys could throw out anything that I've missed...
I realize that not all of these are optimal, but i'm just trying to show all of the choices that he has. I'm super open to discussion on what options are good in what situations, along with people showing videos of matches where it holds up.
--------------------
Grab ledge
Jump/Roll/Get up/Attack + (100% versions)
----------MOST IMPORTANT IMO
Infinite ledge stall (drop and double jump so that you don't lose invincibility)
----------Infinite ledge stall (drop and double jump so that you don't lose invincibility)
I think this is the most important cuz it gives ganon invincibility which we have to abuse, and gives time to think of which of these options are the best in the moment.
No Impact Land (NIL) - [Technically anything you can do from standing, but these are common options I see]
------------Jab
Wizards Kick (down B)
Gerudo Dragon (side B)
Grab
Ftilt
Shield (Grab/roll)
Run off ledge (drift back)
Wizards Kick (down B)
Gerudo Dragon (side B)
Grab
Ftilt
Shield (Grab/roll)
Run off ledge (drift back)
back air
(reverse) up air
waveland
(reverse) up air
waveland
Ledge Dash (Let go of ledge, jump, waveland into stage) - [same as above]
Jab
Ftilt
------------Jab
Ftilt
Reverse Ledge Dash (same execution as above, but waveland off stage)
------------[For edgeguarding]
Uair
bair
[Getting back on again]bair
fair (think falcon but with a fist instead of dat knee)
Rising aerials from ledge
-------------Uair
Nair (i would like discussion on this, any use at all? easier to execute?)
Nair (i would like discussion on this, any use at all? easier to execute?)
Edge Tech (because why not throw it in here)
Did you jump?
bair
uair
air dodge
maybe up b
Forgot to hit jump or playing peachuair
air dodge
maybe up b
up b
air dodge? (if close enough/you are mango)
air dodge? (if close enough/you are mango)
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