The Cloud matchup is a mystery to me as well. It feels especially rough once he gets Lucas above him. That up air is crazy! Any advice on the MU from better Lucases would be awesome.
A more general question: is there a comprehensive list of characters dthrow -> up air is true against at kill % (ideally with how high it works, but I'm not too picky)? Against floatier characters (Peach, Puff, Kirby), I don't seem to be able to land it. I'm just trying to figure out if my execution is off or if it's simply impossible.
How do you guys punish air dodges after down throw? When I can land true down throw -> uairs, I do just fine, but I have difficulties when characters start air dodging before I can reach them. I usually don't end up killing them until they die from an edgeguard, a kill throw, a fsmash/dsmash read, utilt (lol), or dash attack (looooool).
I'm trying to implement ledge trumps into my game. I've seen mixed information about this, so I hope someone can clarify. If you successfully get the trump, is the bair 100% guaranteed for Lucas? That's absolutely crazy if it's true. I don't play enough or see enough Lucas play to know.
I'm sort of thinking out loud for this next part, but if you guys have any input on it, I'd love to hear it.
What kinds of applications are there for PSI Magnet in edgeguards? Going off-stage and using it to stall seems really useful for off-stage option coverage. The hitbox sends at a pretty good angle (25 degrees! That's pretty horizontal!), making it pretty dangerous to get hit by off-stage.
On top of that, you can drop your magnet and double jump (assuming you still have you DJ) to cover higher recovery options. You can even stall again after your double jump to precisely position yourself. Then you can stall some more and wait to react to their recovery.
Alternatively, you can drop your magnet and fall for a bit. You can use an aerial to cover different areas or stall with the magnet again at a new height.
As if that's not enough, you can use your magnet to turn around for a bair or so that you can rope snake to the ledge.
Magnet just seems to offer some really good options for Lucas that don't require much commitment.
Hope this isn't TOO much of a text wall. I'm just really interested in learning a bit more about this awesome character.