TOP
Snake
MK
Marth
Pit
Toon
Falco
___
HIGH
Olimar
DDD
Wolf
Foxy
Game &
Roberta
Luigi
Diddy Kong
Zero Suit Samus
Zelda
Lucas
Pika
___
MID
Ike
Ice
Ness
Kirby
Lucario
Mario
Pokemon Trainer
Samus
___
LOW
Sonic
Bowser
Puff
Sheik
Peach
Link
BOTTOM
Ganondorf
DK
C Falcon
Wario
Yoshi
Mains= Snake, Olimar, DDD, Samus, Meta, Squeegee, Ganon, Ness, Zero, wario
Yea, even though i main (and love) ganon, i know, that, well, he suks tremendously.
Snakes have infinite resources and many tricks to keep them from being in a great deal of bad matchups (DDD is bad for us though...).
Short hop down airs, full jump Nairs (on taller characters), mines, shield grenading, the godlyness of the up smash, cancelling the dash into an up smash (prevents shield grabbing), C4 mind games, down throw mind games, forward tilts into neutral combos..... the only overall weakness really is the lag he has coming out of some moves (air attacks, i'm looking at you).
Snake=own.
I have yet to face a good wolf (all of the actually skilled opponents i have refuse to play him) but the others who do try do show me that he does have some really interesting strong points.... until i face one that changes my mind, i can't bring myself to place him higher.
Wario and yoshi are garbage.... done and done. 2 or 3 or 4 good attacks does not a good character make. I'm glad general consensus agrees with me.
Falcon can do some good, especially when he is on the stage side of an air battle, since its not the easiest thing to avoid his attacks and recover at the same time (though he is no pit or meta), but beyond that, without getting lucky and punishing silly mistakes (something he actually can do), he fails.
Olimar.... if only our recovery wasn't so easy to crush, he would probably reside at the bottom of the top tier (though pulling off a forward B with the purples to knock people off my ledge is so satisfying)
Samus, um, sure i may be biased, and she isn't so great, but, her good points are thought provoking. The mid-air tether has ridiculous range and has utility in many situations. She is all about spacing- tethers and forward air combos (Fair into most any ground attack) are somewhat useful at keep people out of her hands. one of the only strengths she has is edgeguarding, because she is so **** floaty. Nairs, tethers, Dairs and homing missiles all have thier purposes here. I just wish that landing missiles were a little easier.
There are a couple places on the list i am still hazy on, like zelda vs lucas or diddy vs zero suit, but this should hold up relatively well.
The only proof i can give you guys regarding how legitimate my thoughts are on this game (aka my skill), since i can't play you, involve this long story involving my friend chris. Chris is currently ranked somewhere between 110 and 90 in the nation, and he is fresh off of beating the number 1 (and the former #5 and 6) last week on the MLG gamebattles ranked matches online... (the match between the aforementioned ranked 6 is here-
http://youtube.com/watch?v=UNVih3eQ3fg -).
I have a winning record against chris.
Now i know there is a great deal of tournament worthy talent not in this ladder, and plenty of people that can beat (possible ****) me.
but
The point that i am trying to make is, though many claim to be good at this game, and everyone has opinions, you can rest assured that even though what i claim to be true may not be perfect, there are years of competitive smashing and meticulous training in brawl behind every word, and you can take it as a helpful guide from a veteren.
Just remember
Proxy Mine here.............snake here..you grabbed by snake here...ledge here
+ down throw
= zero escape.