@
The_Cardinal
, this is somewhat funny timing. This response was posted after the tournament we had this week, so I have videos from it as well (plan to bring videos every Sunday/Monday ish). I'm going to post the videos first, then respond to your advice.
vs.
https://www.youtube.com/watch?v=Zi51symOfeU&t=5m5s - Apologies for the bad dual audio. This was the first time we had streamed, so sometechnical difficulties came up early on. As for the match, this was literally my best round the entire tournament. I don't know if this really has a lot to critique, but I guess I'm just posting it so we all know what every Robin match can be in 20xx.
vs.
https://www.youtube.com/watch?v=XOnCkZyCK6Y&t=5m - On the flip side, this felt like my worst match. I tried to be aggressive against the Diddy, and I don't think it was the best idea. Critique on this matchup would be much appreciated. I feel like just need to do this match more (first Diddy player, don't play online that much).
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https://www.youtube.com/watch?v=KnwmOqjWkZc&t=6m40s - Back to Rosie. It's always Rosie in GF, aiya. I feel I played this one very well. Yes, taunts are bad, but we play each other so often that I can't help it.
So, in response to the above post.
Anyways, congrats on your tournament win and making our Lady Tactician proud. I am surprised that you say Robin is the one you use least of your trio. If your grand final matches were an accurate indication of how you play with each character I, to be blunt, I would have thought otherwise. You somehow got away with a lot of unsafe smash attacks (it's been a while since I seen so many smash attacks in a match) and as Shulk, you did not utilize both your different modes and his awesome fair enough. Your Robin play, on the other hand, demonstrated a good grasp of the character fundamentals and its pretty clear who carried you throughout the entire tournament and I'm not just saying saying that so you join us more often, which you should by the way. Anyways, moving on to actual specific feedback.
I appreciate it! I do think the more I play that Robin is the primary character I plan to employ. I've posted matchups with those other characters in their respective subforum's video threads, if you're curious to see more (or just watch all of the matches I post, I usually change characters between matches.) She's been super fun, and I feel that folks don't know what to do in the match.
1) You roll. A lot. There were many instances when rolling made you miss a punish opportunity (i.e. 8:47 in the first Rosalina video you posted) or just got you outright killed (ie 13:28 against link in the same video)
That's definitely true. I tried to tone down the movement shenanigans in my matches (except Diddy, but I was just a fish out of water there). I'll make a concious effort to not roll for everything.
2)Tone it down with dair and the dash attacks. Very unsafe attacks that don't net that much of a reward compared to the risk in most cases unless its for a sure punish.
Yeah, lots of grab punishes. Been using dash attacks way less. Dair is more of a surprise option, and I try to only use it when my opponent goes for a meaty.
3)You're very ballsy with Elwind. It worked out for you but I honestly do wonder how long until your opponents will catch on punish you severely for it. Unless, of course, you're doing it on reaction which would be pretty pro on your part. I may have to steal this from you, lol. Thanks in advance.
Well, Toxxicri almost always goes deep on the up throws, and he just doesn't seem to learn. It has good knockback to put the game back into neutral. I like the option, as Robin is really the only one with a downward projectile in the game.
4) Don't land with your aerials, which you did a lot in the first Rosalina video. Super laggy and you're asking to be punished.
I can agree with this, I only went for aerials which my opponent would have to dodge so that we would both end up with some landing lag.
5) Against Link and heavy projectile characters in general, Arcthunder isn't as useful as the other thunder spells. It will clash with their projectiles and detonate nowhere them. I find Elthunder at first good first since its fast, its a good get off me move in the close to midrange game, and its a decent punish tool especially on tech chases. And naturally when you're able, charge up to thoron to auto-win the zoning war which you did.
Such an unfun match. I think getting Link off the ground is the most important part, and Thoron is a great tool for that. I'll start picking T&C or Delfino as counterpicks for the match.
6) I suggest incorporating more jabs and tilts into your games. These attacks will help in the CQC game, which will eventually happen in certain match-ups like the Fox one.
I think I did this in the match Saturday. You can tell me if it seems so, but ftilt saw a lot more love.
7) When your opponent is charging a smash attack near the ledge like in 10:12 against Fox, a better punish than a get up attack, is to drop from the ledge, jump, and levin uair.
Good idea, I believe I used it against Rosie in the match above. Electric death rainbow is a great move. Best uair in the game, imo.
Anyways, to end the post, I appreciate feedback from any player. Always looking to improve!