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[Nov 1st, 2014] East Texas Fight Club VII - RIP Brawl, We Didn't Like You Anyway (Lindale, TX)

OAM

Smash Journeyman
Joined
Feb 1, 2013
Messages
263
Location
Gladewater, TX
NNID
OAM37


Smash Games (semi-finalized list):

Project M (Singles/Teams - We will be playing on 3.5 if it is out before Nov 1st)
Melee (Singles/Teams)
Smash 4 (3DS)

Project M and Melee will be using Low Tier City 2 Stage List and Ruleset, and Smash 4's ruleset will be determined upon the game's release in October.

Venue Fee - $10 (waived if a TV/Wii are brought and you stay to the completion of the bracket). We have not decided what the venue fee for people playing Smash 4 will be, but we will be making the decision very soon!

Game Fee - $5

Pot Split is 60/30/10 for all games. We will also be selling sodas, snacks and will be doing a pizza run during the event!

Hope to see you there!

edit: forgot to put the correct date in the event listing on here. The one listed in the thread title is the correct date.
 
Last edited:

OAM

Smash Journeyman
Joined
Feb 1, 2013
Messages
263
Location
Gladewater, TX
NNID
OAM37
Yes, brawl got the axe. I'm moving away from it as a main game for the last event of this year (after this event, there will be no more ETFCs this year until possibly Q2 2015 to allow for some purchases to be made.)

However, I will make one small caveat. If there is enough interest, I will run Brawl as a side event only.
 

OAM

Smash Journeyman
Joined
Feb 1, 2013
Messages
263
Location
Gladewater, TX
NNID
OAM37
What I'm waiting for is a general ruleset to emerge for Smash 4 on the 3DS, because that is what will be used initially for this. What we have tentatively agreed to in regards to Smash 4 ONLY is that we will charge $5 venue for entry in addition to our traditional $5 game fee.
 

OAM

Smash Journeyman
Joined
Feb 1, 2013
Messages
263
Location
Gladewater, TX
NNID
OAM37
Update 10/14:

We have adopted the Aftershock ruleset for Smash 4 3DS and will be using it at the event. Rules are below



Rules:

* Each Swiss round will last 30 minutes and be best 2 out of 3. This allows for 6 minutes for stage striking and the counterpicking process.

* The number of Swiss rounds will be determined by the number of entrants.

* At the end of the Swiss rounds the Top 8 players in the standings will be added to a double-elimination bracket.

* Top 8 will be best 2 out of 3. Winners Finals, Losers Finals, and Grand Finals will be best 3 out of 5.

Stages:

Starters:
Battlefield
Final Destination
Yoshi's Island

Counterpick:
Prism Tower
Any 'For Glory' stage

* Choosing a starter is done by a stage-striking process. The player with the lower seeding chooses which stage to strike first, then the player with the higher seeding chooses which stage to strike second and the last stage remaining is the starter stage.

* The player who did not win the most recent game chooses the stage during counterpicking. There are no stage bans.

* Items set to “off” and “none.”

* Either player may call for a Double Blind character selection for the first match.

* Dave’s Stupid Rule IS NOT in effect.

* For doubles, should we decide to host as part of the event, Team Attack is on and life stealing is allowed. Remember that Attack+Special, not the Pause button, is used to steal lives.

* Pausing during a match, unless okayed by the other player, will result in the loss of one stock for the pauser.

* Quitting out of a match before it is over will result in a loss for the quitter.

* If time runs out, the person with the most stock left (or least % if they are equal) wins. If the % is equal as well, play a 1 stock 3 minute match, same characters and stage.

* If the match goes to sudden death due to a suicide move (Ganon’s side-B, Kirby/DDD’s swallow, holding someone in a grab on a platform as it moves out of the boundaries, etc.), the one who initiated the move wins.

* Custom controls are allowed, but controllers modified to enhance performance are not. This includes modifying your 3DS to allow utilization of a GameCube controller.

* No excessive stalling. You know what this means.

* No coaching during a match. Consulting someone between matches is allowed as long as the match finishes within the designated Swiss schedule.

* Both players may agree to any rule or stage outside the tournament ruleset; this does not include extending match times in Swiss rounds.

* For this event - Custom Moves and Equipment are NOT allowed.
 
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